Use CMC in the Multiplayer screen

This commit is contained in:
smoogipoo
2019-02-05 15:56:18 +09:00
parent 37c1f5a824
commit d9537017c8
3 changed files with 16 additions and 7 deletions

View File

@ -149,6 +149,15 @@ namespace osu.Game.Screens.Multi
isIdle.BindTo(idleTracker.IsIdle);
}
private CachedModelDependencyContainer<Room> dependencies;
protected override IReadOnlyDependencyContainer CreateChildDependencies(IReadOnlyDependencyContainer parent)
{
dependencies = new CachedModelDependencyContainer<Room>(base.CreateChildDependencies(parent));
dependencies.Model.BindTo(roomManager.CurrentRoom);
return dependencies;
}
protected override void LoadComplete()
{
base.LoadComplete();