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Cleanup handling of mania samples
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@ -127,6 +127,11 @@ namespace osu.Game.Rulesets.Mania.Objects.Drawables
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bodyPiece.Anchor = bodyPiece.Origin = e.NewValue == ScrollingDirection.Up ? Anchor.TopLeft : Anchor.BottomLeft;
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}
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public override void PlaySamples()
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{
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// The hold note does not play samples itself.
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}
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protected override void Update()
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{
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base.Update();
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