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Cleanup handling of mania samples
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@ -1,6 +1,8 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using System.Collections.Generic;
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using osu.Game.Audio;
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using osu.Game.Beatmaps;
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using osu.Game.Beatmaps.ControlPoints;
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using osu.Game.Rulesets.Judgements;
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@ -28,7 +30,9 @@ namespace osu.Game.Rulesets.Mania.Objects
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set
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{
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duration = value;
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Tail.StartTime = EndTime;
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if (Tail != null)
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Tail.StartTime = EndTime;
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}
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}
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@ -38,8 +42,12 @@ namespace osu.Game.Rulesets.Mania.Objects
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set
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{
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base.StartTime = value;
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Head.StartTime = value;
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Tail.StartTime = EndTime;
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if (Head != null)
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Head.StartTime = value;
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if (Tail != null)
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Tail.StartTime = EndTime;
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}
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}
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@ -49,20 +57,26 @@ namespace osu.Game.Rulesets.Mania.Objects
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set
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{
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base.Column = value;
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Head.Column = value;
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Tail.Column = value;
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if (Head != null)
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Head.Column = value;
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if (Tail != null)
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Tail.Column = value;
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}
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}
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public List<IList<HitSampleInfo>> NodeSamples { get; set; }
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/// <summary>
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/// The head note of the hold.
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/// </summary>
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public readonly Note Head = new Note();
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public Note Head { get; private set; }
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/// <summary>
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/// The tail note of the hold.
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/// </summary>
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public readonly TailNote Tail = new TailNote();
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public TailNote Tail { get; private set; }
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/// <summary>
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/// The time between ticks of this hold.
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@ -83,8 +97,19 @@ namespace osu.Game.Rulesets.Mania.Objects
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createTicks();
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AddNested(Head);
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AddNested(Tail);
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AddNested(Head = new Note
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{
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StartTime = StartTime,
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Column = Column,
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Samples = getNodeSamples(0),
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});
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AddNested(Tail = new TailNote
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{
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StartTime = EndTime,
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Column = Column,
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Samples = getNodeSamples(1),
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});
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}
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private void createTicks()
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@ -105,5 +130,8 @@ namespace osu.Game.Rulesets.Mania.Objects
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public override Judgement CreateJudgement() => new IgnoreJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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private IList<HitSampleInfo> getNodeSamples(int nodeIndex) =>
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nodeIndex < NodeSamples?.Count ? NodeSamples[nodeIndex] : Samples;
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}
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}
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