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https://github.com/osukey/osukey.git
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Added Descriptions to Rulesets + PlayModes list
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@ -79,6 +79,8 @@ namespace osu.Game.Modes.Catch
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protected override PlayMode PlayMode => PlayMode.Catch;
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protected override PlayMode PlayMode => PlayMode.Catch;
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public override string Description => "osu!catch";
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public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
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public override FontAwesome Icon => FontAwesome.fa_osu_fruits_o;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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@ -100,6 +100,8 @@ namespace osu.Game.Modes.Mania
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protected override PlayMode PlayMode => PlayMode.Mania;
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protected override PlayMode PlayMode => PlayMode.Mania;
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public override string Description => "osu!mania";
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public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
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public override FontAwesome Icon => FontAwesome.fa_osu_mania_o;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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@ -111,5 +111,7 @@ namespace osu.Game.Modes.Osu
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}
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}
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protected override PlayMode PlayMode => PlayMode.Osu;
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protected override PlayMode PlayMode => PlayMode.Osu;
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public override string Description => "osu!";
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}
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}
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}
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}
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@ -79,6 +79,8 @@ namespace osu.Game.Modes.Taiko
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protected override PlayMode PlayMode => PlayMode.Taiko;
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protected override PlayMode PlayMode => PlayMode.Taiko;
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public override string Description => "osu!taiko";
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public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
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public override FontAwesome Icon => FontAwesome.fa_osu_taiko_o;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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public override ScoreProcessor CreateScoreProcessor(int hitObjectCount = 0) => null;
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@ -1,19 +1,13 @@
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Copyright (c) 2007-2017 ppy Pty Ltd <contact@ppy.sh>.
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
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using System.ComponentModel;
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namespace osu.Game.Modes
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namespace osu.Game.Modes
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{
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{
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public enum PlayMode
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public enum PlayMode
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{
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{
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[Description(@"osu!")]
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Osu = 0,
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Osu = 0,
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[Description(@"osu!taiko")]
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Taiko = 1,
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Taiko = 1,
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[Description(@"osu!catch")]
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Catch = 2,
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Catch = 2,
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[Description(@"osu!mania")]
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Mania = 3
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Mania = 3
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}
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}
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}
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}
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@ -22,6 +22,8 @@ namespace osu.Game.Modes
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{
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{
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private static ConcurrentDictionary<PlayMode, Type> availableRulesets = new ConcurrentDictionary<PlayMode, Type>();
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private static ConcurrentDictionary<PlayMode, Type> availableRulesets = new ConcurrentDictionary<PlayMode, Type>();
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public static IEnumerable<PlayMode> PlayModes => availableRulesets.Keys;
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public abstract ScoreOverlay CreateScoreOverlay();
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public abstract ScoreOverlay CreateScoreOverlay();
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public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
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public virtual IEnumerable<BeatmapStatistic> GetBeatmapStatistics(WorkingBeatmap beatmap) => new BeatmapStatistic[] { };
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@ -42,6 +44,8 @@ namespace osu.Game.Modes
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public virtual FontAwesome Icon => FontAwesome.fa_question_circle;
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public virtual FontAwesome Icon => FontAwesome.fa_question_circle;
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public abstract string Description { get; }
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public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
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public virtual Score CreateAutoplayScore(Beatmap beatmap) => null;
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public static Ruleset GetRuleset(PlayMode mode)
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public static Ruleset GetRuleset(PlayMode mode)
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@ -17,8 +17,8 @@ namespace osu.Game.Overlays.Toolbar
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set
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set
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{
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{
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mode = value;
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mode = value;
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TooltipMain = mode.GetDescription();
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TooltipMain = Ruleset.GetRuleset(mode).Description;
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TooltipSub = $"Play some {mode.GetDescription()}";
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TooltipSub = $"Play some {Ruleset.GetRuleset(mode).Description}";
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Icon = Ruleset.GetRuleset(mode).Icon;
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Icon = Ruleset.GetRuleset(mode).Icon;
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}
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}
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}
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}
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@ -64,7 +64,7 @@ namespace osu.Game.Overlays.Toolbar
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}
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}
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};
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};
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foreach (PlayMode m in Enum.GetValues(typeof(PlayMode)))
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foreach (PlayMode m in Ruleset.PlayModes)
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{
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{
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var localMode = m;
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var localMode = m;
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modeButtons.Add(new ToolbarModeButton
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modeButtons.Add(new ToolbarModeButton
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