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Move grids to inside columns
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@ -12,6 +12,9 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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public class ColumnHitObjectArea : HitObjectArea
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{
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public readonly Container Explosions;
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public readonly Container UnderlayElements;
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private readonly Drawable hitTarget;
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public ColumnHitObjectArea(int columnIndex, HitObjectContainer hitObjectContainer)
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@ -19,6 +22,11 @@ namespace osu.Game.Rulesets.Mania.UI.Components
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{
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AddRangeInternal(new[]
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{
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UnderlayElements = new Container
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{
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RelativeSizeAxes = Axes.Both,
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Depth = 2,
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},
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hitTarget = new SkinnableDrawable(new ManiaSkinComponent(ManiaSkinComponents.HitTarget, columnIndex), _ => new DefaultHitTarget())
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{
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RelativeSizeAxes = Axes.X,
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