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@ -20,24 +20,6 @@ namespace osu.Game.Rulesets.Catch
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{
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public override RulesetContainer CreateRulesetContainerWith(WorkingBeatmap beatmap, bool isForCurrentRuleset) => new CatchRulesetContainer(this, beatmap, isForCurrentRuleset);
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public override IEnumerable<Mod> GetAllMods() => new Mod[]
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{
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new CatchModEasy(),
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new CatchModNoFail(),
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new CatchModHalfTime(),
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new CatchModDaycore(),
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new CatchModHardRock(),
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new CatchModSuddenDeath(),
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new CatchModPerfect(),
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new CatchModDoubleTime(),
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new CatchModNightcore(),
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new CatchModHidden(),
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new CatchModFlashlight(),
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new CatchModRelax(),
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new ModAutoplay(),
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new ModCinema()
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};
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public override IEnumerable<Mod> GetModsFor(ModType type)
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{
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switch (type)
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