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Move catcher base size constant to Catcher
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@ -51,7 +51,7 @@ namespace osu.Game.Rulesets.Catch.Replays
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bool impossibleJump = speedRequired > movement_speed * 2;
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// todo: get correct catcher size, based on difficulty CS.
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const float catcher_width_half = CatcherArea.CATCHER_SIZE * 0.3f * 0.5f;
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const float catcher_width_half = Catcher.BASE_SIZE * 0.3f * 0.5f;
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if (lastPosition - catcher_width_half < h.EffectiveX && lastPosition + catcher_width_half > h.EffectiveX)
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{
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