Move catcher base size constant to Catcher.

This commit is contained in:
ekrctb
2021-07-21 16:43:24 +09:00
parent 30777795ce
commit d9f9ad35be
5 changed files with 16 additions and 13 deletions

View File

@ -25,6 +25,16 @@ namespace osu.Game.Rulesets.Catch.UI
{
public class Catcher : SkinReloadableDrawable
{
/// <summary>
/// The size of the catcher at 1x scale.
/// </summary>
public const float BASE_SIZE = 106.75f;
/// <summary>
/// The width of the catcher which can receive fruit. Equivalent to "catchMargin" in osu-stable.
/// </summary>
public const float ALLOWED_CATCH_RANGE = 0.8f;
/// <summary>
/// The default colour used to tint hyper-dash fruit, along with the moving catcher, its trail
/// and end glow/after-image during a hyper-dash.
@ -82,11 +92,6 @@ namespace osu.Game.Rulesets.Catch.UI
private set => Body.AnimationState.Value = value;
}
/// <summary>
/// The width of the catcher which can receive fruit. Equivalent to "catchMargin" in osu-stable.
/// </summary>
public const float ALLOWED_CATCH_RANGE = 0.8f;
private bool dashing;
public bool Dashing
@ -140,7 +145,7 @@ namespace osu.Game.Rulesets.Catch.UI
Origin = Anchor.TopCentre;
Size = new Vector2(CatcherArea.CATCHER_SIZE);
Size = new Vector2(BASE_SIZE);
if (difficulty != null)
Scale = calculateScale(difficulty);
@ -197,7 +202,7 @@ namespace osu.Game.Rulesets.Catch.UI
/// Calculates the width of the area used for attempting catches in gameplay.
/// </summary>
/// <param name="scale">The scale of the catcher.</param>
public static float CalculateCatchWidth(Vector2 scale) => CatcherArea.CATCHER_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
public static float CalculateCatchWidth(Vector2 scale) => BASE_SIZE * Math.Abs(scale.X) * ALLOWED_CATCH_RANGE;
/// <summary>
/// Calculates the width of the area used for attempting catches in gameplay.