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Parameter tweaks, change repetition interval definition
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@ -18,18 +18,18 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Evaluators
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TaikoDifficultyHitObjectColour colour = taikoCurrent.Colour;
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if (colour == null) return 0;
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double objectStrain = 2.1;
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double objectStrain = 1.85;
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if (colour.Delta)
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{
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objectStrain *= sigmoid(colour.DeltaRunLength, 4, 4) * 0.5 + 0.5;
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objectStrain *= sigmoid(colour.DeltaRunLength, 3, 3) * 0.5 + 0.5;
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}
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else
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{
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objectStrain *= sigmoid(colour.DeltaRunLength, 2, 2) * 0.5 + 0.5;
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}
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objectStrain *= -sigmoid(colour.RepetitionInterval, 8, 8) * 0.5 + 0.5;
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objectStrain *= -sigmoid(colour.RepetitionInterval, 1, 8); // * 0.5 + 0.5;
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// Console.WriteLine($"{current.StartTime},{colour.Delta},{colour.RepetitionInterval},{objectStrain}");
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return objectStrain;
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}
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