MatchPairing -> TournamentMatch

This commit is contained in:
Dean Herbert
2019-06-18 14:57:05 +09:00
parent 96e24ebd20
commit da20904a57
22 changed files with 228 additions and 228 deletions

View File

@ -26,7 +26,7 @@ namespace osu.Game.Tournament.Screens.MapPool
{
private readonly FillFlowContainer<FillFlowContainer<TournamentBeatmapPanel>> mapFlows;
private readonly Bindable<MatchPairing> currentMatch = new Bindable<MatchPairing>();
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
[Resolved(canBeNull: true)]
private TournamentSceneManager sceneManager { get; set; }
@ -203,7 +203,7 @@ namespace osu.Game.Tournament.Screens.MapPool
}
}
private void matchChanged(ValueChangedEvent<MatchPairing> match)
private void matchChanged(ValueChangedEvent<TournamentMatch> match)
{
mapFlows.Clear();