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Framework updates.
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@ -3,14 +3,9 @@
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using System;
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using System.IO;
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using System.Linq;
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using System.Threading;
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using osu.Desktop.Beatmaps.IO;
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using osu.Framework;
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using osu.Framework.Desktop;
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using osu.Framework.Desktop.Platform;
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using osu.Framework.Platform;
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using osu.Game;
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using osu.Game.IPC;
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using osu.Game.Modes;
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using osu.Game.Modes.Catch;
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@ -51,8 +46,7 @@ namespace osu.Desktop
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Ruleset.Register(new ManiaRuleset());
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Ruleset.Register(new CatchRuleset());
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BaseGame osu = new OsuGameDesktop(args);
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host.Add(osu);
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host.Add(new OsuGameDesktop(args));
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host.Run();
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}
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return 0;
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