Framework updates.

This commit is contained in:
Dean Herbert
2017-02-23 15:38:17 +09:00
parent bcb5b86392
commit da2bfe6d3c
17 changed files with 25 additions and 31 deletions

View File

@ -24,7 +24,7 @@ namespace osu.Desktop.VisualTests
private double timePerTest = 200;
[BackgroundDependencyLoader]
private void load(BaseGame game)
private void load(Framework.Game game)
{
Host.MaximumDrawHz = int.MaxValue;
Host.MaximumUpdateHz = int.MaxValue;

View File

@ -20,7 +20,7 @@ namespace osu.Desktop.VisualTests
{
bool benchmark = args.Length > 0 && args[0] == @"-benchmark";
using (BasicGameHost host = Host.GetSuitableHost(@"osu"))
using (GameHost host = Host.GetSuitableHost(@"osu"))
{
Ruleset.Register(new OsuRuleset());
Ruleset.Register(new TaikoRuleset());