Make the test hold the button instead of pressing it

This commit is contained in:
CenTdemeern1
2022-04-04 22:44:35 +02:00
parent 9a07a95d39
commit da315f8a61

View File

@ -169,7 +169,7 @@ namespace osu.Game.Tests.Visual.UserInterface
AddStep("click delete button", () => AddStep("click delete button", () =>
{ {
InputManager.MoveMouseTo(dialogOverlay.ChildrenOfType<DialogButton>().First()); InputManager.MoveMouseTo(dialogOverlay.ChildrenOfType<DialogButton>().First());
InputManager.Click(MouseButton.Left); InputManager.PressButton(MouseButton.Left);
}); });
AddUntilStep("wait for fetch", () => leaderboard.Scores != null); AddUntilStep("wait for fetch", () => leaderboard.Scores != null);