Catch/osu! spinners should have combo

This commit is contained in:
smoogipoo
2018-08-15 11:04:31 +09:00
parent 4f0305ffeb
commit da3e2cfee2
4 changed files with 13 additions and 5 deletions

View File

@ -8,10 +8,12 @@ namespace osu.Game.Rulesets.Objects.Legacy.Catch
/// <summary>
/// Legacy osu!catch Spinner-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertSpinner : HitObject, IHasEndTime
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasCombo
{
public double EndTime { get; set; }
public double Duration => EndTime - StartTime;
public bool NewCombo { get; set; }
}
}

View File

@ -9,7 +9,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
/// <summary>
/// Legacy osu! Spinner-type, used for parsing Beatmaps.
/// </summary>
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition
internal sealed class ConvertSpinner : HitObject, IHasEndTime, IHasPosition, IHasCombo
{
public double EndTime { get; set; }
@ -22,5 +22,7 @@ namespace osu.Game.Rulesets.Objects.Legacy.Osu
public float Y => Position.Y;
protected override HitWindows CreateHitWindows() => null;
public bool NewCombo { get; set; }
}
}