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Move catcher trail generation logic to CatcherArea
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@ -41,7 +41,7 @@ namespace osu.Game.Rulesets.Catch.Tests
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var skin = new TestSkin { FlipCatcherPlate = flip };
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container.Child = new SkinProvidingContainer(skin)
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{
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Child = catcher = new Catcher(new CatcherTrailDisplay(), new DroppedObjectContainer())
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Child = catcher = new Catcher(new DroppedObjectContainer())
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{
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Anchor = Anchor.Centre
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}
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