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Reduce error count.
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@ -134,19 +134,11 @@ namespace osu.Game.Modes.UI
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updateCount(Count);
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}
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/// <summary>
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/// Animates roll-back to 0.
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/// </summary>
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public void Roll()
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{
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Roll(0);
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}
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/// <summary>
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/// Animates roll-up/roll-back to an specific value.
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/// </summary>
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/// <param name="newValue">Target value.</param>
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public virtual void Roll(ulong newValue)
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public virtual void Roll(ulong newValue = 0)
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{
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updateCount(newValue, true);
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}
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