Reduce error count.

This commit is contained in:
Dean Herbert
2017-03-09 14:24:16 +09:00
parent 149bf7b5fc
commit da751804b6
30 changed files with 54 additions and 75 deletions

View File

@ -53,7 +53,7 @@ namespace osu.Game.Screens.Play
//further: change default values here and in KeyCounterCollection if needed, instead of passing them in every constructor
public Color4 KeyDownTextColor { get; set; } = Color4.DarkGray;
public Color4 KeyUpTextColor { get; set; } = Color4.White;
public int FadeTime { get; set; } = 0;
public int FadeTime { get; set; }
protected KeyCounter(string name)
{

View File

@ -50,7 +50,7 @@ namespace osu.Game.Screens.Play
},
new OsuSpriteText
{
Text = String.Format("{0:n0}", value),
Text = $"{value:n0}",
Font = @"Exo2.0-Bold",
Shadow = true,
ShadowColour = new Color4(0, 0, 0, 0.25f),

View File

@ -58,7 +58,7 @@ namespace osu.Game.Screens.Play
private PauseOverlay pauseOverlay;
[BackgroundDependencyLoader]
private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuGameBase game, OsuConfigManager config)
private void load(AudioManager audio, BeatmapDatabase beatmaps, OsuConfigManager config)
{
var beatmap = Beatmap.Beatmap;