mirror of
https://github.com/osukey/osukey.git
synced 2025-08-01 21:58:46 +09:00
Update remaining tooltip implementations to use generics
This commit is contained in:
121
osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs
Normal file
121
osu.Game/Beatmaps/Drawables/DifficultyIconTooltip.cs
Normal file
@ -0,0 +1,121 @@
|
||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||
// See the LICENCE file in the repository root for full licence text.
|
||||
|
||||
using osu.Framework.Allocation;
|
||||
using osu.Framework.Bindables;
|
||||
using osu.Framework.Graphics;
|
||||
using osu.Framework.Graphics.Containers;
|
||||
using osu.Framework.Graphics.Cursor;
|
||||
using osu.Framework.Graphics.Shapes;
|
||||
using osu.Framework.Graphics.Sprites;
|
||||
using osu.Game.Graphics;
|
||||
using osu.Game.Graphics.Sprites;
|
||||
using osuTK;
|
||||
|
||||
namespace osu.Game.Beatmaps.Drawables
|
||||
{
|
||||
public class DifficultyIconTooltip : VisibilityContainer, ITooltip<DifficultyIconTooltipContent>
|
||||
{
|
||||
private readonly OsuSpriteText difficultyName, starRating;
|
||||
private readonly Box background;
|
||||
private readonly FillFlowContainer difficultyFlow;
|
||||
|
||||
public DifficultyIconTooltip()
|
||||
{
|
||||
AutoSizeAxes = Axes.Both;
|
||||
Masking = true;
|
||||
CornerRadius = 5;
|
||||
|
||||
Children = new Drawable[]
|
||||
{
|
||||
background = new Box
|
||||
{
|
||||
RelativeSizeAxes = Axes.Both
|
||||
},
|
||||
new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
AutoSizeDuration = 200,
|
||||
AutoSizeEasing = Easing.OutQuint,
|
||||
Direction = FillDirection.Vertical,
|
||||
Padding = new MarginPadding(10),
|
||||
Children = new Drawable[]
|
||||
{
|
||||
difficultyName = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Bold),
|
||||
},
|
||||
difficultyFlow = new FillFlowContainer
|
||||
{
|
||||
AutoSizeAxes = Axes.Both,
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Direction = FillDirection.Horizontal,
|
||||
Children = new Drawable[]
|
||||
{
|
||||
starRating = new OsuSpriteText
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Font = OsuFont.GetFont(size: 16, weight: FontWeight.Regular),
|
||||
},
|
||||
new SpriteIcon
|
||||
{
|
||||
Anchor = Anchor.Centre,
|
||||
Origin = Anchor.Centre,
|
||||
Margin = new MarginPadding { Left = 4 },
|
||||
Icon = FontAwesome.Solid.Star,
|
||||
Size = new Vector2(12),
|
||||
},
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
};
|
||||
}
|
||||
|
||||
[Resolved]
|
||||
private OsuColour colours { get; set; }
|
||||
|
||||
[BackgroundDependencyLoader]
|
||||
private void load()
|
||||
{
|
||||
background.Colour = colours.Gray3;
|
||||
}
|
||||
|
||||
private readonly IBindable<StarDifficulty> starDifficulty = new Bindable<StarDifficulty>();
|
||||
|
||||
public void SetContent(DifficultyIconTooltipContent content)
|
||||
{
|
||||
difficultyName.Text = content.Beatmap.Version;
|
||||
|
||||
starDifficulty.UnbindAll();
|
||||
starDifficulty.BindTo(content.Difficulty);
|
||||
starDifficulty.BindValueChanged(difficulty =>
|
||||
{
|
||||
starRating.Text = $"{difficulty.NewValue.Stars:0.##}";
|
||||
difficultyFlow.Colour = colours.ForStarDifficulty(difficulty.NewValue.Stars);
|
||||
}, true);
|
||||
}
|
||||
|
||||
public void Move(Vector2 pos) => Position = pos;
|
||||
|
||||
protected override void PopIn() => this.FadeIn(200, Easing.OutQuint);
|
||||
|
||||
protected override void PopOut() => this.FadeOut(200, Easing.OutQuint);
|
||||
}
|
||||
|
||||
public class DifficultyIconTooltipContent
|
||||
{
|
||||
public readonly BeatmapInfo Beatmap;
|
||||
public readonly IBindable<StarDifficulty> Difficulty;
|
||||
|
||||
public DifficultyIconTooltipContent(BeatmapInfo beatmap, IBindable<StarDifficulty> difficulty)
|
||||
{
|
||||
Beatmap = beatmap;
|
||||
Difficulty = difficulty;
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user