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Replace AddConnections by a HitObjects property.
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@ -73,9 +73,9 @@ namespace osu.Game.Modes.Osu.UI
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public override void PostProcess()
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{
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connectionLayer.AddConnections(HitObjects.Children
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connectionLayer.HitObjects = HitObjects.Children
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.Select(d => (OsuHitObject)d.HitObject)
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.OrderBy(h => h.StartTime));
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.OrderBy(h => h.StartTime);
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}
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private void judgement(DrawableHitObject h, JudgementInfo j)
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