Invalidate working beatmap cache when calling DeleteDifficultyImmediately rather than in editor code

This commit is contained in:
Dean Herbert
2022-09-06 18:10:59 +09:00
parent 579e7e1f17
commit db15bd56e8
2 changed files with 2 additions and 1 deletions

View File

@ -385,6 +385,7 @@ namespace osu.Game.Beatmaps
setInfo.Beatmaps.Remove(beatmapInfo);
updateHashAndMarkDirty(setInfo);
workingBeatmapCache.Invalidate(setInfo);
});
}