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Rename GetBeatmap() to GetPlayableBeatmap()
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@ -40,7 +40,7 @@ namespace osu.Game.Beatmaps
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this.game = game;
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}
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protected override IBeatmap GetBeatmap() => new Beatmap();
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protected override IBeatmap GetPlayableBeatmap() => new Beatmap();
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protected override Texture GetBackground() => game.Textures.Get(@"Backgrounds/bg4");
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