Rename GetBeatmap() to GetPlayableBeatmap()

This commit is contained in:
smoogipoo
2018-05-07 10:40:30 +09:00
parent 9128e64c9a
commit db3e48c194
5 changed files with 13 additions and 10 deletions

View File

@ -212,7 +212,7 @@ namespace osu.Game.Rulesets.UI
RelativeSizeAxes = Axes.Both;
Beatmap = (Beatmap<TObject>)workingBeatmap.GetBeatmap(ruleset.RulesetInfo);
Beatmap = (Beatmap<TObject>)workingBeatmap.GetPlayableBeatmap(ruleset.RulesetInfo);
KeyBindingInputManager = CreateInputManager();
KeyBindingInputManager.RelativeSizeAxes = Axes.Both;