Add BeatmapSkin to EditorBeatmap

This commit is contained in:
Craftplacer
2020-08-30 21:12:45 +02:00
parent 2fd98e29bb
commit db413686bb
4 changed files with 13 additions and 18 deletions

View File

@ -13,7 +13,7 @@ namespace osu.Game.Tests.Editing
[Test]
public void TestSaveRestoreState()
{
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()), null);
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
Assert.That(handler.CanUndo.Value, Is.False);
Assert.That(handler.CanRedo.Value, Is.False);
@ -32,7 +32,7 @@ namespace osu.Game.Tests.Editing
[Test]
public void TestMaxStatesSaved()
{
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()), null);
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
Assert.That(handler.CanUndo.Value, Is.False);
@ -53,7 +53,7 @@ namespace osu.Game.Tests.Editing
[Test]
public void TestMaxStatesExceeded()
{
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()), null);
var handler = new EditorChangeHandler(new EditorBeatmap(new Beatmap()));
Assert.That(handler.CanUndo.Value, Is.False);