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Index DeletePending for better performance.
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@ -26,6 +26,7 @@ namespace osu.Game.Database
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public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
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public double MaxStarDifficulty => Beatmaps.Max(b => b.StarDifficulty);
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[Indexed]
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public bool DeletePending { get; set; }
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public bool DeletePending { get; set; }
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public string Hash { get; set; }
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public string Hash { get; set; }
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