From db6abd86f03bc538fa2c3ffda98120b883f37d5c Mon Sep 17 00:00:00 2001 From: Jay L Date: Mon, 16 May 2022 14:48:39 +1000 Subject: [PATCH] Rectify null value call tired programming is never a good idea --- osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs index d54da8b869..744dafd57e 100644 --- a/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs +++ b/osu.Game.Rulesets.Taiko/Difficulty/Skills/Stamina.cs @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Difficulty.Skills } double objectStrain = 0.5; - objectStrain += speedBonus(current.StartTime - previousHitTime); + objectStrain += speedBonus(current.StartTime - previousHitTime.Value); previousHitTime = current.StartTime; return objectStrain; }