CompletionText can be a LocalisableString

I can't find a reason for not doing this, probably this was forgotten in https://github.com/ppy/osu/pull/15440
This commit is contained in:
cdwcgt 2023-02-17 22:32:03 +09:00
parent 9f9893d93a
commit dbb366e279

View File

@ -49,7 +49,7 @@ namespace osu.Game.Overlays.Notifications
}
}
public string CompletionText { get; set; } = "Task has completed!";
public LocalisableString CompletionText { get; set; } = "Task has completed!";
private float progress;