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Tidy up initialisation code and avoid using DI on inherited class
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@ -577,15 +577,15 @@ namespace osu.Game
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dependencies.CacheAs(idleTracker = new GameIdleTracker(6000));
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GameIdleTracker sessionIdleTracker = new GameIdleTracker(300_000);
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Add(sessionIdleTracker);
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sessionIdleTracker.IsIdle.BindValueChanged(e =>
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var sessionIdleTracker = new GameIdleTracker(300000);
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sessionIdleTracker.IsIdle.BindValueChanged(idle =>
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{
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if (e.NewValue)
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Dependencies.Get<SessionStatics>().ResetValues();
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if (idle.NewValue)
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SessionStatics.ResetValues();
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});
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Add(new GameIdleTracker(300000));
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AddRange(new Drawable[]
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{
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new VolumeControlReceptor
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