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Make Beatmaps parsable as skins
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@ -10,6 +10,8 @@ namespace osu.Game.Database
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/// </summary>
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/// <typeparam name="TFile">The model representing a file.</typeparam>
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public interface IHasFiles<TFile>
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where TFile : INamedFileInfo
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{
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List<TFile> Files { get; set; }
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}
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