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Move reset logic to OsuGame
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@ -666,8 +666,6 @@ namespace osu.Game.Screens.Play
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{
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screenSuspension?.Expire();
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LocalUserPlaying.Value = false;
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fadeOut();
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base.OnSuspending(next);
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}
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@ -697,8 +695,6 @@ namespace osu.Game.Screens.Play
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musicController.ResetTrackAdjustments();
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LocalUserPlaying.Value = false;
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fadeOut();
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return base.OnExiting(next);
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}
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