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Made medium the default font weight
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@ -224,7 +224,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
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Text = header,
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Font = OsuFont.GetFont(size: 14, weight: FontWeight.Bold)
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},
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valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, italics: true) }
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valueText = new OsuSpriteText { Font = OsuFont.GetFont(size: 25, weight: FontWeight.Regular, italics: true) }
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};
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}
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