Remove beatmap paths from tests where they would result in exceptions

This commit is contained in:
Dean Herbert
2020-09-15 22:50:44 +09:00
parent 71f32a2e37
commit dbfaa4a0df
3 changed files with 0 additions and 5 deletions

View File

@ -54,7 +54,6 @@ namespace osu.Game.Tests.Visual.Multiplayer
{
Ruleset = new OsuRuleset().RulesetInfo,
OnlineBeatmapID = beatmapId,
Path = "normal.osu",
Version = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length,
BPM = bpm,