From dc21c8901e6827edfda2ff9e43a3b90a361c8ec0 Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Sun, 26 Dec 2021 14:25:28 +0100 Subject: [PATCH] Always allow looking up storyboard samples from beatmap skin --- osu.Game/Skinning/BeatmapSkinProvidingContainer.cs | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs index 57c08a903f..1f4e10916d 100644 --- a/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs +++ b/osu.Game/Skinning/BeatmapSkinProvidingContainer.cs @@ -6,6 +6,7 @@ using osu.Framework.Allocation; using osu.Framework.Bindables; using osu.Game.Audio; using osu.Game.Configuration; +using osu.Game.Storyboards; namespace osu.Game.Skinning { @@ -61,7 +62,7 @@ namespace osu.Game.Skinning if (beatmapSkins == null) throw new InvalidOperationException($"{nameof(BeatmapSkinProvidingContainer)} needs to be loaded before being consumed."); - return beatmapHitsounds.Value; + return componentName is StoryboardSampleInfo || beatmapHitsounds.Value; } public BeatmapSkinProvidingContainer(ISkin skin)