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Fix display of bonus score
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@ -9,6 +9,8 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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public class SpinnerTick : OsuHitObject
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{
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public const int SCORE_PER_TICK = 10;
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public override Judgement CreateJudgement() => new OsuSpinnerTickJudgement();
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protected override HitWindows CreateHitWindows() => HitWindows.Empty;
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@ -17,7 +19,7 @@ namespace osu.Game.Rulesets.Osu.Objects
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{
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public override bool AffectsCombo => false;
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protected override int NumericResultFor(HitResult result) => 10;
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protected override int NumericResultFor(HitResult result) => SCORE_PER_TICK;
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protected override double HealthIncreaseFor(HitResult result) => result == MaxResult ? 0.6 * base.HealthIncreaseFor(result) : 0;
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}
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