Move all TestCases to Testing project

This allows tests to successfully retrieve rulesets, as they are referenced.
This commit is contained in:
Dean Herbert
2017-10-23 19:29:47 +09:00
parent 59d908861e
commit dc9c474033
57 changed files with 72 additions and 58 deletions

View File

@ -768,55 +768,7 @@
<Compile Include="Tests\Beatmaps\TestWorkingBeatmap.cs" />
<Compile Include="Tests\Platform\TestStorage.cs" />
<Compile Include="Tests\Visual\OsuTestCase.cs" />
<Compile Include="Tests\Visual\TestCaseBeatmapDetailArea.cs" />
<Compile Include="Tests\Visual\TestCaseBeatmapDetails.cs" />
<Compile Include="Tests\Visual\TestCaseBeatmapOptionsOverlay.cs" />
<Compile Include="Tests\Visual\TestCaseBeatSyncedContainer.cs" />
<Compile Include="Tests\Visual\TestCaseBreadcrumbs.cs" />
<Compile Include="Tests\Visual\TestCaseBreakOverlay.cs" />
<Compile Include="Tests\Visual\TestCaseChatDisplay.cs" />
<Compile Include="Tests\Visual\TestCaseContextMenu.cs" />
<Compile Include="Tests\Visual\TestCaseDialogOverlay.cs" />
<Compile Include="Tests\Visual\TestCaseDirect.cs" />
<Compile Include="Tests\Visual\TestCaseDrawableRoom.cs" />
<Compile Include="Tests\Visual\TestCaseDrawings.cs" />
<Compile Include="Tests\Visual\TestCaseEditor.cs" />
<Compile Include="Tests\Visual\TestCaseEditorComposeTimeline.cs" />
<Compile Include="Tests\Visual\TestCaseEditorMenuBar.cs" />
<Compile Include="Tests\Visual\TestCaseEditorSummaryTimeline.cs" />
<Compile Include="Tests\Visual\TestCaseGamefield.cs" />
<Compile Include="Tests\Visual\TestCaseGraph.cs" />
<Compile Include="Tests\Visual\TestCaseIconButton.cs" />
<Compile Include="Tests\Visual\TestCaseKeyConfiguration.cs" />
<Compile Include="Tests\Visual\TestCaseKeyCounter.cs" />
<Compile Include="Tests\Visual\TestCaseLeaderboard.cs" />
<Compile Include="Tests\Visual\TestCaseMedalOverlay.cs" />
<Compile Include="Tests\Visual\TestCaseMenuButtonSystem.cs" />
<Compile Include="Tests\Visual\TestCaseMenuOverlays.cs" />
<Compile Include="Tests\Visual\TestCaseMods.cs" />
<Compile Include="Tests\Visual\TestCaseMusicController.cs" />
<Compile Include="Tests\Visual\TestCaseNotificationOverlay.cs" />
<Compile Include="Tests\Visual\TestCaseOnScreenDisplay.cs" />
<Compile Include="Tests\Visual\TestCasePlayer.cs" />
<Compile Include="Tests\Visual\TestCasePlaySongSelect.cs" />
<Compile Include="Tests\Visual\TestCaseReplay.cs" />
<Compile Include="Tests\Visual\TestCaseReplaySettingsOverlay.cs" />
<Compile Include="Tests\Visual\TestCaseResults.cs" />
<Compile Include="Tests\Visual\TestCaseRoomInspector.cs" />
<Compile Include="Tests\Visual\TestCaseScoreCounter.cs" />
<Compile Include="Tests\Visual\TestCaseScrollingPlayfield.cs" />
<Compile Include="Tests\Visual\TestCaseSettings.cs" />
<Compile Include="Tests\Visual\TestCaseSkipButton.cs" />
<Compile Include="Tests\Visual\TestCaseSocial.cs" />
<Compile Include="Tests\Visual\TestCaseSongProgress.cs" />
<Compile Include="Tests\Visual\TestCaseStoryboard.cs" />
<Compile Include="Tests\Visual\TestCaseTabControl.cs" />
<Compile Include="Tests\Visual\TestCaseTextAwesome.cs" />
<Compile Include="Tests\Visual\TestCaseTwoLayerButton.cs" />
<Compile Include="Tests\Visual\TestCaseUserPanel.cs" />
<Compile Include="Tests\Visual\TestCaseUserProfile.cs" />
<Compile Include="Tests\Visual\TestCaseUserRanks.cs" />
<Compile Include="Tests\Visual\TestCaseWaveform.cs" />
<Compile Include="Users\Avatar.cs" />
<Compile Include="Users\Country.cs" />
<Compile Include="Users\Medal.cs" />
@ -839,9 +791,7 @@
<Compile Include="Overlays\BeatmapSet\BasicStats.cs" />
<Compile Include="Overlays\BeatmapSet\SuccessRate.cs" />
<Compile Include="Overlays\BeatmapSet\PreviewButton.cs" />
<Compile Include="Tests\Visual\TestCaseBeatmapSetOverlay.cs" />
</ItemGroup>
<ItemGroup />
<Import Project="$(MSBuildBinPath)\Microsoft.CSharp.targets" />
<!-- To modify your build process, add your task inside one of the targets below and uncomment it.
Other similar extension points exist, see Microsoft.Common.targets.
@ -865,4 +815,4 @@
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.osx.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.osx.targets')" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.linux.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.linux.targets')" />
<Import Project="$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets" Condition="Exists('$(SolutionDir)\packages\SQLitePCLRaw.lib.e_sqlite3.v110_xp.1.1.8\build\net35\SQLitePCLRaw.lib.e_sqlite3.v110_xp.targets')" />
</Project>
</Project>