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Centralise fetching of overlay component titles and textures
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@ -13,8 +13,12 @@ using osu.Framework.Bindables;
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namespace osu.Game.Overlays
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{
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public class SettingsOverlay : SettingsPanel
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public class SettingsOverlay : SettingsPanel, INamedOverlayComponent
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{
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public string IconTexture => "Icons/Hexacons/settings";
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public string Title => "Settings";
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public string Description => "Change your settings";
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protected override IEnumerable<SettingsSection> CreateSections() => new SettingsSection[]
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{
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new GeneralSection(),
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