Merge remote-tracking branch 'origin/master' into multiplayer-room-settings

This commit is contained in:
smoogipoo
2018-11-26 16:27:22 +09:00
696 changed files with 10602 additions and 5266 deletions

View File

@ -5,8 +5,9 @@ using System;
using System.Collections.Generic;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose;
using OpenTK;
using osu.Game.Screens.Edit;
using osu.Game.Screens.Edit.Compose.Components;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -13,7 +13,7 @@ using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using osu.Game.Overlays;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Lists;
namespace osu.Game.Tests.Visual

View File

@ -4,7 +4,7 @@
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Select;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -5,7 +5,7 @@ using System.Collections.Generic;
using System.Linq;
using JetBrains.Annotations;
using NUnit.Framework;
using OpenTK;
using osuTK;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;

View File

@ -4,8 +4,8 @@
using System.ComponentModel;
using osu.Game.Graphics;
using osu.Game.Screens.Select.Options;
using OpenTK.Graphics;
using OpenTK.Input;
using osuTK.Graphics;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{

View File

@ -9,7 +9,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Colour;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -0,0 +1,123 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using osu.Framework.Allocation;
using osu.Framework.Extensions.Color4Extensions;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Online.API;
using osu.Game.Online.API.Requests;
using osu.Game.Online.Chat;
using osu.Game.Overlays.Chat.Tabs;
using osu.Game.Users;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
public class TestCaseChannelTabControl : OsuTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(ChannelTabControl),
};
private readonly ChannelTabControl channelTabControl;
public TestCaseChannelTabControl()
{
SpriteText currentText;
Add(new Container
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new Drawable[]
{
channelTabControl = new ChannelTabControl
{
RelativeSizeAxes = Axes.X,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Height = 50
},
new Box
{
Colour = Color4.Black.Opacity(0.1f),
RelativeSizeAxes = Axes.X,
Height = 50,
Depth = -1,
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
}
}
});
Add(new Container
{
Origin = Anchor.TopLeft,
Anchor = Anchor.TopLeft,
Children = new Drawable[]
{
currentText = new SpriteText
{
Text = "Currently selected channel:"
}
}
});
channelTabControl.OnRequestLeave += channel => channelTabControl.RemoveChannel(channel);
channelTabControl.Current.ValueChanged += channel => currentText.Text = "Currently selected channel: " + channel.ToString();
AddStep("Add random private channel", addRandomUser);
AddAssert("There is only one channels", () => channelTabControl.Items.Count() == 2);
AddRepeatStep("Add 3 random private channels", addRandomUser, 3);
AddAssert("There are four channels", () => channelTabControl.Items.Count() == 5);
AddStep("Add random public channel", () => addChannel(RNG.Next().ToString()));
AddRepeatStep("Select a random channel", () => channelTabControl.Current.Value = channelTabControl.Items.ElementAt(RNG.Next(channelTabControl.Items.Count())), 20);
}
private List<User> users;
private void addRandomUser()
{
channelTabControl.AddChannel(new Channel
{
Users =
{
users?.Count > 0
? users[RNG.Next(0, users.Count - 1)]
: new User
{
Id = RNG.Next(),
Username = "testuser" + RNG.Next(1000)
}
}
});
}
private void addChannel(string name)
{
channelTabControl.AddChannel(new Channel
{
Type = ChannelType.Public,
Name = name
});
}
[BackgroundDependencyLoader]
private void load(IAPIProvider api)
{
GetUsersRequest req = new GetUsersRequest();
req.Success += list => users = list.Select(e => e.User).ToList();
api.Queue(req);
}
}
}

View File

@ -1,21 +1,45 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.ComponentModel;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Online.Chat;
using osu.Game.Overlays;
using osu.Game.Overlays.Chat;
using osu.Game.Overlays.Chat.Tabs;
namespace osu.Game.Tests.Visual
{
[Description("Testing chat api and overlay")]
public class TestCaseChatDisplay : OsuTestCase
{
public TestCaseChatDisplay()
public override IReadOnlyList<Type> RequiredTypes => new[]
{
Add(new ChatOverlay
typeof(ChatOverlay),
typeof(ChatLine),
typeof(DrawableChannel),
typeof(ChannelSelectorTabItem),
typeof(ChannelTabControl),
typeof(ChannelTabItem),
typeof(PrivateChannelTabItem),
typeof(TabCloseButton)
};
[Cached]
private readonly ChannelManager channelManager = new ChannelManager();
[BackgroundDependencyLoader]
private void load()
{
Children = new Drawable[]
{
State = Visibility.Visible
});
channelManager,
new ChatOverlay { State = Visibility.Visible }
};
}
}
}

View File

@ -1,7 +1,7 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
@ -23,6 +23,7 @@ namespace osu.Game.Tests.Visual
public class TestCaseChatLink : OsuTestCase
{
private readonly TestChatLineContainer textContainer;
private readonly DialogOverlay dialogOverlay;
private Color4 linkColour;
public override IReadOnlyList<Type> RequiredTypes => new[]
@ -37,6 +38,7 @@ namespace osu.Game.Tests.Visual
public TestCaseChatLink()
{
Add(dialogOverlay = new DialogOverlay { Depth = float.MinValue });
Add(textContainer = new TestChatLineContainer
{
Padding = new MarginPadding { Left = 20, Right = 20 },
@ -50,14 +52,14 @@ namespace osu.Game.Tests.Visual
private void load(OsuColour colours)
{
linkColour = colours.Blue;
Dependencies.Cache(new ChatOverlay
{
AvailableChannels =
{
new Channel { Name = "#english" },
new Channel { Name = "#japanese" }
}
});
var chatManager = new ChannelManager();
chatManager.AvailableChannels.Add(new Channel { Name = "#english"});
chatManager.AvailableChannels.Add(new Channel { Name = "#japanese" });
Dependencies.Cache(chatManager);
Dependencies.Cache(new ChatOverlay());
Dependencies.Cache(dialogOverlay);
testLinksGeneral();
testEcho();

View File

@ -8,8 +8,8 @@ using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Game.Graphics.Cursor;
namespace osu.Game.Tests.Visual

View File

@ -7,12 +7,12 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Input.States;
using osu.Framework.Input.Events;
using osu.Framework.MathUtils;
using osu.Game.Graphics.Cursor;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{
@ -184,7 +184,7 @@ namespace osu.Game.Tests.Visual
/// </summary>
/// <param name="cursorContainer">The cursor to check.</param>
private bool checkAtMouse(CursorContainer cursorContainer)
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.NativeState.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
=> Precision.AlmostEquals(InputManager.CurrentState.Mouse.Position, cursorContainer.ToScreenSpace(cursorContainer.ActiveCursor.DrawPosition));
private class CustomCursorBox : Container, IProvideCursor
{
@ -193,7 +193,7 @@ namespace osu.Game.Tests.Visual
public CursorContainer Cursor { get; }
public bool ProvidingUserCursor { get; }
public override bool ReceiveMouseInputAt(Vector2 screenSpacePos) => base.ReceiveMouseInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) => base.ReceivePositionalInputAt(screenSpacePos) || SmoothTransition && !ProvidingUserCursor;
private readonly Box background;
@ -224,16 +224,16 @@ namespace osu.Game.Tests.Visual
};
}
protected override bool OnHover(InputState state)
protected override bool OnHover(HoverEvent e)
{
background.FadeTo(0.4f, 250, Easing.OutQuint);
return false;
}
protected override void OnHoverLost(InputState state)
protected override void OnHoverLost(HoverLostEvent e)
{
background.FadeTo(0.1f, 250);
base.OnHoverLost(state);
base.OnHoverLost(e);
}
}

View File

@ -5,7 +5,7 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -6,7 +6,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Game.Rulesets.Osu;
using osu.Game.Screens.Edit.Screens.Compose;
using osu.Game.Screens.Edit.Compose;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
@ -14,13 +14,13 @@ namespace osu.Game.Tests.Visual
[TestFixture]
public class TestCaseEditorCompose : EditorClockTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Compose) };
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(ComposeScreen) };
[BackgroundDependencyLoader]
private void load()
{
Beatmap.Value = new TestWorkingBeatmap(new OsuRuleset().RulesetInfo);
Child = new Compose();
Child = new ComposeScreen();
}
}
}

View File

@ -5,7 +5,7 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Screens.Edit.Screens.Compose.RadioButtons;
using osu.Game.Screens.Edit.Components.RadioButtons;
namespace osu.Game.Tests.Visual
{

View File

@ -6,15 +6,15 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Configuration;
using OpenTK;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Graphics.UserInterface;
using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
using OpenTK.Graphics;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.UserInterface;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Edit.Menus;
using osu.Game.Screens.Edit.Components.Menus;
namespace osu.Game.Tests.Visual
{

View File

@ -11,8 +11,8 @@ using osu.Game.Beatmaps;
using osu.Game.Beatmaps.ControlPoints;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Tests.Beatmaps;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -6,7 +6,7 @@ using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using OpenTK;
using osuTK;
using osu.Game.Screens.Edit.Components.Timelines.Summary;
using osu.Game.Rulesets.Osu;
using osu.Game.Tests.Beatmaps;

View File

@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -5,17 +5,17 @@ using System;
using System.Collections.Generic;
using System.ComponentModel;
using System.Linq;
using OpenTK.Input;
using osuTK.Input;
using osu.Framework.Allocation;
using osu.Framework.Graphics.Containers;
using osu.Framework.Input.EventArgs;
using osu.Framework.Logging;
using osu.Game.Screens.Play;
using osuTK;
namespace osu.Game.Tests.Visual
{
[Description("player pause/fail screens")]
public class TestCaseGameplayMenuOverlay : OsuTestCase
public class TestCaseGameplayMenuOverlay : ManualInputManagerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(FailOverlay), typeof(PauseContainer) };
@ -73,12 +73,18 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Hover first button", () => failOverlay.Buttons.First().TriggerOnMouseMove(null));
AddStep("Hover first button", () => InputManager.MoveMouseTo(failOverlay.Buttons.First()));
AddStep("Hide overlay", () => failOverlay.Hide());
AddAssert("Overlay state is reset", () => !failOverlay.Buttons.Any(b => b.Selected));
}
private void press(Key key)
{
InputManager.PressKey(key);
InputManager.ReleaseKey(key);
}
/// <summary>
/// Tests that pressing enter after an overlay shows doesn't trigger an event because a selection hasn't occurred.
/// </summary>
@ -86,7 +92,7 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Press enter", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter }));
AddStep("Press enter", () => press(Key.Enter));
AddAssert("Overlay still open", () => pauseOverlay.State == Visibility.Visible);
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -99,7 +105,7 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Last button selected", () => pauseOverlay.Buttons.Last().Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -112,7 +118,7 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -125,11 +131,11 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Up arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Hide overlay", () => failOverlay.Hide());
@ -142,11 +148,11 @@ namespace osu.Game.Tests.Visual
{
AddStep("Show overlay", () => failOverlay.Show());
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("Last button selected", () => failOverlay.Buttons.Last().Selected);
AddStep("Down arrow", () => failOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => failOverlay.Buttons.First().Selected);
AddStep("Hide overlay", () => failOverlay.Hide());
@ -161,8 +167,8 @@ namespace osu.Game.Tests.Visual
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
AddStep("Down arrow", () => press(Key.Down));
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
AddAssert("First button not selected", () => !pauseOverlay.Buttons.First().Selected);
AddAssert("Second button selected", () => secondButton.Selected);
@ -174,12 +180,16 @@ namespace osu.Game.Tests.Visual
/// </summary>
private void testKeySelectionAfterMouseSelection()
{
AddStep("Show overlay", () => pauseOverlay.Show());
AddStep("Show overlay", () =>
{
pauseOverlay.Show();
InputManager.MoveMouseTo(Vector2.Zero);
});
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
AddStep("Up arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Up }));
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
AddStep("Up arrow", () => press(Key.Up));
AddAssert("Second button not selected", () => !secondButton.Selected);
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected);
@ -195,9 +205,9 @@ namespace osu.Game.Tests.Visual
var secondButton = pauseOverlay.Buttons.Skip(1).First();
AddStep("Hover second button", () => secondButton.TriggerOnMouseMove(null));
AddStep("Unhover second button", () => secondButton.TriggerOnHoverLost(null));
AddStep("Down arrow", () => pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down }));
AddStep("Hover second button", () => InputManager.MoveMouseTo(secondButton));
AddStep("Unhover second button", () => InputManager.MoveMouseTo(Vector2.Zero));
AddStep("Down arrow", () => press(Key.Down));
AddAssert("First button selected", () => pauseOverlay.Buttons.First().Selected); // Initial state condition
AddStep("Hide overlay", () => pauseOverlay.Hide());
@ -218,7 +228,7 @@ namespace osu.Game.Tests.Visual
var lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
retryButton.TriggerOnClick();
retryButton.Click();
pauseOverlay.OnRetry = lastAction;
});
@ -235,23 +245,28 @@ namespace osu.Game.Tests.Visual
AddStep("Select second button", () =>
{
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
pauseOverlay.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Down });
press(Key.Down);
press(Key.Down);
});
var retryButton = pauseOverlay.Buttons.Skip(1).First();
bool triggered = false;
Action lastAction = null;
AddStep("Press enter", () =>
{
var lastAction = pauseOverlay.OnRetry;
lastAction = pauseOverlay.OnRetry;
pauseOverlay.OnRetry = () => triggered = true;
retryButton.TriggerOnKeyDown(null, new KeyDownEventArgs { Key = Key.Enter });
pauseOverlay.OnRetry = lastAction;
press(Key.Enter);
});
AddAssert("Action was triggered", () => triggered);
AddAssert("Action was triggered", () =>
{
if (lastAction != null)
{
pauseOverlay.OnRetry = lastAction;
lastAction = null;
}
return triggered;
});
AddAssert("Overlay is closed", () => pauseOverlay.State == Visibility.Hidden);
}
}

View File

@ -5,7 +5,7 @@ using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Game.Graphics.UserInterface;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -7,31 +7,41 @@ using JetBrains.Annotations;
using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Timing;
using OpenTK;
using osuTK;
using osu.Game.Beatmaps;
using osu.Game.Rulesets.Edit;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Types;
using osu.Game.Rulesets.Osu;
using osu.Game.Rulesets.Osu.Edit;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles;
using osu.Game.Rulesets.Osu.Edit.Blueprints.HitCircles.Components;
using osu.Game.Rulesets.Osu.Objects;
using osu.Game.Screens.Edit.Screens.Compose.Layers;
using osu.Game.Screens.Edit.Compose;
using osu.Game.Screens.Edit.Compose.Components;
using osu.Game.Tests.Beatmaps;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseHitObjectComposer : OsuTestCase
[Cached(Type = typeof(IPlacementHandler))]
public class TestCaseHitObjectComposer : OsuTestCase, IPlacementHandler
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(MaskSelection),
typeof(DragLayer),
typeof(SelectionBox),
typeof(DragBox),
typeof(HitObjectComposer),
typeof(OsuHitObjectComposer),
typeof(HitObjectMaskLayer),
typeof(NotNullAttribute)
typeof(BlueprintContainer),
typeof(NotNullAttribute),
typeof(HitCirclePiece),
typeof(HitCircleSelectionBlueprint),
typeof(HitCirclePlacementBlueprint),
};
private HitObjectComposer composer;
[BackgroundDependencyLoader]
private void load()
{
@ -44,14 +54,11 @@ namespace osu.Game.Tests.Visual
new Slider
{
Position = new Vector2(128, 256),
ControlPoints = new List<Vector2>
Path = new SliderPath(PathType.Linear, new[]
{
Vector2.Zero,
new Vector2(216, 0),
},
Distance = 400,
Velocity = 1,
TickDistance = 100,
}),
Scale = 0.5f,
}
},
@ -61,7 +68,15 @@ namespace osu.Game.Tests.Visual
Dependencies.CacheAs<IAdjustableClock>(clock);
Dependencies.CacheAs<IFrameBasedClock>(clock);
Child = new OsuHitObjectComposer(new OsuRuleset());
Child = composer = new OsuHitObjectComposer(new OsuRuleset());
}
public void BeginPlacement(HitObject hitObject)
{
}
public void EndPlacement(HitObject hitObject) => composer.Add(hitObject);
public void Delete(HitObject hitObject) => composer.Remove(hitObject);
}
}

View File

@ -7,31 +7,31 @@ using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Sprites;
using osu.Game.Screens.Play.HUD;
using OpenTK;
using OpenTK.Input;
using osuTK;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{
[Description("'Hold to Quit' UI element")]
public class TestCaseQuitButton : ManualInputManagerTestCase
public class TestCaseHoldForMenuButton : ManualInputManagerTestCase
{
private bool exitAction;
[BackgroundDependencyLoader]
private void load()
{
QuitButton quitButton;
HoldForMenuButton holdForMenuButton;
Add(quitButton = new QuitButton
Add(holdForMenuButton = new HoldForMenuButton
{
Origin = Anchor.BottomRight,
Anchor = Anchor.BottomRight,
Action = () => exitAction = true
});
var text = quitButton.Children.OfType<SpriteText>().First();
var text = holdForMenuButton.Children.OfType<SpriteText>().First();
AddStep("Trigger text fade in", () => InputManager.MoveMouseTo(quitButton));
AddStep("Trigger text fade in", () => InputManager.MoveMouseTo(holdForMenuButton));
AddUntilStep(() => text.IsPresent && !exitAction, "Text visible");
AddStep("Trigger text fade out", () => InputManager.MoveMouseTo(Vector2.One));
AddUntilStep(() => !text.IsPresent && !exitAction, "Text is not visible");
@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual
AddStep("Trigger exit action", () =>
{
exitAction = false;
InputManager.MoveMouseTo(quitButton);
InputManager.MoveMouseTo(holdForMenuButton);
InputManager.PressButton(MouseButton.Left);
});
@ -47,7 +47,7 @@ namespace osu.Game.Tests.Visual
AddAssert("action not triggered", () => !exitAction);
AddStep("Trigger exit action", () => InputManager.PressButton(MouseButton.Left));
AddUntilStep(() => exitAction, $"{nameof(quitButton.Action)} was triggered");
AddUntilStep(() => exitAction, $"{nameof(holdForMenuButton.Action)} was triggered");
}
}
}

View File

@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;

View File

@ -4,7 +4,7 @@
using System;
using System.Collections.Generic;
using NUnit.Framework;
using OpenTK.Graphics;
using osuTK.Graphics;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;

View File

@ -1,32 +1,45 @@
// Copyright (c) 2007-2018 ppy Pty Ltd <contact@ppy.sh>.
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using System;
using System.Collections.Generic;
using System.Linq;
using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.MathUtils;
using osu.Framework.Timing;
using osu.Game.Screens.Play;
using OpenTK.Input;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{
[TestFixture]
public class TestCaseKeyCounter : OsuTestCase
public class TestCaseKeyCounter : ManualInputManagerTestCase
{
public override IReadOnlyList<Type> RequiredTypes => new[]
{
typeof(KeyCounterKeyboard),
typeof(KeyCounterMouse),
typeof(KeyCounterCollection)
};
public TestCaseKeyCounter()
{
KeyCounterKeyboard rewindTestKeyCounterKeyboard;
KeyCounterCollection kc = new KeyCounterCollection
{
Origin = Anchor.Centre,
Anchor = Anchor.Centre,
Children = new KeyCounter[]
{
new KeyCounterKeyboard(Key.Z),
rewindTestKeyCounterKeyboard = new KeyCounterKeyboard(Key.X),
new KeyCounterKeyboard(Key.X),
new KeyCounterMouse(MouseButton.Left),
new KeyCounterMouse(MouseButton.Right),
},
};
AddStep("Add random", () =>
{
Key key = (Key)((int)Key.A + RNG.Next(26));
@ -34,7 +47,57 @@ namespace osu.Game.Tests.Visual
});
AddSliderStep("Fade time", 0, 200, 50, v => kc.FadeTime = v);
Key testKey = ((KeyCounterKeyboard)kc.Children.First()).Key;
double time1 = 0;
AddStep($"Press {testKey} key", () =>
{
InputManager.PressKey(testKey);
InputManager.ReleaseKey(testKey);
});
AddAssert($"Check {testKey} counter after keypress", () => rewindTestKeyCounterKeyboard.CountPresses == 1);
AddStep($"Press {testKey} key", () =>
{
InputManager.PressKey(testKey);
InputManager.ReleaseKey(testKey);
time1 = Clock.CurrentTime;
});
AddAssert($"Check {testKey} counter after keypress", () => rewindTestKeyCounterKeyboard.CountPresses == 2);
IFrameBasedClock oldClock = null;
AddStep($"Rewind {testKey} counter once", () =>
{
oldClock = rewindTestKeyCounterKeyboard.Clock;
rewindTestKeyCounterKeyboard.Clock = new FramedOffsetClock(new FixedClock(time1 - 10));
});
AddAssert($"Check {testKey} counter after rewind", () => rewindTestKeyCounterKeyboard.CountPresses == 1);
AddStep($"Rewind {testKey} counter to zero", () => rewindTestKeyCounterKeyboard.Clock = new FramedOffsetClock(new FixedClock(0)));
AddAssert($"Check {testKey} counter after rewind", () => rewindTestKeyCounterKeyboard.CountPresses == 0);
AddStep("Restore clock", () => rewindTestKeyCounterKeyboard.Clock = oldClock);
Add(kc);
}
private class FixedClock : IClock
{
private readonly double time;
public FixedClock(double time)
{
this.time = time;
}
public double CurrentTime => time;
public double Rate => 1;
public bool IsRunning => false;
}
}
}

View File

@ -5,9 +5,9 @@ using NUnit.Framework;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Screens.Edit.Screens.Setup.Components.LabelledComponents;
using System;
using System.Collections.Generic;
using osu.Game.Screens.Edit.Setup.Components.LabelledComponents;
namespace osu.Game.Tests.Visual
{

View File

@ -9,7 +9,7 @@ using osu.Game.Rulesets.Scoring;
using osu.Game.Screens.Select.Leaderboards;
using osu.Game.Users;
using osu.Framework.Allocation;
using OpenTK;
using osuTK;
using System.Linq;
using osu.Game.Beatmaps;
using osu.Game.Rulesets;

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -5,7 +5,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Framework.Testing;
using osu.Game.Graphics.UserInterface;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -13,7 +13,7 @@ using osu.Game.Screens.Backgrounds;
using osu.Game.Screens.Multi.Components;
using osu.Game.Screens.Multi.Screens.Lounge;
using osu.Game.Users;
using OpenTK.Input;
using osuTK.Input;
namespace osu.Game.Tests.Visual
{

View File

@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Game.Overlays.Mods;
using osu.Game.Rulesets;
using osu.Game.Screens.Play.HUD;
using OpenTK;
using osuTK;
using osu.Game.Rulesets.Mods;
using osu.Game.Rulesets.Osu.Mods;
using System.Linq;
@ -19,7 +19,7 @@ using osu.Game.Graphics.Sprites;
using osu.Game.Overlays.Mods.Sections;
using osu.Game.Rulesets.Mania.Mods;
using osu.Game.Rulesets.UI;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -8,7 +8,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Shapes;
using osu.Game.Screens;
using osu.Game.Screens.Menu;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -8,7 +8,7 @@ using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Screens.Edit.Components;
using osu.Game.Tests.Beatmaps;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -3,7 +3,7 @@
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using OpenTK;
using osuTK;
using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using System.Collections.Generic;

View File

@ -7,7 +7,7 @@ using osu.Framework.Graphics.Sprites;
using osu.Framework.MathUtils;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Play.HUD;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -11,7 +11,7 @@ using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -5,10 +5,11 @@ using System;
using System.Collections.Generic;
using NUnit.Framework;
using osu.Framework.Extensions.IEnumerableExtensions;
using OpenTK;
using osuTK;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Shapes;
using osu.Game.Configuration;
using osu.Game.Rulesets.Objects;
using osu.Game.Rulesets.Objects.Drawables;
using osu.Game.Rulesets.Timing;
@ -22,6 +23,7 @@ namespace osu.Game.Tests.Visual
{
public override IReadOnlyList<Type> RequiredTypes => new[] { typeof(Playfield) };
private readonly ScrollingTestContainer[] scrollContainers = new ScrollingTestContainer[4];
private readonly TestPlayfield[] playfields = new TestPlayfield[4];
public TestCaseScrollingHitObjects()
@ -33,18 +35,38 @@ namespace osu.Game.Tests.Visual
{
new Drawable[]
{
playfields[0] = new TestPlayfield(ScrollingDirection.Up),
playfields[1] = new TestPlayfield(ScrollingDirection.Down)
scrollContainers[0] = new ScrollingTestContainer(ScrollingDirection.Up)
{
RelativeSizeAxes = Axes.Both,
Child = playfields[0] = new TestPlayfield()
},
scrollContainers[1] = new ScrollingTestContainer(ScrollingDirection.Up)
{
RelativeSizeAxes = Axes.Both,
Child = playfields[1] = new TestPlayfield()
},
},
new Drawable[]
{
playfields[2] = new TestPlayfield(ScrollingDirection.Left),
playfields[3] = new TestPlayfield(ScrollingDirection.Right)
scrollContainers[2] = new ScrollingTestContainer(ScrollingDirection.Up)
{
RelativeSizeAxes = Axes.Both,
Child = playfields[2] = new TestPlayfield()
},
scrollContainers[3] = new ScrollingTestContainer(ScrollingDirection.Up)
{
RelativeSizeAxes = Axes.Both,
Child = playfields[3] = new TestPlayfield()
}
}
}
});
AddSliderStep("Time range", 100, 10000, 5000, v => playfields.ForEach(p => p.VisibleTimeRange.Value = v));
AddStep("Constant scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Constant));
AddStep("Overlapping scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Overlapping));
AddStep("Sequential scroll", () => setScrollAlgorithm(ScrollVisualisationMethod.Sequential));
AddSliderStep("Time range", 100, 10000, 5000, v => scrollContainers.ForEach(c => c.TimeRange = v));
AddStep("Add control point", () => addControlPoint(Time.Current + 5000));
}
@ -52,7 +74,7 @@ namespace osu.Game.Tests.Visual
{
base.LoadComplete();
playfields.ForEach(p => p.HitObjects.AddControlPoint(new MultiplierControlPoint(0)));
scrollContainers.ForEach(c => c.ControlPoints.Add(new MultiplierControlPoint(0)));
for (int i = 0; i <= 5000; i += 1000)
addHitObject(Time.Current + i);
@ -73,12 +95,15 @@ namespace osu.Game.Tests.Visual
private void addControlPoint(double time)
{
scrollContainers.ForEach(c =>
{
c.ControlPoints.Add(new MultiplierControlPoint(time) { DifficultyPoint = { SpeedMultiplier = 3 } });
c.ControlPoints.Add(new MultiplierControlPoint(time + 2000) { DifficultyPoint = { SpeedMultiplier = 2 } });
c.ControlPoints.Add(new MultiplierControlPoint(time + 3000) { DifficultyPoint = { SpeedMultiplier = 1 } });
});
playfields.ForEach(p =>
{
p.HitObjects.AddControlPoint(new MultiplierControlPoint(time) { DifficultyPoint = { SpeedMultiplier = 3 } });
p.HitObjects.AddControlPoint(new MultiplierControlPoint(time + 2000) { DifficultyPoint = { SpeedMultiplier = 2 } });
p.HitObjects.AddControlPoint(new MultiplierControlPoint(time + 3000) { DifficultyPoint = { SpeedMultiplier = 1 } });
TestDrawableControlPoint createDrawablePoint(double t)
{
var obj = new TestDrawableControlPoint(p.Direction, t);
@ -111,24 +136,30 @@ namespace osu.Game.Tests.Visual
}
}
private void setScrollAlgorithm(ScrollVisualisationMethod algorithm) => scrollContainers.ForEach(c => c.ScrollAlgorithm = algorithm);
private class TestPlayfield : ScrollingPlayfield
{
public new readonly ScrollingDirection Direction;
public new ScrollingDirection Direction => base.Direction.Value;
public TestPlayfield(ScrollingDirection direction)
public TestPlayfield()
{
Direction = direction;
Padding = new MarginPadding(2);
Content.Masking = true;
AddInternal(new Box
InternalChildren = new Drawable[]
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.5f,
Depth = float.MaxValue
});
new Box
{
RelativeSizeAxes = Axes.Both,
Alpha = 0.5f,
},
new Container
{
RelativeSizeAxes = Axes.Both,
Masking = true,
Child = HitObjectContainer
}
};
}
}

View File

@ -10,7 +10,7 @@ using osu.Framework.Timing;
using osu.Game.Beatmaps;
using osu.Game.Overlays;
using osu.Game.Storyboards.Drawables;
using OpenTK.Graphics;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -6,7 +6,7 @@ using osu.Framework.Graphics;
using osu.Game.Graphics.Sprites;
using osu.Game.Graphics.UserInterface;
using osu.Game.Screens.Select.Filter;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -7,7 +7,7 @@ using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Cursor;
using osu.Game.Graphics;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -5,7 +5,7 @@ using NUnit.Framework;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Game.Users;
using OpenTK;
using osuTK;
namespace osu.Game.Tests.Visual
{

View File

@ -5,8 +5,8 @@ using System;
using System.Collections.Generic;
using osu.Framework.Graphics;
using osu.Game.Overlays.Volume;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -9,8 +9,8 @@ using osu.Framework.Graphics.Shapes;
using osu.Game.Graphics;
using osu.Game.Graphics.Containers;
using osu.Game.Graphics.Sprites;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{

View File

@ -2,8 +2,8 @@
// Licensed under the MIT Licence - https://raw.githubusercontent.com/ppy/osu/master/LICENCE
using NUnit.Framework;
using OpenTK;
using OpenTK.Graphics;
using osuTK;
using osuTK.Graphics;
using osu.Framework.Allocation;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Audio;

View File

@ -10,9 +10,9 @@ using osu.Framework.Graphics.Shapes;
using osu.Framework.MathUtils;
using osu.Game.Graphics;
using osu.Game.Graphics.Cursor;
using osu.Game.Screens.Edit.Screens.Compose.Timeline;
using OpenTK;
using OpenTK.Graphics;
using osu.Game.Screens.Edit.Compose.Components.Timeline;
using osuTK;
using osuTK.Graphics;
namespace osu.Game.Tests.Visual
{