From dd006401b3d1bcbe41f56b907178ba4d42a691ae Mon Sep 17 00:00:00 2001 From: Dean Herbert Date: Tue, 1 Jun 2021 17:56:12 +0900 Subject: [PATCH] Disable broken taiko hitsound fallback tests for now --- .../TestSceneTaikoHitObjectSamples.cs | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs index 221d715a35..7318a6d929 100644 --- a/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs +++ b/osu.Game.Rulesets.Taiko.Tests/TestSceneTaikoHitObjectSamples.cs @@ -16,7 +16,7 @@ namespace osu.Game.Rulesets.Taiko.Tests [TestCase("taiko-normal-hitnormal")] [TestCase("normal-hitnormal")] - [TestCase("hitnormal")] + // [TestCase("hitnormal")] intentionally broken (will play classic default instead). public void TestDefaultCustomSampleFromBeatmap(string expectedSample) { SetupSkins(expectedSample, expectedSample); @@ -28,7 +28,7 @@ namespace osu.Game.Rulesets.Taiko.Tests [TestCase("taiko-normal-hitnormal")] [TestCase("normal-hitnormal")] - [TestCase("hitnormal")] + // [TestCase("hitnormal")] intentionally broken (will play classic default instead). public void TestDefaultCustomSampleFromUserSkinFallback(string expectedSample) { SetupSkins(string.Empty, expectedSample);