Use AddInternal instead of AddTopLevel.

This commit is contained in:
Thomas Müller
2016-10-09 11:56:41 +02:00
committed by Dean Herbert
parent bcb5a02221
commit dd04b33232
4 changed files with 18 additions and 18 deletions

View File

@ -14,21 +14,21 @@ namespace osu.Game.Graphics.Containers
public ParallaxContainer()
{
RelativeSizeAxes = Axes.Both;
AddInternal(content = new Container()
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
});
}
private Container content = new Container()
{
RelativeSizeAxes = Axes.Both,
Anchor = Anchor.Centre,
Origin = Anchor.Centre
};
private Container content;
protected override Container AddTarget => content;
protected override Container Content => content;
public override void Load()
{
base.Load();
Add(content);
}
protected override bool OnMouseMove(InputState state)