Cache and resolve editor clock as EditorClock in all cases

This commit is contained in:
Dean Herbert
2020-05-22 16:37:28 +09:00
parent eefff6cc49
commit dd09d7830d
11 changed files with 41 additions and 54 deletions

View File

@ -30,8 +30,7 @@ namespace osu.Game.Tests.Visual
var dependencies = new DependencyContainer(base.CreateChildDependencies(parent));
dependencies.Cache(BeatDivisor);
dependencies.CacheAs<IFrameBasedClock>(Clock);
dependencies.CacheAs<IAdjustableClock>(Clock);
dependencies.CacheAs(Clock);
return dependencies;
}