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Split out ChangelogContent into two classes
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30
osu.Game/Overlays/Changelog/ChangelogBuild.cs
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30
osu.Game/Overlays/Changelog/ChangelogBuild.cs
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Game.Online.API.Requests.Responses;
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namespace osu.Game.Overlays.Changelog
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{
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public class ChangelogBuild : ChangelogContent
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{
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private readonly APIChangelogBuild changelogBuild;
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public ChangelogBuild(APIChangelogBuild changelogBuild)
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{
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this.changelogBuild = changelogBuild;
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}
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[BackgroundDependencyLoader]
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private void load()
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{
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var changelogContentGroup = new ChangelogContentGroup(changelogBuild);
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changelogContentGroup.GenerateText(changelogBuild.ChangelogEntries);
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changelogContentGroup.UpdateChevronTooltips(changelogBuild.Versions.Previous?.DisplayVersion,
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changelogBuild.Versions.Next?.DisplayVersion);
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changelogContentGroup.BuildSelected += SelectBuild;
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Add(changelogContentGroup);
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}
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}
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}
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