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Merge pull request #9633 from Joehuu/fix-keybind-clearing
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commit
dd2f677aa4
@ -64,5 +64,77 @@ namespace osu.Game.Tests.Visual.Settings
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}, 0, true);
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});
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}
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[Test]
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public void TestClearButtonOnBindings()
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{
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KeyBindingRow backBindingRow = null;
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AddStep("click back binding row", () =>
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{
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backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
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InputManager.MoveMouseTo(backBindingRow);
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InputManager.Click(MouseButton.Left);
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});
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clickClearButton();
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AddAssert("first binding cleared", () => string.IsNullOrEmpty(backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().Text.Text));
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AddStep("click second binding", () =>
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{
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var target = backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
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InputManager.MoveMouseTo(target);
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InputManager.Click(MouseButton.Left);
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});
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clickClearButton();
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AddAssert("second binding cleared", () => string.IsNullOrEmpty(backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1).Text.Text));
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void clickClearButton()
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{
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AddStep("click clear button", () =>
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{
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var clearButton = backBindingRow.ChildrenOfType<KeyBindingRow.ClearButton>().Single();
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InputManager.MoveMouseTo(clearButton);
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InputManager.Click(MouseButton.Left);
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});
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}
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}
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[Test]
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public void TestClickRowSelectsFirstBinding()
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{
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KeyBindingRow backBindingRow = null;
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AddStep("click back binding row", () =>
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{
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backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
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InputManager.MoveMouseTo(backBindingRow);
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("first binding selected", () => backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
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AddStep("click second binding", () =>
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{
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var target = backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().ElementAt(1);
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InputManager.MoveMouseTo(target);
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InputManager.Click(MouseButton.Left);
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});
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AddStep("click back binding row", () =>
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{
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backBindingRow = panel.ChildrenOfType<KeyBindingRow>().ElementAt(10);
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InputManager.MoveMouseTo(backBindingRow);
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InputManager.Click(MouseButton.Left);
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});
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AddAssert("first binding selected", () => backBindingRow.ChildrenOfType<KeyBindingRow.KeyButton>().First().IsBinding);
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}
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}
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}
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@ -48,8 +48,7 @@ namespace osu.Game.Overlays.KeyBinding
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public bool FilteringActive { get; set; }
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private OsuSpriteText text;
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private Drawable pressAKey;
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private FillFlowContainer cancelAndClearButtons;
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private FillFlowContainer<KeyButton> buttons;
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public IEnumerable<string> FilterTerms => bindings.Select(b => b.KeyCombination.ReadableString()).Prepend((string)text.Text);
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@ -80,7 +79,7 @@ namespace osu.Game.Overlays.KeyBinding
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Hollow = true,
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};
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Children = new[]
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Children = new Drawable[]
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{
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new Box
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{
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@ -99,7 +98,7 @@ namespace osu.Game.Overlays.KeyBinding
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Anchor = Anchor.TopRight,
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Origin = Anchor.TopRight
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},
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pressAKey = new FillFlowContainer
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cancelAndClearButtons = new FillFlowContainer
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{
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AutoSizeAxes = Axes.Both,
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Padding = new MarginPadding(padding) { Top = height + padding * 2 },
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@ -187,7 +186,8 @@ namespace osu.Game.Overlays.KeyBinding
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if (bindTarget.IsHovered)
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finalise();
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else
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// prevent updating bind target before clear button's action
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else if (!cancelAndClearButtons.Any(b => b.IsHovered))
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updateBindTarget();
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}
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@ -298,8 +298,8 @@ namespace osu.Game.Overlays.KeyBinding
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if (HasFocus)
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GetContainingInputManager().ChangeFocus(null);
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pressAKey.FadeOut(300, Easing.OutQuint);
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pressAKey.BypassAutoSizeAxes |= Axes.Y;
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cancelAndClearButtons.FadeOut(300, Easing.OutQuint);
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cancelAndClearButtons.BypassAutoSizeAxes |= Axes.Y;
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}
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protected override void OnFocus(FocusEvent e)
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@ -307,8 +307,8 @@ namespace osu.Game.Overlays.KeyBinding
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AutoSizeDuration = 500;
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AutoSizeEasing = Easing.OutQuint;
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pressAKey.FadeIn(300, Easing.OutQuint);
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pressAKey.BypassAutoSizeAxes &= ~Axes.Y;
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cancelAndClearButtons.FadeIn(300, Easing.OutQuint);
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cancelAndClearButtons.BypassAutoSizeAxes &= ~Axes.Y;
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updateBindTarget();
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base.OnFocus(e);
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@ -320,6 +320,9 @@ namespace osu.Game.Overlays.KeyBinding
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base.OnFocusLost(e);
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}
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/// <summary>
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/// Updates the bind target to the currently hovered key button or the first if clicked anywhere else.
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/// </summary>
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private void updateBindTarget()
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{
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if (bindTarget != null) bindTarget.IsBinding = false;
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@ -354,7 +357,7 @@ namespace osu.Game.Overlays.KeyBinding
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}
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}
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private class KeyButton : Container
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public class KeyButton : Container
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{
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public readonly Framework.Input.Bindings.KeyBinding KeyBinding;
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