Merge pull request #18065 from huoyaoyuan/code-style

Enforce code style analysis shipped with .NET SDK
This commit is contained in:
Dean Herbert
2022-05-07 14:58:19 +09:00
committed by GitHub
42 changed files with 243 additions and 111 deletions

View File

@ -100,7 +100,7 @@ namespace osu.Game.Screens.Edit.Compose.Components
private void updateTooltipText()
{
TooltipText = cumulativeRotation.Value?.ToLocalisableString("0.0°") ?? default(LocalisableString);
TooltipText = cumulativeRotation.Value?.ToLocalisableString("0.0°") ?? default;
}
}
}

View File

@ -87,44 +87,46 @@ namespace osu.Game.Screens.OnlinePlay.Components
},
};
// case MatchType.TagCoop:
// return new SpriteIcon
// {
// Anchor = Anchor.Centre,
// Origin = Anchor.Centre,
// Size = new Vector2(size),
// Icon = FontAwesome.Solid.Sync,
// Colour = colours.Blue,
//
// Shadow = false
// };
#pragma warning disable IDE0055 // Indentation of commented code
// case MatchType.TagCoop:
// return new SpriteIcon
// {
// Anchor = Anchor.Centre,
// Origin = Anchor.Centre,
// Size = new Vector2(size),
// Icon = FontAwesome.Solid.Sync,
// Colour = colours.Blue,
//
// Shadow = false
// };
// case MatchType.TagTeamCoop:
// return new FillFlowContainer
// {
// Anchor = Anchor.Centre,
// Origin = Anchor.Centre,
// AutoSizeAxes = Axes.Both,
// Direction = FillDirection.Horizontal,
// Spacing = new Vector2(2f),
// Children = new[]
// {
// new SpriteIcon
// {
// Icon = FontAwesome.Solid.Sync,
// Size = new Vector2(size * 0.75f),
// Colour = colours.Blue,
// Shadow = false,
// },
// new SpriteIcon
// {
// Icon = FontAwesome.Solid.Sync,
// Size = new Vector2(size * 0.75f),
// Colour = colours.Pink,
// Shadow = false,
// },
// },
// };
// case MatchType.TagTeamCoop:
// return new FillFlowContainer
// {
// Anchor = Anchor.Centre,
// Origin = Anchor.Centre,
// AutoSizeAxes = Axes.Both,
// Direction = FillDirection.Horizontal,
// Spacing = new Vector2(2f),
// Children = new[]
// {
// new SpriteIcon
// {
// Icon = FontAwesome.Solid.Sync,
// Size = new Vector2(size * 0.75f),
// Colour = colours.Blue,
// Shadow = false,
// },
// new SpriteIcon
// {
// Icon = FontAwesome.Solid.Sync,
// Size = new Vector2(size * 0.75f),
// Colour = colours.Pink,
// Shadow = false,
// },
// },
// };
#pragma warning restore IDE0055
}
}