From ddb2d4eef51220e0f41835ddfe4ec593482279fb Mon Sep 17 00:00:00 2001 From: =?UTF-8?q?Bart=C5=82omiej=20Dach?= Date: Wed, 11 May 2022 18:06:09 +0200 Subject: [PATCH] Rename `FreeModSelect{Screen -> Overlay}` reference in inline comment --- osu.Game/Overlays/Mods/ModSelectOverlay.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/osu.Game/Overlays/Mods/ModSelectOverlay.cs b/osu.Game/Overlays/Mods/ModSelectOverlay.cs index 7a8e89584a..b3c3eee15a 100644 --- a/osu.Game/Overlays/Mods/ModSelectOverlay.cs +++ b/osu.Game/Overlays/Mods/ModSelectOverlay.cs @@ -193,7 +193,7 @@ namespace osu.Game.Overlays.Mods State.BindValueChanged(_ => samplePlaybackDisabled.Value = State.Value == Visibility.Hidden, true); // This is an optimisation to prevent refreshing the available settings controls when it can be - // reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectScreen). + // reasonably assumed that the settings panel is never to be displayed (e.g. FreeModSelectOverlay). if (customisationButton != null) ((IBindable>)modSettingsArea.SelectedMods).BindTo(SelectedMods);