Merge branch 'master' into remove-model-file-list-inits

This commit is contained in:
Dean Herbert
2021-11-24 18:39:01 +09:00
78 changed files with 422 additions and 342 deletions

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@ -38,7 +38,7 @@ jobs:
run: dotnet build -c Debug -warnaserror osu.Desktop.slnf run: dotnet build -c Debug -warnaserror osu.Desktop.slnf
- name: Test - name: Test
run: dotnet test $pwd/*.Tests/bin/Debug/*/*.Tests.dll --blame-crash --blame-hang --blame-hang-timeout 5m --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx" run: dotnet test $pwd/*.Tests/bin/Debug/*/*.Tests.dll --logger "trx;LogFileName=TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx"
shell: pwsh shell: pwsh
# Attempt to upload results even if test fails. # Attempt to upload results even if test fails.
@ -48,7 +48,7 @@ jobs:
if: ${{ always() }} if: ${{ always() }}
with: with:
name: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}} name: osu-test-results-${{matrix.os.prettyname}}-${{matrix.threadingMode}}
path: ${{github.workspace}}/TestResults/**/* path: ${{github.workspace}}/TestResults/TestResults-${{matrix.os.prettyname}}-${{matrix.threadingMode}}.trx
build-only-android: build-only-android:
name: Build only (Android) name: Build only (Android)

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@ -52,7 +52,7 @@
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
<PackageReference Include="ppy.osu.Framework.Android" Version="2021.1119.0" /> <PackageReference Include="ppy.osu.Framework.Android" Version="2021.1124.0" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Transitive Dependencies"> <ItemGroup Label="Transitive Dependencies">
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. --> <!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->

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@ -108,7 +108,10 @@ namespace osu.Desktop
presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty); presence.Assets.LargeImageText = $"{user.Value.Username}" + (user.Value.Statistics?.GlobalRank > 0 ? $" (rank #{user.Value.Statistics.GlobalRank:N0})" : string.Empty);
// update ruleset // update ruleset
presence.Assets.SmallImageKey = ruleset.Value.ID <= 3 ? $"mode_{ruleset.Value.ID}" : "mode_custom"; int onlineID = ruleset.Value.OnlineID;
bool isLegacyRuleset = onlineID >= 0 && onlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID;
presence.Assets.SmallImageKey = isLegacyRuleset ? $"mode_{onlineID}" : "mode_custom";
presence.Assets.SmallImageText = ruleset.Value.Name; presence.Assets.SmallImageText = ruleset.Value.Name;
client.SetPresence(presence); client.SetPresence(presence);

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@ -30,7 +30,7 @@ namespace osu.Game.Tests.Beatmaps.Formats
{ {
var score = decoder.Parse(resourceStream); var score = decoder.Parse(resourceStream);
Assert.AreEqual(3, score.ScoreInfo.Ruleset.ID); Assert.AreEqual(3, score.ScoreInfo.Ruleset.OnlineID);
Assert.AreEqual(2, score.ScoreInfo.Statistics[HitResult.Great]); Assert.AreEqual(2, score.ScoreInfo.Statistics[HitResult.Great]);
Assert.AreEqual(1, score.ScoreInfo.Statistics[HitResult.Good]); Assert.AreEqual(1, score.ScoreInfo.Statistics[HitResult.Good]);

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@ -584,7 +584,7 @@ namespace osu.Game.Tests.Beatmaps.IO
{ {
OnlineID = 1, OnlineID = 1,
Metadata = metadata, Metadata = metadata,
Beatmaps = new List<BeatmapInfo> Beatmaps =
{ {
new BeatmapInfo new BeatmapInfo
{ {

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@ -100,8 +100,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyEqualsWithDifferentModInstances() public void TestKeyEqualsWithDifferentModInstances()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@ -110,8 +110,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyEqualsWithDifferentModOrder() public void TestKeyEqualsWithDifferentModOrder()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHardRock(), new OsuModHidden() });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModHidden(), new OsuModHardRock() });
Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));
@ -120,8 +120,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyDoesntEqualWithDifferentModSettings() public void TestKeyDoesntEqualWithDifferentModSettings()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.1 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.9 } } });
Assert.That(key1, Is.Not.EqualTo(key2)); Assert.That(key1, Is.Not.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.Not.EqualTo(key2.GetHashCode()));
@ -130,8 +130,8 @@ namespace osu.Game.Tests.Beatmaps
[Test] [Test]
public void TestKeyEqualWithMatchingModSettings() public void TestKeyEqualWithMatchingModSettings()
{ {
var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } }); var key1 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { ID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } }); var key2 = new BeatmapDifficultyCache.DifficultyCacheLookup(new BeatmapInfo { ID = 1234 }, new RulesetInfo { OnlineID = 0 }, new Mod[] { new OsuModDoubleTime { SpeedChange = { Value = 1.25 } } });
Assert.That(key1, Is.EqualTo(key2)); Assert.That(key1, Is.EqualTo(key2));
Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode())); Assert.That(key1.GetHashCode(), Is.EqualTo(key2.GetHashCode()));

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@ -29,9 +29,9 @@ namespace osu.Game.Tests.Models
{ {
var mock = new Mock<IBeatmapSetInfo>(); var mock = new Mock<IBeatmapSetInfo>();
mock.Setup(m => m.Metadata!.Artist).Returns("artist"); mock.Setup(m => m.Metadata.Artist).Returns("artist");
mock.Setup(m => m.Metadata!.Title).Returns("title"); mock.Setup(m => m.Metadata.Title).Returns("title");
mock.Setup(m => m.Metadata!.Author.Username).Returns("author"); mock.Setup(m => m.Metadata.Author.Username).Returns("author");
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)")); Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title (author)"));
} }
@ -41,9 +41,9 @@ namespace osu.Game.Tests.Models
{ {
var mock = new Mock<IBeatmapSetInfo>(); var mock = new Mock<IBeatmapSetInfo>();
mock.Setup(m => m.Metadata!.Artist).Returns("artist"); mock.Setup(m => m.Metadata.Artist).Returns("artist");
mock.Setup(m => m.Metadata!.Title).Returns("title"); mock.Setup(m => m.Metadata.Title).Returns("title");
mock.Setup(m => m.Metadata!.Author.Username).Returns(string.Empty); mock.Setup(m => m.Metadata.Author.Username).Returns(string.Empty);
Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title")); Assert.That(mock.Object.GetDisplayString(), Is.EqualTo("artist - title"));
} }

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@ -16,7 +16,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
{ {
private BeatmapInfo getExampleBeatmap() => new BeatmapInfo private BeatmapInfo getExampleBeatmap() => new BeatmapInfo
{ {
Ruleset = new RulesetInfo { ID = 5 }, Ruleset = new RulesetInfo { OnlineID = 5 },
StarRating = 4.0d, StarRating = 4.0d,
BaseDifficulty = new BeatmapDifficulty BaseDifficulty = new BeatmapDifficulty
{ {
@ -57,7 +57,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap(); var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria var criteria = new FilterCriteria
{ {
Ruleset = new RulesetInfo { ID = 6 } Ruleset = new RulesetInfo { OnlineID = 6 }
}; };
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo); var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
carouselItem.Filter(criteria); carouselItem.Filter(criteria);
@ -70,7 +70,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap(); var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria var criteria = new FilterCriteria
{ {
Ruleset = new RulesetInfo { ID = 6 }, Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true AllowConvertedBeatmaps = true
}; };
var carouselItem = new CarouselBeatmap(exampleBeatmapInfo); var carouselItem = new CarouselBeatmap(exampleBeatmapInfo);
@ -86,7 +86,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap(); var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria var criteria = new FilterCriteria
{ {
Ruleset = new RulesetInfo { ID = 6 }, Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true, AllowConvertedBeatmaps = true,
ApproachRate = new FilterCriteria.OptionalRange<float> ApproachRate = new FilterCriteria.OptionalRange<float>
{ {
@ -107,7 +107,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap(); var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria var criteria = new FilterCriteria
{ {
Ruleset = new RulesetInfo { ID = 6 }, Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true, AllowConvertedBeatmaps = true,
BPM = new FilterCriteria.OptionalRange<double> BPM = new FilterCriteria.OptionalRange<double>
{ {
@ -132,7 +132,7 @@ namespace osu.Game.Tests.NonVisual.Filtering
var exampleBeatmapInfo = getExampleBeatmap(); var exampleBeatmapInfo = getExampleBeatmap();
var criteria = new FilterCriteria var criteria = new FilterCriteria
{ {
Ruleset = new RulesetInfo { ID = 6 }, Ruleset = new RulesetInfo { OnlineID = 6 },
AllowConvertedBeatmaps = true, AllowConvertedBeatmaps = true,
SearchText = terms SearchText = terms
}; };

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@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic; using System.Diagnostics;
using System.IO; using System.IO;
using System.Threading; using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -143,7 +143,10 @@ namespace osu.Game.Tests.Online
var beatmap = decoder.Decode(reader); var beatmap = decoder.Decode(reader);
info = beatmap.BeatmapInfo; info = beatmap.BeatmapInfo;
info.BeatmapSet.Beatmaps = new List<BeatmapInfo> { info };
Debug.Assert(info.BeatmapSet != null);
info.BeatmapSet.Beatmaps.Add(info);
info.BeatmapSet.Metadata = info.Metadata; info.BeatmapSet.Metadata = info.Metadata;
info.MD5Hash = stream.ComputeMD5Hash(); info.MD5Hash = stream.ComputeMD5Hash();
info.Hash = stream.ComputeSHA2Hash(); info.Hash = stream.ComputeSHA2Hash();

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@ -142,7 +142,7 @@ namespace osu.Game.Tests.Scores.IO
var scoreManager = osu.Dependencies.Get<ScoreManager>(); var scoreManager = osu.Dependencies.Get<ScoreManager>();
beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.BeatmapInfo.ID))); beatmapManager.Delete(beatmapManager.QueryBeatmapSet(s => s.Beatmaps.Any(b => b.ID == imported.BeatmapInfo.ID)));
Assert.That(scoreManager.Query(s => s.ID == imported.ID).DeletePending, Is.EqualTo(true)); Assert.That(scoreManager.Query(s => s.Equals(imported)).DeletePending, Is.EqualTo(true));
var secondImport = await LoadScoreIntoOsu(osu, imported); var secondImport = await LoadScoreIntoOsu(osu, imported);
Assert.That(secondImport, Is.Null); Assert.That(secondImport, Is.Null);

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@ -70,7 +70,7 @@ namespace osu.Game.Tests.Testing
{ {
// temporary ID to let RulesetConfigCache pass our // temporary ID to let RulesetConfigCache pass our
// config manager to the ruleset dependencies. // config manager to the ruleset dependencies.
RulesetInfo.ID = -1; RulesetInfo.OnlineID = -1;
} }
public override IResourceStore<byte[]> CreateResourceStore() => new NamespacedResourceStore<byte[]>(TestResources.GetStore(), @"Resources"); public override IResourceStore<byte[]> CreateResourceStore() => new NamespacedResourceStore<byte[]>(TestResources.GetStore(), @"Resources");

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@ -233,7 +233,7 @@ namespace osu.Game.Tests.Visual.Gameplay
{ {
prepareTokenResponse(true); prepareTokenResponse(true);
createPlayerTest(false, createRuleset: () => new OsuRuleset { RulesetInfo = { ID = rulesetId } }); createPlayerTest(false, createRuleset: () => new OsuRuleset { RulesetInfo = { OnlineID = rulesetId ?? -1 } });
AddUntilStep("wait for token request", () => Player.TokenCreationRequested); AddUntilStep("wait for token request", () => Player.TokenCreationRequested);

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@ -38,7 +38,7 @@ namespace osu.Game.Tests.Visual.Gameplay
public void TestClientSendsCorrectRuleset() public void TestClientSendsCorrectRuleset()
{ {
AddUntilStep("spectator client sending frames", () => spectatorClient.PlayingUserStates.ContainsKey(dummy_user_id)); AddUntilStep("spectator client sending frames", () => spectatorClient.PlayingUserStates.ContainsKey(dummy_user_id));
AddAssert("spectator client sent correct ruleset", () => spectatorClient.PlayingUserStates[dummy_user_id].RulesetID == Ruleset.Value.ID); AddAssert("spectator client sent correct ruleset", () => spectatorClient.PlayingUserStates[dummy_user_id].RulesetID == Ruleset.Value.OnlineID);
} }
public override void TearDownSteps() public override void TearDownSteps()

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@ -36,7 +36,7 @@ namespace osu.Game.Tests.Visual.Menus
// ensure we have at least two beatmaps available to identify the direction the music controller navigated to. // ensure we have at least two beatmaps available to identify the direction the music controller navigated to.
AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(new BeatmapSetInfo AddRepeatStep("import beatmap", () => Game.BeatmapManager.Import(new BeatmapSetInfo
{ {
Beatmaps = new List<BeatmapInfo> Beatmaps =
{ {
new BeatmapInfo new BeatmapInfo
{ {

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@ -47,6 +47,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
beatmaps = new List<BeatmapInfo>(); beatmaps = new List<BeatmapInfo>();
var metadata = new BeatmapMetadata
{
Artist = "Some Artist",
Title = "Some Beatmap",
AuthorString = "Some Author"
};
var beatmapSetInfo = new BeatmapSetInfo
{
OnlineID = 10,
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
Metadata = metadata,
DateAdded = DateTimeOffset.UtcNow
};
for (int i = 0; i < 8; ++i) for (int i = 0; i < 8; ++i)
{ {
int beatmapId = 10 * 10 + i; int beatmapId = 10 * 10 + i;
@ -54,29 +69,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
int length = RNG.Next(30000, 200000); int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200); double bpm = RNG.NextSingle(80, 200);
beatmaps.Add(new BeatmapInfo var beatmap = new BeatmapInfo
{ {
Ruleset = rulesets.GetRuleset(i % 4), Ruleset = rulesets.GetRuleset(i % 4),
OnlineID = beatmapId, OnlineID = beatmapId,
Length = length, Length = length,
BPM = bpm, BPM = bpm,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty() BaseDifficulty = new BeatmapDifficulty()
}); };
beatmaps.Add(beatmap);
beatmapSetInfo.Beatmaps.Add(beatmap);
} }
manager.Import(new BeatmapSetInfo manager.Import(beatmapSetInfo).Wait();
{
OnlineID = 10,
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
Artist = "Some Artist",
Title = "Some Beatmap",
AuthorString = "Some Author"
},
Beatmaps = beatmaps,
DateAdded = DateTimeOffset.UtcNow
}).Wait();
} }
public override void SetUpSteps() public override void SetUpSteps()

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@ -39,7 +39,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
PlaylistItem playlistItem = new PlaylistItem PlaylistItem playlistItem = new PlaylistItem
{ {
BeatmapID = beatmapInfo.ID, BeatmapID = beatmapInfo.OnlineID ?? -1,
}; };
Stack.Push(screen = new MultiplayerResultsScreen(score, 1, playlistItem)); Stack.Push(screen = new MultiplayerResultsScreen(score, 1, playlistItem));

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@ -43,7 +43,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
PlaylistItem playlistItem = new PlaylistItem PlaylistItem playlistItem = new PlaylistItem
{ {
BeatmapID = beatmapInfo.ID, BeatmapID = beatmapInfo.OnlineID ?? -1,
}; };
SortedDictionary<int, BindableInt> teamScores = new SortedDictionary<int, BindableInt> SortedDictionary<int, BindableInt> teamScores = new SortedDictionary<int, BindableInt>

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Text; using System.Text;
@ -42,7 +41,21 @@ namespace osu.Game.Tests.Visual.Multiplayer
Dependencies.Cache(rulesets = new RulesetStore(ContextFactory)); Dependencies.Cache(rulesets = new RulesetStore(ContextFactory));
Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default)); Dependencies.Cache(manager = new BeatmapManager(LocalStorage, ContextFactory, rulesets, null, audio, Resources, host, Beatmap.Default));
var beatmaps = new List<BeatmapInfo>(); var metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = "Some Song (set id 10)",
AuthorString = "Some Guy " + RNG.Next(0, 9),
};
var beatmapSet = new BeatmapSetInfo
{
OnlineID = 10,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = metadata,
DateAdded = DateTimeOffset.UtcNow,
};
for (int i = 0; i < 6; i++) for (int i = 0; i < 6; i++)
{ {
@ -51,12 +64,13 @@ namespace osu.Game.Tests.Visual.Multiplayer
int length = RNG.Next(30000, 200000); int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200); double bpm = RNG.NextSingle(80, 200);
beatmaps.Add(new BeatmapInfo beatmapSet.Beatmaps.Add(new BeatmapInfo
{ {
Ruleset = new OsuRuleset().RulesetInfo, Ruleset = new OsuRuleset().RulesetInfo,
OnlineID = beatmapId, OnlineID = beatmapId,
DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length, Length = length,
Metadata = metadata,
BPM = bpm, BPM = bpm,
BaseDifficulty = new BeatmapDifficulty BaseDifficulty = new BeatmapDifficulty
{ {
@ -65,20 +79,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
}); });
} }
manager.Import(new BeatmapSetInfo manager.Import(beatmapSet).Wait();
{
OnlineID = 10,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id 10), max bpm {beatmaps.Max(b => b.BPM):0.#})",
AuthorString = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = beatmaps,
DateAdded = DateTimeOffset.UtcNow,
}).Wait();
} }
public override void SetUpSteps() public override void SetUpSteps()

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Screens; using osu.Framework.Screens;
@ -110,7 +109,7 @@ namespace osu.Game.Tests.Visual.Navigation
Hash = Guid.NewGuid().ToString(), Hash = Guid.NewGuid().ToString(),
OnlineID = i, OnlineID = i,
Metadata = metadata, Metadata = metadata,
Beatmaps = new List<BeatmapInfo> Beatmaps =
{ {
new BeatmapInfo new BeatmapInfo
{ {
@ -141,7 +140,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect); AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.MatchesOnlineID(getImport())); AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapSetInfo.MatchesOnlineID(getImport()));
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Beatmaps.First().Ruleset.ID); AddAssert("correct ruleset selected", () => Game.Ruleset.Value.Equals(getImport().Beatmaps.First().Ruleset));
} }
private void presentSecondDifficultyAndConfirm(Func<BeatmapSetInfo> getImport, int importedID) private void presentSecondDifficultyAndConfirm(Func<BeatmapSetInfo> getImport, int importedID)
@ -151,7 +150,7 @@ namespace osu.Game.Tests.Visual.Navigation
AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect); AddUntilStep("wait for song select", () => Game.ScreenStack.CurrentScreen is Screens.Select.SongSelect);
AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapInfo.OnlineID == importedID * 2048); AddUntilStep("correct beatmap displayed", () => Game.Beatmap.Value.BeatmapInfo.OnlineID == importedID * 2048);
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Beatmaps.First().Ruleset.ID); AddAssert("correct ruleset selected", () => Game.Ruleset.Value.Equals(getImport().Beatmaps.First().Ruleset));
} }
} }
} }

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@ -2,7 +2,6 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic;
using System.Linq; using System.Linq;
using NUnit.Framework; using NUnit.Framework;
using osu.Framework.Screens; using osu.Framework.Screens;
@ -41,7 +40,7 @@ namespace osu.Game.Tests.Visual.Navigation
Hash = Guid.NewGuid().ToString(), Hash = Guid.NewGuid().ToString(),
OnlineID = 1, OnlineID = 1,
Metadata = metadata, Metadata = metadata,
Beatmaps = new List<BeatmapInfo> Beatmaps =
{ {
new BeatmapInfo new BeatmapInfo
{ {
@ -155,15 +154,15 @@ namespace osu.Game.Tests.Visual.Navigation
case ScorePresentType.Results: case ScorePresentType.Results:
AddUntilStep("wait for results", () => lastWaitedScreen != Game.ScreenStack.CurrentScreen && Game.ScreenStack.CurrentScreen is ResultsScreen); AddUntilStep("wait for results", () => lastWaitedScreen != Game.ScreenStack.CurrentScreen && Game.ScreenStack.CurrentScreen is ResultsScreen);
AddStep("store last waited screen", () => lastWaitedScreen = Game.ScreenStack.CurrentScreen); AddStep("store last waited screen", () => lastWaitedScreen = Game.ScreenStack.CurrentScreen);
AddUntilStep("correct score displayed", () => ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID); AddUntilStep("correct score displayed", () => ((ResultsScreen)Game.ScreenStack.CurrentScreen).Score.Equals(getImport()));
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID); AddAssert("correct ruleset selected", () => Game.Ruleset.Value.Equals(getImport().Ruleset));
break; break;
case ScorePresentType.Gameplay: case ScorePresentType.Gameplay:
AddUntilStep("wait for player loader", () => lastWaitedScreen != Game.ScreenStack.CurrentScreen && Game.ScreenStack.CurrentScreen is ReplayPlayerLoader); AddUntilStep("wait for player loader", () => lastWaitedScreen != Game.ScreenStack.CurrentScreen && Game.ScreenStack.CurrentScreen is ReplayPlayerLoader);
AddStep("store last waited screen", () => lastWaitedScreen = Game.ScreenStack.CurrentScreen); AddStep("store last waited screen", () => lastWaitedScreen = Game.ScreenStack.CurrentScreen);
AddUntilStep("correct score displayed", () => ((ReplayPlayerLoader)Game.ScreenStack.CurrentScreen).Score.ID == getImport().ID); AddUntilStep("correct score displayed", () => ((ReplayPlayerLoader)Game.ScreenStack.CurrentScreen).Score.Equals(getImport()));
AddAssert("correct ruleset selected", () => Game.Ruleset.Value.ID == getImport().Ruleset.ID); AddAssert("correct ruleset selected", () => Game.Ruleset.Value.Equals(getImport().Ruleset));
break; break;
} }
} }

View File

@ -257,7 +257,7 @@ namespace osu.Game.Tests.Visual.Navigation
InputManager.ReleaseKey(Key.ControlLeft); InputManager.ReleaseKey(Key.ControlLeft);
}); });
AddAssert("Ruleset changed to osu!taiko", () => Game.Toolbar.ChildrenOfType<ToolbarRulesetSelector>().Single().Current.Value.ID == 1); AddAssert("Ruleset changed to osu!taiko", () => Game.Toolbar.ChildrenOfType<ToolbarRulesetSelector>().Single().Current.Value.OnlineID == 1);
AddAssert("Mods overlay still visible", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible); AddAssert("Mods overlay still visible", () => songSelect.ModSelectOverlay.State.Value == Visibility.Visible);
} }
@ -278,7 +278,7 @@ namespace osu.Game.Tests.Visual.Navigation
InputManager.ReleaseKey(Key.ControlLeft); InputManager.ReleaseKey(Key.ControlLeft);
}); });
AddAssert("Ruleset changed to osu!taiko", () => Game.Toolbar.ChildrenOfType<ToolbarRulesetSelector>().Single().Current.Value.ID == 1); AddAssert("Ruleset changed to osu!taiko", () => Game.Toolbar.ChildrenOfType<ToolbarRulesetSelector>().Single().Current.Value.OnlineID == 1);
AddAssert("Options overlay still visible", () => songSelect.BeatmapOptionsOverlay.State.Value == Visibility.Visible); AddAssert("Options overlay still visible", () => songSelect.BeatmapOptionsOverlay.State.Value == Visibility.Visible);
} }

View File

@ -200,7 +200,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
OnlineID = i * 10, OnlineID = i * 10,
DifficultyName = $"Test #{i}", DifficultyName = $"Test #{i}",
RulesetID = Ruleset.Value.ID ?? -1, RulesetID = Ruleset.Value.OnlineID,
StarRating = 2 + i * 0.1, StarRating = 2 + i * 0.1,
OverallDifficulty = 3.5f, OverallDifficulty = 3.5f,
FailTimes = new APIFailTimes FailTimes = new APIFailTimes

View File

@ -94,7 +94,7 @@ namespace osu.Game.Tests.Visual.Online
{ {
new APIBeatmap new APIBeatmap
{ {
RulesetID = Ruleset.Value.ID ?? 0, RulesetID = Ruleset.Value.OnlineID,
DifficultyName = "Test", DifficultyName = "Test",
StarRating = 6.42, StarRating = 6.42,
} }

View File

@ -64,7 +64,7 @@ namespace osu.Game.Tests.Visual.Online
AddStep("Set beatmap", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null) AddStep("Set beatmap", () => Beatmap.Value = new DummyWorkingBeatmap(Audio, null)
{ {
BeatmapInfo = { OnlineID = hasOnlineId ? 1234 : (int?)null } BeatmapInfo = { OnlineID = hasOnlineId ? 1234 : -1 }
}); });
AddStep("Run command", () => Add(new NowPlayingCommand())); AddStep("Run command", () => Add(new NowPlayingCommand()));

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@ -836,23 +836,29 @@ namespace osu.Game.Tests.Visual.SongSelect
private BeatmapSetInfo createTestBeatmapSet(int id, bool randomDifficultyCount = false) private BeatmapSetInfo createTestBeatmapSet(int id, bool randomDifficultyCount = false)
{ {
return new BeatmapSetInfo var metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
Title = $"test set #{id}!",
AuthorString = string.Concat(Enumerable.Repeat((char)('z' - Math.Min(25, id - 1)), 5))
};
var beatmapSet = new BeatmapSetInfo
{ {
ID = id, ID = id,
OnlineID = id, OnlineID = id,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata Metadata = metadata,
{
// Create random metadata, then we can check if sorting works based on these
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
Title = $"test set #{id}!",
AuthorString = string.Concat(Enumerable.Repeat((char)('z' - Math.Min(25, id - 1)), 5))
},
Beatmaps = getBeatmaps(randomDifficultyCount ? RNG.Next(1, 20) : 3).ToList()
}; };
foreach (var b in getBeatmaps(randomDifficultyCount ? RNG.Next(1, 20) : 3, metadata))
beatmapSet.Beatmaps.Add(b);
return beatmapSet;
} }
private IEnumerable<BeatmapInfo> getBeatmaps(int count) private IEnumerable<BeatmapInfo> getBeatmaps(int count, BeatmapMetadata metadata)
{ {
int id = 0; int id = 0;
@ -872,6 +878,7 @@ namespace osu.Game.Tests.Visual.SongSelect
DifficultyName = version, DifficultyName = version,
StarRating = diff, StarRating = diff,
Ruleset = new OsuRuleset().RulesetInfo, Ruleset = new OsuRuleset().RulesetInfo,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty BaseDifficulty = new BeatmapDifficulty
{ {
OverallDifficulty = diff, OverallDifficulty = diff,
@ -882,19 +889,19 @@ namespace osu.Game.Tests.Visual.SongSelect
private BeatmapSetInfo createTestBeatmapSetWithManyDifficulties(int id) private BeatmapSetInfo createTestBeatmapSetWithManyDifficulties(int id)
{ {
var metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
Title = $"test set #{id}!",
AuthorString = string.Concat(Enumerable.Repeat((char)('z' - Math.Min(25, id - 1)), 5))
};
var toReturn = new BeatmapSetInfo var toReturn = new BeatmapSetInfo
{ {
ID = id,
OnlineID = id, OnlineID = id,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(), Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata Metadata = metadata,
{
// Create random metadata, then we can check if sorting works based on these
Artist = $"peppy{id.ToString().PadLeft(6, '0')}",
Title = $"test set #{id}!",
AuthorString = string.Concat(Enumerable.Repeat((char)('z' - Math.Min(25, id - 1)), 5))
},
Beatmaps = new List<BeatmapInfo>(),
}; };
for (int b = 1; b < 101; b++) for (int b = 1; b < 101; b++)
@ -902,10 +909,10 @@ namespace osu.Game.Tests.Visual.SongSelect
toReturn.Beatmaps.Add(new BeatmapInfo toReturn.Beatmaps.Add(new BeatmapInfo
{ {
OnlineID = b * 10, OnlineID = b * 10,
Path = $"extra{b}.osu",
DifficultyName = $"Extra {b}", DifficultyName = $"Extra {b}",
Ruleset = rulesets.GetRuleset((b - 1) % 4), Ruleset = rulesets.GetRuleset((b - 1) % 4),
StarRating = 2, StarRating = 2,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty BaseDifficulty = new BeatmapDifficulty
{ {
OverallDifficulty = 3.5f, OverallDifficulty = 3.5f,

View File

@ -32,7 +32,7 @@ namespace osu.Game.Tests.Visual.SongSelect
switch (req) switch (req)
{ {
case GetUserRequest userRequest: case GetUserRequest userRequest:
userRequest.TriggerSuccess(getUser(userRequest.Ruleset.ID)); userRequest.TriggerSuccess(getUser(userRequest.Ruleset.OnlineID));
return true; return true;
} }
@ -183,17 +183,18 @@ namespace osu.Game.Tests.Visual.SongSelect
Hash = Guid.NewGuid().ToString(), Hash = Guid.NewGuid().ToString(),
OnlineID = importID, OnlineID = importID,
Metadata = metadata, Metadata = metadata,
Beatmaps = difficultyRulesets.Select((ruleset, difficultyIndex) => new BeatmapInfo
{
OnlineID = importID * 1024 + difficultyIndex,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty(),
Ruleset = ruleset,
StarRating = difficultyIndex + 1,
DifficultyName = $"SR{difficultyIndex + 1}"
}).ToList()
}; };
beatmapSet.Beatmaps.AddRange(difficultyRulesets.Select((ruleset, difficultyIndex) => new BeatmapInfo
{
OnlineID = importID * 1024 + difficultyIndex,
Metadata = metadata,
BaseDifficulty = new BeatmapDifficulty(),
Ruleset = ruleset,
StarRating = difficultyIndex + 1,
DifficultyName = $"SR{difficultyIndex + 1}"
}));
return Game.BeatmapManager.Import(beatmapSet).Result.Value; return Game.BeatmapManager.Import(beatmapSet).Result.Value;
} }

View File

@ -258,7 +258,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
AddStep("import multi-ruleset map", () => AddStep("import multi-ruleset map", () =>
{ {
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
manager.Import(createTestBeatmapSet(usableRulesets)).Wait(); manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
}); });
} }
@ -354,7 +354,7 @@ namespace osu.Game.Tests.Visual.SongSelect
target = manager.GetAllUsableBeatmapSets() target = manager.GetAllUsableBeatmapSets()
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last(); .Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == 0); Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
Beatmap.Value = manager.GetWorkingBeatmap(target); Beatmap.Value = manager.GetWorkingBeatmap(target);
}); });
@ -385,12 +385,12 @@ namespace osu.Game.Tests.Visual.SongSelect
.Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last(); .Last(b => b.Beatmaps.Any(bi => bi.RulesetID == 0)).Beatmaps.Last();
Beatmap.Value = manager.GetWorkingBeatmap(target); Beatmap.Value = manager.GetWorkingBeatmap(target);
Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == 0); Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == 0);
}); });
AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Equals(target)); AddUntilStep("has selection", () => songSelect.Carousel.SelectedBeatmapInfo.Equals(target));
AddUntilStep("has correct ruleset", () => Ruleset.Value.ID == 0); AddUntilStep("has correct ruleset", () => Ruleset.Value.OnlineID == 0);
// this is an important check, to make sure updateComponentFromBeatmap() was actually run // this is an important check, to make sure updateComponentFromBeatmap() was actually run
AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target)); AddUntilStep("selection shown on wedge", () => songSelect.CurrentBeatmapDetailsBeatmap.BeatmapInfo.MatchesOnlineID(target));
@ -505,7 +505,7 @@ namespace osu.Game.Tests.Visual.SongSelect
// special case for converts checked here. // special case for converts checked here.
return selectedPanel.ChildrenOfType<FilterableDifficultyIcon>().All(i => return selectedPanel.ChildrenOfType<FilterableDifficultyIcon>().All(i =>
i.IsFiltered || i.Item.BeatmapInfo.Ruleset.ID == targetRuleset || i.Item.BeatmapInfo.Ruleset.ID == 0); i.IsFiltered || i.Item.BeatmapInfo.Ruleset.OnlineID == targetRuleset || i.Item.BeatmapInfo.Ruleset.OnlineID == 0);
}); });
AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.MatchesOnlineID(target) == true); AddUntilStep("carousel has correct", () => songSelect.Carousel.SelectedBeatmapInfo?.MatchesOnlineID(target) == true);
@ -665,7 +665,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import multi-ruleset map", () => AddStep("import multi-ruleset map", () =>
{ {
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
manager.Import(createTestBeatmapSet(usableRulesets)).Wait(); manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
}); });
@ -676,11 +676,11 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("record set ID", () => previousSetID = ((IBeatmapSetInfo)Beatmap.Value.BeatmapSetInfo).OnlineID); AddStep("record set ID", () => previousSetID = ((IBeatmapSetInfo)Beatmap.Value.BeatmapSetInfo).OnlineID);
AddAssert("selection changed once", () => changeCount == 1); AddAssert("selection changed once", () => changeCount == 1);
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0); AddAssert("Check ruleset is osu!", () => Ruleset.Value.OnlineID == 0);
changeRuleset(3); changeRuleset(3);
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3); AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.OnlineID == 3);
AddUntilStep("selection changed", () => changeCount > 1); AddUntilStep("selection changed", () => changeCount > 1);
@ -705,7 +705,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import multi-ruleset map", () => AddStep("import multi-ruleset map", () =>
{ {
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
manager.Import(createTestBeatmapSet(usableRulesets)).Wait(); manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
}); });
@ -720,11 +720,11 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Find an icon for different ruleset", () => AddUntilStep("Find an icon for different ruleset", () =>
{ {
difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>() difficultyIcon = set.ChildrenOfType<FilterableDifficultyIcon>()
.FirstOrDefault(icon => icon.Item.BeatmapInfo.Ruleset.ID == 3); .FirstOrDefault(icon => icon.Item.BeatmapInfo.Ruleset.OnlineID == 3);
return difficultyIcon != null; return difficultyIcon != null;
}); });
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0); AddAssert("Check ruleset is osu!", () => Ruleset.Value.OnlineID == 0);
int previousSetID = 0; int previousSetID = 0;
@ -737,7 +737,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3); AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.OnlineID == 3);
AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmapInfo.BeatmapSet.OnlineID == previousSetID); AddAssert("Selected beatmap still same set", () => songSelect.Carousel.SelectedBeatmapInfo.BeatmapSet.OnlineID == previousSetID);
AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID == 3); AddAssert("Selected beatmap is mania", () => Beatmap.Value.BeatmapInfo.Ruleset.OnlineID == 3);
@ -754,7 +754,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddStep("import huge difficulty count map", () => AddStep("import huge difficulty count map", () =>
{ {
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result.Value; imported = manager.Import(createTestBeatmapSet(usableRulesets, 50)).Result.Value;
}); });
@ -771,10 +771,10 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("Find group icon for different ruleset", () => AddUntilStep("Find group icon for different ruleset", () =>
{ {
return (groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>() return (groupIcon = set.ChildrenOfType<FilterableGroupedDifficultyIcon>()
.FirstOrDefault(icon => icon.Items.First().BeatmapInfo.Ruleset.ID == 3)) != null; .FirstOrDefault(icon => icon.Items.First().BeatmapInfo.Ruleset.OnlineID == 3)) != null;
}); });
AddAssert("Check ruleset is osu!", () => Ruleset.Value.ID == 0); AddAssert("Check ruleset is osu!", () => Ruleset.Value.OnlineID == 0);
AddStep("Click on group", () => AddStep("Click on group", () =>
{ {
@ -783,7 +783,7 @@ namespace osu.Game.Tests.Visual.SongSelect
InputManager.Click(MouseButton.Left); InputManager.Click(MouseButton.Left);
}); });
AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.ID == 3); AddUntilStep("Check ruleset changed to mania", () => Ruleset.Value.OnlineID == 3);
AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(groupIcon.Items.First().BeatmapInfo)); AddAssert("Check first item in group selected", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(groupIcon.Items.First().BeatmapInfo));
} }
@ -817,7 +817,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen()); AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap())); AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0); AddAssert("check ruleset is correct for score", () => Ruleset.Value.OnlineID == 0);
} }
[Test] [Test]
@ -849,7 +849,7 @@ namespace osu.Game.Tests.Visual.SongSelect
AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen()); AddUntilStep("wait for results screen presented", () => !songSelect.IsCurrentScreen());
AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap())); AddAssert("check beatmap is correct for score", () => Beatmap.Value.BeatmapInfo.MatchesOnlineID(getPresentBeatmap()));
AddAssert("check ruleset is correct for score", () => Ruleset.Value.ID == 0); AddAssert("check ruleset is correct for score", () => Ruleset.Value.OnlineID == 0);
} }
private void waitForInitialSelection() private void waitForInitialSelection()
@ -869,7 +869,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id)); private void addRulesetImportStep(int id) => AddStep($"import test map for ruleset {id}", () => importForRuleset(id));
private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(rulesets.AvailableRulesets.Where(r => r.ID == id).ToArray())).Wait(); private void importForRuleset(int id) => manager.Import(createTestBeatmapSet(rulesets.AvailableRulesets.Where(r => r.OnlineID == id).ToArray())).Wait();
private static int importId; private static int importId;
@ -880,7 +880,7 @@ namespace osu.Game.Tests.Visual.SongSelect
private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => SelectedMods.Value = mods); private void changeMods(params Mod[] mods) => AddStep($"change mods to {string.Join(", ", mods.Select(m => m.Acronym))}", () => SelectedMods.Value = mods);
private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.ID == id)); private void changeRuleset(int id) => AddStep($"change ruleset to {id}", () => Ruleset.Value = rulesets.AvailableRulesets.First(r => r.OnlineID == id));
private void createSongSelect() private void createSongSelect()
{ {
@ -893,7 +893,7 @@ namespace osu.Game.Tests.Visual.SongSelect
{ {
AddStep("import test maps", () => AddStep("import test maps", () =>
{ {
var usableRulesets = rulesets.AvailableRulesets.Where(r => r.ID != 2).ToArray(); var usableRulesets = rulesets.AvailableRulesets.Where(r => r.OnlineID != 2).ToArray();
for (int i = 0; i < 100; i += 10) for (int i = 0; i < 100; i += 10)
manager.Import(createTestBeatmapSet(usableRulesets)).Wait(); manager.Import(createTestBeatmapSet(usableRulesets)).Wait();
@ -907,7 +907,21 @@ namespace osu.Game.Tests.Visual.SongSelect
int setId = getImportId(); int setId = getImportId();
var beatmaps = new List<BeatmapInfo>(); var metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id {setId})",
AuthorString = "Some Guy " + RNG.Next(0, 9),
};
var beatmapSet = new BeatmapSetInfo
{
OnlineID = setId,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
DateAdded = DateTimeOffset.UtcNow,
Metadata = metadata
};
for (int i = 0; i < countPerRuleset; i++) for (int i = 0; i < countPerRuleset; i++)
{ {
@ -916,12 +930,13 @@ namespace osu.Game.Tests.Visual.SongSelect
int length = RNG.Next(30000, 200000); int length = RNG.Next(30000, 200000);
double bpm = RNG.NextSingle(80, 200); double bpm = RNG.NextSingle(80, 200);
beatmaps.Add(new BeatmapInfo beatmapSet.Beatmaps.Add(new BeatmapInfo
{ {
Ruleset = getRuleset(), Ruleset = getRuleset(),
OnlineID = beatmapId, OnlineID = beatmapId,
DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})", DifficultyName = $"{beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
Length = length, Length = length,
Metadata = metadata,
BPM = bpm, BPM = bpm,
BaseDifficulty = new BeatmapDifficulty BaseDifficulty = new BeatmapDifficulty
{ {
@ -930,20 +945,7 @@ namespace osu.Game.Tests.Visual.SongSelect
}); });
} }
return new BeatmapSetInfo return beatmapSet;
{
OnlineID = setId,
Hash = new MemoryStream(Encoding.UTF8.GetBytes(Guid.NewGuid().ToString())).ComputeMD5Hash(),
Metadata = new BeatmapMetadata
{
// Create random metadata, then we can check if sorting works based on these
Artist = "Some Artist " + RNG.Next(0, 9),
Title = $"Some Song (set id {setId}, max bpm {beatmaps.Max(b => b.BPM):0.#})",
AuthorString = "Some Guy " + RNG.Next(0, 9),
},
Beatmaps = beatmaps,
DateAdded = DateTimeOffset.UtcNow,
};
} }
protected override void Dispose(bool isDisposing) protected override void Dispose(bool isDisposing)

View File

@ -378,9 +378,9 @@ namespace osu.Game.Tests.Visual.UserInterface
}); });
} }
private void changeRuleset(int? id) private void changeRuleset(int? onlineId)
{ {
AddStep($"change ruleset to {(id?.ToString() ?? "none")}", () => { Ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault(r => r.ID == id); }); AddStep($"change ruleset to {(onlineId?.ToString() ?? "none")}", () => { Ruleset.Value = rulesets.AvailableRulesets.FirstOrDefault(r => r.OnlineID == onlineId); });
waitForLoad(); waitForLoad();
} }

View File

@ -42,7 +42,12 @@ namespace osu.Game.Tournament.Tests.Components
private void success(APIBeatmap beatmap) private void success(APIBeatmap beatmap)
{ {
var mods = rulesets.GetRuleset(Ladder.Ruleset.Value.ID ?? 0).CreateInstance().AllMods; var ruleset = rulesets.GetRuleset(Ladder.Ruleset.Value.OnlineID);
if (ruleset == null)
return;
var mods = ruleset.CreateInstance().AllMods;
foreach (var mod in mods) foreach (var mod in mods)
{ {

View File

@ -127,7 +127,7 @@ namespace osu.Game.Tournament.Components
(string heading, string content)[] stats; (string heading, string content)[] stats;
switch (ruleset.Value.ID) switch (ruleset.Value.OnlineID)
{ {
default: default:
stats = new (string heading, string content)[] stats = new (string heading, string content)[]

View File

@ -340,8 +340,8 @@ namespace osu.Game.Beatmaps
} }
public bool Equals(DifficultyCacheLookup other) public bool Equals(DifficultyCacheLookup other)
=> BeatmapInfo.ID == other.BeatmapInfo.ID => BeatmapInfo.Equals(other.BeatmapInfo)
&& Ruleset.ID == other.Ruleset.ID && Ruleset.Equals(other.Ruleset)
&& OrderedMods.SequenceEqual(other.OrderedMods); && OrderedMods.SequenceEqual(other.OrderedMods);
public override int GetHashCode() public override int GetHashCode()
@ -349,7 +349,7 @@ namespace osu.Game.Beatmaps
var hashCode = new HashCode(); var hashCode = new HashCode();
hashCode.Add(BeatmapInfo.ID); hashCode.Add(BeatmapInfo.ID);
hashCode.Add(Ruleset.ID); hashCode.Add(Ruleset.ShortName);
foreach (var mod in OrderedMods) foreach (var mod in OrderedMods)
hashCode.Add(mod); hashCode.Add(mod);

View File

@ -5,7 +5,6 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel.DataAnnotations; using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations.Schema;
using System.Linq;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
@ -104,28 +103,6 @@ namespace osu.Game.Beatmaps
/// </summary> /// </summary>
public int CountdownOffset { get; set; } public int CountdownOffset { get; set; }
// Editor
// This bookmarks stuff is necessary because DB doesn't know how to store int[]
[JsonIgnore]
public string StoredBookmarks
{
get => string.Join(',', Bookmarks);
set
{
if (string.IsNullOrEmpty(value))
{
Bookmarks = Array.Empty<int>();
return;
}
Bookmarks = value.Split(',').Select(v =>
{
bool result = int.TryParse(v, out int val);
return new { result, val };
}).Where(p => p.result).Select(p => p.val).ToArray();
}
}
[NotMapped] [NotMapped]
public int[] Bookmarks { get; set; } = Array.Empty<int>(); public int[] Bookmarks { get; set; } = Array.Empty<int>();

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@ -10,7 +10,6 @@ using System.Threading;
using System.Threading.Tasks; using System.Threading.Tasks;
using JetBrains.Annotations; using JetBrains.Annotations;
using osu.Framework.Audio; using osu.Framework.Audio;
using osu.Framework.Audio.Mixing;
using osu.Framework.Audio.Track; using osu.Framework.Audio.Track;
using osu.Framework.IO.Stores; using osu.Framework.IO.Stores;
using osu.Framework.Platform; using osu.Framework.Platform;
@ -40,7 +39,7 @@ namespace osu.Game.Beatmaps
private readonly WorkingBeatmapCache workingBeatmapCache; private readonly WorkingBeatmapCache workingBeatmapCache;
private readonly BeatmapOnlineLookupQueue onlineBeatmapLookupQueue; private readonly BeatmapOnlineLookupQueue onlineBeatmapLookupQueue;
public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false, AudioMixer mainTrackMixer = null) public BeatmapManager(Storage storage, IDatabaseContextFactory contextFactory, RulesetStore rulesets, IAPIProvider api, [NotNull] AudioManager audioManager, IResourceStore<byte[]> gameResources, GameHost host = null, WorkingBeatmap defaultBeatmap = null, bool performOnlineLookups = false)
{ {
var userResources = new FileStore(contextFactory, storage).Store; var userResources = new FileStore(contextFactory, storage).Store;
@ -86,7 +85,7 @@ namespace osu.Game.Beatmaps
var set = new BeatmapSetInfo var set = new BeatmapSetInfo
{ {
Metadata = metadata, Metadata = metadata,
Beatmaps = new List<BeatmapInfo> Beatmaps =
{ {
new BeatmapInfo new BeatmapInfo
{ {

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@ -82,7 +82,7 @@ namespace osu.Game.Beatmaps
protected override async Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default) protected override async Task Populate(BeatmapSetInfo beatmapSet, ArchiveReader archive, CancellationToken cancellationToken = default)
{ {
if (archive != null) if (archive != null)
beatmapSet.Beatmaps = createBeatmapDifficulties(beatmapSet.Files); beatmapSet.Beatmaps.AddRange(createBeatmapDifficulties(beatmapSet.Files));
foreach (BeatmapInfo b in beatmapSet.Beatmaps) foreach (BeatmapInfo b in beatmapSet.Beatmaps)
{ {
@ -208,7 +208,7 @@ namespace osu.Game.Beatmaps
using (ContextFactory.GetForWrite()) using (ContextFactory.GetForWrite())
{ {
beatmapInfo = setInfo.Beatmaps.Single(b => b.ID == beatmapInfo.ID); beatmapInfo = setInfo.Beatmaps.Single(b => b.Equals(beatmapInfo));
var metadata = beatmapInfo.Metadata ?? setInfo.Metadata; var metadata = beatmapInfo.Metadata ?? setInfo.Metadata;
@ -370,7 +370,6 @@ namespace osu.Game.Beatmaps
return new BeatmapSetInfo return new BeatmapSetInfo
{ {
OnlineID = beatmap.BeatmapInfo.BeatmapSet?.OnlineID, OnlineID = beatmap.BeatmapInfo.BeatmapSet?.OnlineID,
Beatmaps = new List<BeatmapInfo>(),
Metadata = beatmap.Metadata, Metadata = beatmap.Metadata,
DateAdded = DateTimeOffset.UtcNow DateAdded = DateTimeOffset.UtcNow
}; };

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@ -5,6 +5,8 @@ using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.ComponentModel.DataAnnotations.Schema; using System.ComponentModel.DataAnnotations.Schema;
using System.Linq; using System.Linq;
using JetBrains.Annotations;
using Newtonsoft.Json;
using osu.Framework.Testing; using osu.Framework.Testing;
using osu.Game.Database; using osu.Game.Database;
using osu.Game.Extensions; using osu.Game.Extensions;
@ -29,7 +31,8 @@ namespace osu.Game.Beatmaps
public BeatmapMetadata Metadata { get; set; } public BeatmapMetadata Metadata { get; set; }
public List<BeatmapInfo> Beatmaps { get; set; } [NotNull]
public List<BeatmapInfo> Beatmaps { get; } = new List<BeatmapInfo>();
public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None; public BeatmapSetOnlineStatus Status { get; set; } = BeatmapSetOnlineStatus.None;
@ -38,17 +41,20 @@ namespace osu.Game.Beatmaps
/// <summary> /// <summary>
/// The maximum star difficulty of all beatmaps in this set. /// The maximum star difficulty of all beatmaps in this set.
/// </summary> /// </summary>
public double MaxStarDifficulty => Beatmaps?.Max(b => b.StarRating) ?? 0; [JsonIgnore]
public double MaxStarDifficulty => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.StarRating);
/// <summary> /// <summary>
/// The maximum playable length in milliseconds of all beatmaps in this set. /// The maximum playable length in milliseconds of all beatmaps in this set.
/// </summary> /// </summary>
public double MaxLength => Beatmaps?.Max(b => b.Length) ?? 0; [JsonIgnore]
public double MaxLength => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.Length);
/// <summary> /// <summary>
/// The maximum BPM of all beatmaps in this set. /// The maximum BPM of all beatmaps in this set.
/// </summary> /// </summary>
public double MaxBPM => Beatmaps?.Max(b => b.BPM) ?? 0; [JsonIgnore]
public double MaxBPM => Beatmaps.Count == 0 ? 0 : Beatmaps.Max(b => b.BPM);
[NotMapped] [NotMapped]
public bool DeletePending { get; set; } public bool DeletePending { get; set; }
@ -87,7 +93,7 @@ namespace osu.Game.Beatmaps
#region Implementation of IBeatmapSetInfo #region Implementation of IBeatmapSetInfo
IBeatmapMetadataInfo IBeatmapSetInfo.Metadata => Metadata; IBeatmapMetadataInfo IBeatmapSetInfo.Metadata => Metadata ?? Beatmaps.FirstOrDefault()?.Metadata ?? new BeatmapMetadata();
IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps; IEnumerable<IBeatmapInfo> IBeatmapSetInfo.Beatmaps => Beatmaps;
IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => Files; IEnumerable<INamedFileUsage> IBeatmapSetInfo.Files => Files;

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@ -83,7 +83,7 @@ namespace osu.Game.Beatmaps
requestedUserId = api.LocalUser.Value.Id; requestedUserId = api.LocalUser.Value.Id;
// only query API for built-in rulesets // only query API for built-in rulesets
rulesets.AvailableRulesets.Where(ruleset => ruleset.ID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID).ForEach(rulesetInfo => rulesets.AvailableRulesets.Where(ruleset => ruleset.OnlineID >= 0 && ruleset.OnlineID <= ILegacyRuleset.MAX_LEGACY_RULESET_ID).ForEach(rulesetInfo =>
{ {
var req = new GetUserRequest(api.LocalUser.Value.Id, rulesetInfo); var req = new GetUserRequest(api.LocalUser.Value.Id, rulesetInfo);

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@ -117,7 +117,7 @@ namespace osu.Game.Beatmaps.Drawables
Spacing = new Vector2(1, 0); Spacing = new Vector2(1, 0);
Direction = FillDirection.Horizontal; Direction = FillDirection.Horizontal;
var icon = rulesets.GetRuleset(rulesetId)?.CreateInstance()?.CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle }; var icon = rulesets.GetRuleset(rulesetId)?.CreateInstance().CreateIcon() ?? new SpriteIcon { Icon = FontAwesome.Regular.QuestionCircle };
Add(icon.With(i => Add(icon.With(i =>
{ {
i.Size = new Vector2(14); i.Size = new Vector2(14);

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@ -201,7 +201,11 @@ namespace osu.Game.Beatmaps.Formats
switch (pair.Key) switch (pair.Key)
{ {
case @"Bookmarks": case @"Bookmarks":
beatmap.BeatmapInfo.StoredBookmarks = pair.Value; beatmap.BeatmapInfo.Bookmarks = pair.Value.Split(',').Select(v =>
{
bool result = int.TryParse(v, out int val);
return new { result, val };
}).Where(p => p.result).Select(p => p.val).ToArray();
break; break;
case @"DistanceSpacing": case @"DistanceSpacing":

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@ -22,7 +22,7 @@ namespace osu.Game.Beatmaps
/// <summary> /// <summary>
/// The best-effort metadata representing this set. In the case metadata differs between contained beatmaps, one is arbitrarily chosen. /// The best-effort metadata representing this set. In the case metadata differs between contained beatmaps, one is arbitrarily chosen.
/// </summary> /// </summary>
IBeatmapMetadataInfo? Metadata { get; } IBeatmapMetadataInfo Metadata { get; }
/// <summary> /// <summary>
/// All beatmaps contained in this set. /// All beatmaps contained in this set.

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@ -55,8 +55,6 @@ namespace osu.Game.Beatmaps
public void Invalidate(BeatmapSetInfo info) public void Invalidate(BeatmapSetInfo info)
{ {
if (info.Beatmaps == null) return;
foreach (var b in info.Beatmaps) foreach (var b in info.Beatmaps)
Invalidate(b); Invalidate(b);
} }
@ -65,7 +63,7 @@ namespace osu.Game.Beatmaps
{ {
lock (workingCache) lock (workingCache)
{ {
var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == info.ID); var working = workingCache.FirstOrDefault(w => info.Equals(w.BeatmapInfo));
if (working != null) if (working != null)
{ {
@ -89,7 +87,7 @@ namespace osu.Game.Beatmaps
lock (workingCache) lock (workingCache)
{ {
var working = workingCache.FirstOrDefault(w => w.BeatmapInfo?.ID == beatmapInfo.ID); var working = workingCache.FirstOrDefault(w => beatmapInfo.Equals(w.BeatmapInfo));
if (working != null) if (working != null)
return working; return working;

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@ -41,8 +41,9 @@ namespace osu.Game.Database
/// 8 2021-10-29 Rebind scroll adjust keys to not have control modifier. /// 8 2021-10-29 Rebind scroll adjust keys to not have control modifier.
/// 9 2021-11-04 Converted BeatmapMetadata.Author from string to RealmUser. /// 9 2021-11-04 Converted BeatmapMetadata.Author from string to RealmUser.
/// 10 2021-11-22 Use ShortName instead of RulesetID for ruleset settings. /// 10 2021-11-22 Use ShortName instead of RulesetID for ruleset settings.
/// 11 2021-11-22 Use ShortName instead of RulesetID for ruleset key bindings.
/// </summary> /// </summary>
private const int schema_version = 10; private const int schema_version = 11;
/// <summary> /// <summary>
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking context creation during blocking periods. /// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking context creation during blocking periods.
@ -94,7 +95,12 @@ namespace osu.Game.Database
if (!Filename.EndsWith(realm_extension, StringComparison.Ordinal)) if (!Filename.EndsWith(realm_extension, StringComparison.Ordinal))
Filename += realm_extension; Filename += realm_extension;
// This method triggers the first `CreateContext` call, which will implicitly run realm migrations and bring the schema up-to-date.
cleanupPendingDeletions(); cleanupPendingDeletions();
// Data migration is handled separately from schema migrations.
// This is required as the user may be initialising realm for the first time ever, which would result in no schema migrations running.
migrateDataFromEF();
} }
private void cleanupPendingDeletions() private void cleanupPendingDeletions()
@ -162,6 +168,53 @@ namespace osu.Game.Database
}; };
} }
private void migrateDataFromEF()
{
if (efContextFactory == null)
return;
using (var db = efContextFactory.GetForWrite())
{
// migrate ruleset settings. can be removed 20220315.
var existingSettings = db.Context.DatabasedSetting;
// previous entries in EF are removed post migration.
if (!existingSettings.Any())
return;
using (var realm = CreateContext())
using (var transaction = realm.BeginWrite())
{
// only migrate data if the realm database is empty.
if (!realm.All<RealmRulesetSetting>().Any())
{
foreach (var dkb in existingSettings)
{
if (dkb.RulesetID == null)
continue;
string? shortName = getRulesetShortNameFromLegacyID(dkb.RulesetID.Value);
if (string.IsNullOrEmpty(shortName))
continue;
realm.Add(new RealmRulesetSetting
{
Key = dkb.Key,
Value = dkb.StringValue,
RulesetName = shortName,
Variant = dkb.Variant ?? 0,
});
}
}
db.Context.RemoveRange(existingSettings);
transaction.Commit();
}
}
}
private void onMigration(Migration migration, ulong lastSchemaVersion) private void onMigration(Migration migration, ulong lastSchemaVersion)
{ {
for (ulong i = lastSchemaVersion + 1; i <= schema_version; i++) for (ulong i = lastSchemaVersion + 1; i <= schema_version; i++)
@ -265,6 +318,31 @@ namespace osu.Game.Database
newItem.RulesetName = rulesetName; newItem.RulesetName = rulesetName;
} }
break;
case 11:
string keyBindingClassName = getMappedOrOriginalName(typeof(RealmKeyBinding));
var oldKeyBindings = migration.OldRealm.DynamicApi.All(keyBindingClassName);
var newKeyBindings = migration.NewRealm.All<RealmKeyBinding>().ToList();
for (int i = 0; i < newKeyBindings.Count; i++)
{
dynamic? oldItem = oldKeyBindings.ElementAt(i);
var newItem = newKeyBindings.ElementAt(i);
if (oldItem.RulesetID == null)
continue;
long rulesetId = oldItem.RulesetID;
string? rulesetName = getRulesetShortNameFromLegacyID(rulesetId);
if (string.IsNullOrEmpty(rulesetName))
migration.NewRealm.Remove(newItem);
else
newItem.RulesetName = rulesetName;
}
break; break;
} }
} }

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@ -42,7 +42,7 @@ namespace osu.Game.Extensions
switch (model) switch (model)
{ {
case IBeatmapSetInfo beatmapSetInfo: case IBeatmapSetInfo beatmapSetInfo:
result = beatmapSetInfo.Metadata?.GetDisplayTitle(); result = beatmapSetInfo.Metadata.GetDisplayTitle();
break; break;
case IBeatmapInfo beatmapInfo: case IBeatmapInfo beatmapInfo:

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@ -50,23 +50,20 @@ namespace osu.Game.Input.Bindings
protected override void LoadComplete() protected override void LoadComplete()
{ {
if (ruleset == null || ruleset.ID.HasValue) string rulesetName = ruleset?.ShortName;
{
int? rulesetId = ruleset?.ID;
realmKeyBindings = realmFactory.Context.All<RealmKeyBinding>() realmKeyBindings = realmFactory.Context.All<RealmKeyBinding>()
.Where(b => b.RulesetID == rulesetId && b.Variant == variant); .Where(b => b.RulesetName == rulesetName && b.Variant == variant);
realmSubscription = realmKeyBindings realmSubscription = realmKeyBindings
.SubscribeForNotifications((sender, changes, error) => .SubscribeForNotifications((sender, changes, error) =>
{ {
// first subscription ignored as we are handling this in LoadComplete. // first subscription ignored as we are handling this in LoadComplete.
if (changes == null) if (changes == null)
return; return;
ReloadMappings(); ReloadMappings();
}); });
}
base.LoadComplete(); base.LoadComplete();
} }

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@ -6,6 +6,8 @@ using osu.Framework.Input.Bindings;
using osu.Game.Database; using osu.Game.Database;
using Realms; using Realms;
#nullable enable
namespace osu.Game.Input.Bindings namespace osu.Game.Input.Bindings
{ {
[MapTo(nameof(KeyBinding))] [MapTo(nameof(KeyBinding))]
@ -14,7 +16,7 @@ namespace osu.Game.Input.Bindings
[PrimaryKey] [PrimaryKey]
public Guid ID { get; set; } = Guid.NewGuid(); public Guid ID { get; set; } = Guid.NewGuid();
public int? RulesetID { get; set; } public string? RulesetName { get; set; }
public int? Variant { get; set; } public int? Variant { get; set; }
@ -34,6 +36,6 @@ namespace osu.Game.Input.Bindings
public int ActionInt { get; set; } public int ActionInt { get; set; }
[MapTo(nameof(KeyCombination))] [MapTo(nameof(KeyCombination))]
public string KeyCombinationString { get; set; } public string KeyCombinationString { get; set; } = string.Empty;
} }
} }

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@ -36,7 +36,7 @@ namespace osu.Game.Input
using (var context = realmFactory.CreateContext()) using (var context = realmFactory.CreateContext())
{ {
foreach (var action in context.All<RealmKeyBinding>().Where(b => b.RulesetID == null && (GlobalAction)b.ActionInt == globalAction)) foreach (var action in context.All<RealmKeyBinding>().Where(b => string.IsNullOrEmpty(b.RulesetName) && (GlobalAction)b.ActionInt == globalAction))
{ {
string str = keyCombinationProvider.GetReadableString(action.KeyCombination); string str = keyCombinationProvider.GetReadableString(action.KeyCombination);
@ -69,20 +69,20 @@ namespace osu.Game.Input
{ {
var instance = ruleset.CreateInstance(); var instance = ruleset.CreateInstance();
foreach (int variant in instance.AvailableVariants) foreach (int variant in instance.AvailableVariants)
insertDefaults(realm, existingBindings, instance.GetDefaultKeyBindings(variant), ruleset.ID, variant); insertDefaults(realm, existingBindings, instance.GetDefaultKeyBindings(variant), ruleset.ShortName, variant);
} }
transaction.Commit(); transaction.Commit();
} }
} }
private void insertDefaults(Realm realm, List<RealmKeyBinding> existingBindings, IEnumerable<IKeyBinding> defaults, int? rulesetId = null, int? variant = null) private void insertDefaults(Realm realm, List<RealmKeyBinding> existingBindings, IEnumerable<IKeyBinding> defaults, string? rulesetName = null, int? variant = null)
{ {
// compare counts in database vs defaults for each action type. // compare counts in database vs defaults for each action type.
foreach (var defaultsForAction in defaults.GroupBy(k => k.Action)) foreach (var defaultsForAction in defaults.GroupBy(k => k.Action))
{ {
// avoid performing redundant queries when the database is empty and needs to be re-filled. // avoid performing redundant queries when the database is empty and needs to be re-filled.
int existingCount = existingBindings.Count(k => k.RulesetID == rulesetId && k.Variant == variant && k.ActionInt == (int)defaultsForAction.Key); int existingCount = existingBindings.Count(k => k.RulesetName == rulesetName && k.Variant == variant && k.ActionInt == (int)defaultsForAction.Key);
if (defaultsForAction.Count() <= existingCount) if (defaultsForAction.Count() <= existingCount)
continue; continue;
@ -92,7 +92,7 @@ namespace osu.Game.Input
{ {
KeyCombinationString = k.KeyCombination.ToString(), KeyCombinationString = k.KeyCombination.ToString(),
ActionInt = (int)k.Action, ActionInt = (int)k.Action,
RulesetID = rulesetId, RulesetName = rulesetName,
Variant = variant Variant = variant
})); }));
} }

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@ -26,7 +26,7 @@ namespace osu.Game.Models
public DateTimeOffset DateAdded { get; set; } public DateTimeOffset DateAdded { get; set; }
public IBeatmapMetadataInfo? Metadata => Beatmaps.FirstOrDefault()?.Metadata; public IBeatmapMetadataInfo Metadata => Beatmaps.FirstOrDefault()?.Metadata ?? new RealmBeatmapMetadata();
public IList<RealmBeatmap> Beatmaps { get; } = null!; public IList<RealmBeatmap> Beatmaps { get; } = null!;
@ -62,7 +62,7 @@ namespace osu.Game.Models
return ID == other.ID; return ID == other.ID;
} }
public override string ToString() => Metadata?.GetDisplayString() ?? base.ToString(); public override string ToString() => Metadata.GetDisplayString();
public bool Equals(IBeatmapSetInfo? other) => other is RealmBeatmapSet b && Equals(b); public bool Equals(IBeatmapSetInfo? other) => other is RealmBeatmapSet b && Equals(b);

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@ -25,12 +25,12 @@ namespace osu.Game.Models
public string InstantiationInfo { get; set; } = string.Empty; public string InstantiationInfo { get; set; } = string.Empty;
public RealmRuleset(string shortName, string name, string instantiationInfo, int? onlineID = null) public RealmRuleset(string shortName, string name, string instantiationInfo, int onlineID)
{ {
ShortName = shortName; ShortName = shortName;
Name = name; Name = name;
InstantiationInfo = instantiationInfo; InstantiationInfo = instantiationInfo;
OnlineID = onlineID ?? -1; OnlineID = onlineID;
} }
[UsedImplicitly] [UsedImplicitly]
@ -60,5 +60,27 @@ namespace osu.Game.Models
InstantiationInfo = InstantiationInfo, InstantiationInfo = InstantiationInfo,
Available = Available Available = Available
}; };
public Ruleset CreateInstance()
{
if (!Available)
throw new RulesetLoadException(@"Ruleset not available");
var type = Type.GetType(InstantiationInfo);
if (type == null)
throw new RulesetLoadException(@"Type lookup failure");
var ruleset = Activator.CreateInstance(type) as Ruleset;
if (ruleset == null)
throw new RulesetLoadException(@"Instantiation failure");
// overwrite the pre-populated RulesetInfo with a potentially database attached copy.
// TODO: figure if we still want/need this after switching to realm.
// ruleset.RulesetInfo = this;
return ruleset;
}
} }
} }

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@ -98,7 +98,7 @@ namespace osu.Game.Online.API.Requests.Responses
public string MD5Hash => Checksum; public string MD5Hash => Checksum;
public IRulesetInfo Ruleset => new RulesetInfo { ID = RulesetID }; public IRulesetInfo Ruleset => new RulesetInfo { OnlineID = RulesetID };
[JsonIgnore] [JsonIgnore]
public string Hash => throw new NotImplementedException(); public string Hash => throw new NotImplementedException();

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@ -146,7 +146,7 @@ namespace osu.Game.Online.API.Requests.Responses
return scoreInfo; return scoreInfo;
} }
public IRulesetInfo Ruleset => new RulesetInfo { ID = RulesetID }; public IRulesetInfo Ruleset => new RulesetInfo { OnlineID = RulesetID };
IBeatmapInfo IScoreInfo.Beatmap => Beatmap; IBeatmapInfo IScoreInfo.Beatmap => Beatmap;
} }

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@ -86,8 +86,8 @@ namespace osu.Game.Online.API.Requests
if (General != null && General.Any()) if (General != null && General.Any())
req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().Underscore()))); req.AddParameter("c", string.Join('.', General.Select(e => e.ToString().Underscore())));
if (ruleset.ID.HasValue) if (ruleset.OnlineID >= 0)
req.AddParameter("m", ruleset.ID.Value.ToString()); req.AddParameter("m", ruleset.OnlineID.ToString());
req.AddParameter("s", SearchCategory.ToString().ToLowerInvariant()); req.AddParameter("s", SearchCategory.ToString().ToLowerInvariant());

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@ -214,7 +214,7 @@ namespace osu.Game
SkinManager.ItemRemoved += item => Schedule(() => SkinManager.ItemRemoved += item => Schedule(() =>
{ {
// check the removed skin is not the current user choice. if it is, switch back to default. // check the removed skin is not the current user choice. if it is, switch back to default.
if (item.ID == SkinManager.CurrentSkinInfo.Value.ID) if (item.Equals(SkinManager.CurrentSkinInfo.Value))
SkinManager.CurrentSkinInfo.Value = SkinInfo.Default; SkinManager.CurrentSkinInfo.Value = SkinInfo.Default;
}); });
@ -262,8 +262,6 @@ namespace osu.Game
dependencies.Cache(scorePerformanceManager); dependencies.Cache(scorePerformanceManager);
AddInternal(scorePerformanceManager); AddInternal(scorePerformanceManager);
migrateDataToRealm();
dependencies.Cache(rulesetConfigCache = new RulesetConfigCache(realmFactory, RulesetStore)); dependencies.Cache(rulesetConfigCache = new RulesetConfigCache(realmFactory, RulesetStore));
var powerStatus = CreateBatteryInfo(); var powerStatus = CreateBatteryInfo();
@ -439,35 +437,6 @@ namespace osu.Game
private void migrateDataToRealm() private void migrateDataToRealm()
{ {
using (var db = contextFactory.GetForWrite())
using (var realm = realmFactory.CreateContext())
using (var transaction = realm.BeginWrite())
{
// migrate ruleset settings. can be removed 20220315.
var existingSettings = db.Context.DatabasedSetting;
// only migrate data if the realm database is empty.
if (!realm.All<RealmRulesetSetting>().Any())
{
foreach (var dkb in existingSettings)
{
if (dkb.RulesetID == null) continue;
realm.Add(new RealmRulesetSetting
{
Key = dkb.Key,
Value = dkb.StringValue,
// important: this RulesetStore must be the EF one.
RulesetName = RulesetStore.GetRuleset(dkb.RulesetID.Value).ShortName,
Variant = dkb.Variant ?? 0,
});
}
}
db.Context.RemoveRange(existingSettings);
transaction.Commit();
}
} }
private void onRulesetChanged(ValueChangedEvent<RulesetInfo> r) private void onRulesetChanged(ValueChangedEvent<RulesetInfo> r)

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@ -77,7 +77,7 @@ namespace osu.Game.Overlays.Music
filter.Search.OnCommit += (sender, newText) => filter.Search.OnCommit += (sender, newText) =>
{ {
BeatmapInfo toSelect = list.FirstVisibleSet?.Beatmaps?.FirstOrDefault(); BeatmapInfo toSelect = list.FirstVisibleSet?.Beatmaps.FirstOrDefault();
if (toSelect != null) if (toSelect != null)
{ {
@ -114,7 +114,7 @@ namespace osu.Game.Overlays.Music
private void itemSelected(BeatmapSetInfo set) private void itemSelected(BeatmapSetInfo set)
{ {
if (set.ID == (beatmap.Value?.BeatmapSetInfo?.ID ?? -1)) if (set.Equals((beatmap.Value?.BeatmapSetInfo)))
{ {
beatmap.Value?.Track.Seek(0); beatmap.Value?.Track.Seek(0);
return; return;

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@ -111,7 +111,7 @@ namespace osu.Game.Overlays
beatmapSets.Add(set); beatmapSets.Add(set);
}); });
private void beatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.ID == set.ID)); private void beatmapRemoved(BeatmapSetInfo set) => Schedule(() => beatmapSets.RemoveAll(s => s.Equals(set)));
private ScheduledDelegate seekDelegate; private ScheduledDelegate seekDelegate;
@ -228,7 +228,7 @@ namespace osu.Game.Overlays
queuedDirection = TrackChangeDirection.Prev; queuedDirection = TrackChangeDirection.Prev;
var playable = BeatmapSets.TakeWhile(i => i.ID != current.BeatmapSetInfo.ID).LastOrDefault() ?? BeatmapSets.LastOrDefault(); var playable = BeatmapSets.TakeWhile(i => !i.Equals(current.BeatmapSetInfo)).LastOrDefault() ?? BeatmapSets.LastOrDefault();
if (playable != null) if (playable != null)
{ {
@ -259,7 +259,7 @@ namespace osu.Game.Overlays
queuedDirection = TrackChangeDirection.Next; queuedDirection = TrackChangeDirection.Next;
var playable = BeatmapSets.SkipWhile(i => i.ID != current.BeatmapSetInfo.ID).ElementAtOrDefault(1) ?? BeatmapSets.FirstOrDefault(); var playable = BeatmapSets.SkipWhile(i => !i.Equals(current.BeatmapSetInfo)).ElementAtOrDefault(1) ?? BeatmapSets.FirstOrDefault();
if (playable != null) if (playable != null)
{ {
@ -309,8 +309,8 @@ namespace osu.Game.Overlays
else else
{ {
// figure out the best direction based on order in playlist. // figure out the best direction based on order in playlist.
int last = BeatmapSets.TakeWhile(b => b.ID != current.BeatmapSetInfo?.ID).Count(); int last = BeatmapSets.TakeWhile(b => !b.Equals(current.BeatmapSetInfo)).Count();
int next = newWorking == null ? -1 : BeatmapSets.TakeWhile(b => b.ID != newWorking.BeatmapSetInfo?.ID).Count(); int next = newWorking == null ? -1 : BeatmapSets.TakeWhile(b => !b.Equals(newWorking.BeatmapSetInfo)).Count();
direction = last > next ? TrackChangeDirection.Prev : TrackChangeDirection.Next; direction = last > next ? TrackChangeDirection.Prev : TrackChangeDirection.Next;
} }

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@ -21,7 +21,7 @@ namespace osu.Game.Overlays.Profile.Header.Components
public void SetDefaultRuleset(RulesetInfo ruleset) public void SetDefaultRuleset(RulesetInfo ruleset)
{ {
foreach (var tabItem in TabContainer) foreach (var tabItem in TabContainer)
((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.ID == ruleset.ID; ((ProfileRulesetTabItem)tabItem).IsDefault = ((ProfileRulesetTabItem)tabItem).Value.Equals(ruleset);
} }
protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value); protected override TabItem<RulesetInfo> CreateTabItem(RulesetInfo value) => new ProfileRulesetTabItem(value);

View File

@ -524,7 +524,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
public void UpdateKeyCombination(KeyCombination newCombination) public void UpdateKeyCombination(KeyCombination newCombination)
{ {
if (KeyBinding.RulesetID != null && !RealmKeyBindingStore.CheckValidForGameplay(newCombination)) if (KeyBinding.RulesetName != null && !RealmKeyBindingStore.CheckValidForGameplay(newCombination))
return; return;
KeyBinding.KeyCombination = newCombination; KeyBinding.KeyCombination = newCombination;

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@ -32,12 +32,12 @@ namespace osu.Game.Overlays.Settings.Sections.Input
[BackgroundDependencyLoader] [BackgroundDependencyLoader]
private void load(RealmContextFactory realmFactory) private void load(RealmContextFactory realmFactory)
{ {
int? rulesetId = Ruleset?.ID; string rulesetName = Ruleset?.ShortName;
List<RealmKeyBinding> bindings; List<RealmKeyBinding> bindings;
using (var realm = realmFactory.CreateContext()) using (var realm = realmFactory.CreateContext())
bindings = realm.All<RealmKeyBinding>().Where(b => b.RulesetID == rulesetId && b.Variant == variant).Detach(); bindings = realm.All<RealmKeyBinding>().Where(b => b.RulesetName == rulesetName && b.Variant == variant).Detach();
foreach (var defaultGroup in Defaults.GroupBy(d => d.Action)) foreach (var defaultGroup in Defaults.GroupBy(d => d.Action))
{ {

View File

@ -11,7 +11,7 @@ namespace osu.Game.Overlays.Settings.Sections.Input
{ {
public class RulesetBindingsSection : SettingsSection public class RulesetBindingsSection : SettingsSection
{ {
public override Drawable CreateIcon() => ruleset?.CreateInstance()?.CreateIcon() ?? new SpriteIcon public override Drawable CreateIcon() => ruleset?.CreateInstance().CreateIcon() ?? new SpriteIcon
{ {
Icon = OsuIcon.Hot Icon = OsuIcon.Hot
}; };

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@ -132,7 +132,7 @@ namespace osu.Game.Overlays.Settings.Sections
skinDropdown.Items = newDropdownItems; skinDropdown.Items = newDropdownItems;
} }
private void itemRemoved(SkinInfo item) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => i.ID != item.ID).ToArray()); private void itemRemoved(SkinInfo item) => Schedule(() => skinDropdown.Items = skinDropdown.Items.Where(i => !i.Equals(item)).ToArray());
private void sortUserSkins(List<SkinInfo> skinsList) private void sortUserSkins(List<SkinInfo> skinsList)
{ {

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@ -207,7 +207,7 @@ namespace osu.Game.Overlays.Toolbar
{ {
if (Hotkey == null) return; if (Hotkey == null) return;
var realmKeyBinding = realmFactory.Context.All<RealmKeyBinding>().FirstOrDefault(rkb => rkb.RulesetID == null && rkb.ActionInt == (int)Hotkey.Value); var realmKeyBinding = realmFactory.Context.All<RealmKeyBinding>().FirstOrDefault(rkb => rkb.RulesetName == null && rkb.ActionInt == (int)Hotkey.Value);
if (realmKeyBinding != null) if (realmKeyBinding != null)
{ {

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@ -1,7 +1,6 @@
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence. // Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System;
using osu.Game.Database; using osu.Game.Database;
#nullable enable #nullable enable
@ -28,20 +27,6 @@ namespace osu.Game.Rulesets
/// </summary> /// </summary>
string InstantiationInfo { get; } string InstantiationInfo { get; }
Ruleset? CreateInstance() Ruleset CreateInstance();
{
var type = Type.GetType(InstantiationInfo);
if (type == null)
return null;
var ruleset = Activator.CreateInstance(type) as Ruleset;
// overwrite the pre-populated RulesetInfo with a potentially database attached copy.
// TODO: figure if we still want/need this after switching to realm.
// ruleset.RulesetInfo = this;
return ruleset;
}
} }
} }

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@ -183,7 +183,7 @@ namespace osu.Game.Rulesets
{ {
Name = Description, Name = Description,
ShortName = ShortName, ShortName = ShortName,
ID = (this as ILegacyRuleset)?.LegacyID, OnlineID = (this as ILegacyRuleset)?.LegacyID ?? -1,
InstantiationInfo = GetType().GetInvariantInstantiationInfo(), InstantiationInfo = GetType().GetInvariantInstantiationInfo(),
Available = true, Available = true,
}; };

View File

@ -19,7 +19,7 @@ namespace osu.Game.Rulesets
private readonly RealmContextFactory realmFactory; private readonly RealmContextFactory realmFactory;
private readonly RulesetStore rulesets; private readonly RulesetStore rulesets;
private readonly Dictionary<int, IRulesetConfigManager> configCache = new Dictionary<int, IRulesetConfigManager>(); private readonly Dictionary<string, IRulesetConfigManager> configCache = new Dictionary<string, IRulesetConfigManager>();
public RulesetConfigCache(RealmContextFactory realmFactory, RulesetStore rulesets) public RulesetConfigCache(RealmContextFactory realmFactory, RulesetStore rulesets)
{ {
@ -36,10 +36,10 @@ namespace osu.Game.Rulesets
// let's keep things simple for now and just retrieve all the required configs at startup.. // let's keep things simple for now and just retrieve all the required configs at startup..
foreach (var ruleset in rulesets.AvailableRulesets) foreach (var ruleset in rulesets.AvailableRulesets)
{ {
if (ruleset.ID == null) if (string.IsNullOrEmpty(ruleset.ShortName))
continue; continue;
configCache[ruleset.ID.Value] = ruleset.CreateInstance().CreateConfig(settingsStore); configCache[ruleset.ShortName] = ruleset.CreateInstance().CreateConfig(settingsStore);
} }
} }
@ -51,10 +51,7 @@ namespace osu.Game.Rulesets
/// <exception cref="InvalidOperationException">If <paramref name="ruleset"/> doesn't have a valid <see cref="RulesetInfo.ID"/>.</exception> /// <exception cref="InvalidOperationException">If <paramref name="ruleset"/> doesn't have a valid <see cref="RulesetInfo.ID"/>.</exception>
public IRulesetConfigManager GetConfigFor(Ruleset ruleset) public IRulesetConfigManager GetConfigFor(Ruleset ruleset)
{ {
if (ruleset.RulesetInfo.ID == null) if (!configCache.TryGetValue(ruleset.RulesetInfo.ShortName, out var config))
return null;
if (!configCache.TryGetValue(ruleset.RulesetInfo.ID.Value, out var config))
// any ruleset request which wasn't initialised on startup should not be stored to realm. // any ruleset request which wasn't initialised on startup should not be stored to realm.
// this should only be used by tests. // this should only be used by tests.
return ruleset.CreateConfig(null); return ruleset.CreateConfig(null);

View File

@ -2,9 +2,9 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.ComponentModel.DataAnnotations.Schema;
using System.Diagnostics.CodeAnalysis; using System.Diagnostics.CodeAnalysis;
using Newtonsoft.Json; using Newtonsoft.Json;
using osu.Framework.Extensions.ObjectExtensions;
using osu.Framework.Testing; using osu.Framework.Testing;
namespace osu.Game.Rulesets namespace osu.Game.Rulesets
@ -26,9 +26,18 @@ namespace osu.Game.Rulesets
// TODO: this should probably be moved to RulesetStore. // TODO: this should probably be moved to RulesetStore.
public Ruleset CreateInstance() public Ruleset CreateInstance()
{ {
if (!Available) return null; if (!Available)
throw new RulesetLoadException(@"Ruleset not available");
var ruleset = (Ruleset)Activator.CreateInstance(Type.GetType(InstantiationInfo).AsNonNull()); var type = Type.GetType(InstantiationInfo);
if (type == null)
throw new RulesetLoadException(@"Type lookup failure");
var ruleset = Activator.CreateInstance(type) as Ruleset;
if (ruleset == null)
throw new RulesetLoadException(@"Instantiation failure");
// overwrite the pre-populated RulesetInfo with a potentially database attached copy. // overwrite the pre-populated RulesetInfo with a potentially database attached copy.
ruleset.RulesetInfo = this; ruleset.RulesetInfo = this;
@ -57,7 +66,12 @@ namespace osu.Game.Rulesets
#region Implementation of IHasOnlineID #region Implementation of IHasOnlineID
public int OnlineID => ID ?? -1; [NotMapped]
public int OnlineID
{
get => ID ?? -1;
set => ID = value >= 0 ? value : (int?)null;
}
#endregion #endregion
} }

View File

@ -140,7 +140,7 @@ namespace osu.Game.Scoring.Legacy
int countGeki = score.GetCountGeki() ?? 0; int countGeki = score.GetCountGeki() ?? 0;
int countKatu = score.GetCountKatu() ?? 0; int countKatu = score.GetCountKatu() ?? 0;
switch (score.Ruleset.ID) switch (score.Ruleset.OnlineID)
{ {
case 0: case 0:
{ {

View File

@ -42,7 +42,7 @@ namespace osu.Game.Scoring.Legacy
{ {
using (SerializationWriter sw = new SerializationWriter(stream)) using (SerializationWriter sw = new SerializationWriter(stream))
{ {
sw.Write((byte)(score.ScoreInfo.Ruleset.ID ?? 0)); sw.Write((byte)(score.ScoreInfo.Ruleset.OnlineID));
sw.Write(LATEST_VERSION); sw.Write(LATEST_VERSION);
sw.Write(score.ScoreInfo.BeatmapInfo.MD5Hash); sw.Write(score.ScoreInfo.BeatmapInfo.MD5Hash);
sw.Write(score.ScoreInfo.UserString); sw.Write(score.ScoreInfo.UserString);

View File

@ -33,7 +33,7 @@ namespace osu.Game.Screens.Edit.Setup
new DesignSection(), new DesignSection(),
}; };
var rulesetSpecificSection = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateEditorSetupSection(); var rulesetSpecificSection = beatmap.BeatmapInfo.Ruleset?.CreateInstance().CreateEditorSetupSection();
if (rulesetSpecificSection != null) if (rulesetSpecificSection != null)
sectionsEnumerable.Add(rulesetSpecificSection); sectionsEnumerable.Add(rulesetSpecificSection);

View File

@ -43,7 +43,7 @@ namespace osu.Game.Screens.Edit.Verify
private void load(OverlayColourProvider colours) private void load(OverlayColourProvider colours)
{ {
generalVerifier = new BeatmapVerifier(); generalVerifier = new BeatmapVerifier();
rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance()?.CreateBeatmapVerifier(); rulesetVerifier = beatmap.BeatmapInfo.Ruleset?.CreateInstance().CreateBeatmapVerifier();
context = new BeatmapVerifierContext(beatmap, workingBeatmap.Value, verify.InterpretedDifficulty.Value); context = new BeatmapVerifierContext(beatmap, workingBeatmap.Value, verify.InterpretedDifficulty.Value);
verify.InterpretedDifficulty.BindValueChanged(difficulty => context.InterpretedDifficulty = difficulty.NewValue); verify.InterpretedDifficulty.BindValueChanged(difficulty => context.InterpretedDifficulty = difficulty.NewValue);

View File

@ -3,6 +3,7 @@
using System; using System;
using System.Diagnostics; using System.Diagnostics;
using osu.Game.Beatmaps;
using osu.Game.Online.API; using osu.Game.Online.API;
using osu.Game.Online.Rooms; using osu.Game.Online.Rooms;
using osu.Game.Online.Solo; using osu.Game.Online.Solo;
@ -25,10 +26,13 @@ namespace osu.Game.Screens.Play
protected override APIRequest<APIScoreToken> CreateTokenRequest() protected override APIRequest<APIScoreToken> CreateTokenRequest()
{ {
if (!(Beatmap.Value.BeatmapInfo.OnlineID is int beatmapId)) int beatmapId = Beatmap.Value.BeatmapInfo.OnlineID ?? -1;
int rulesetId = Ruleset.Value.OnlineID;
if (beatmapId <= 0)
return null; return null;
if (!(Ruleset.Value.ID is int rulesetId) || Ruleset.Value.ID > ILegacyRuleset.MAX_LEGACY_RULESET_ID) if (rulesetId < 0 || rulesetId > ILegacyRuleset.MAX_LEGACY_RULESET_ID)
return null; return null;
return new CreateSoloScoreRequest(beatmapId, rulesetId, Game.VersionHash); return new CreateSoloScoreRequest(beatmapId, rulesetId, Game.VersionHash);
@ -38,13 +42,11 @@ namespace osu.Game.Screens.Play
protected override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, long token) protected override APIRequest<MultiplayerScore> CreateSubmissionRequest(Score score, long token)
{ {
var beatmap = score.ScoreInfo.BeatmapInfo; IBeatmapInfo beatmap = score.ScoreInfo.BeatmapInfo;
Debug.Assert(beatmap.OnlineID != null); Debug.Assert(beatmap.OnlineID > 0);
int beatmapId = beatmap.OnlineID.Value; return new SubmitSoloScoreRequest(beatmap.OnlineID, token, score.ScoreInfo);
return new SubmitSoloScoreRequest(beatmapId, token, score.ScoreInfo);
} }
} }
} }

View File

@ -186,7 +186,7 @@ namespace osu.Game.Screens.Select
public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() => public void RemoveBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
{ {
var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID); var existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.Equals(beatmapSet));
if (existingSet == null) if (existingSet == null)
return; return;
@ -198,7 +198,7 @@ namespace osu.Game.Screens.Select
public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() => public void UpdateBeatmapSet(BeatmapSetInfo beatmapSet) => Schedule(() =>
{ {
int? previouslySelectedID = null; int? previouslySelectedID = null;
CarouselBeatmapSet existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.ID == beatmapSet.ID); CarouselBeatmapSet existingSet = beatmapSets.FirstOrDefault(b => b.BeatmapSet.Equals(beatmapSet));
// If the selected beatmap is about to be removed, store its ID so it can be re-selected if required // If the selected beatmap is about to be removed, store its ID so it can be re-selected if required
if (existingSet?.State?.Value == CarouselItemState.Selected) if (existingSet?.State?.Value == CarouselItemState.Selected)

View File

@ -146,7 +146,7 @@ namespace osu.Game.Screens.Spectate
var user = userMap[userId]; var user = userMap[userId];
var spectatorState = playingUserStates[userId]; var spectatorState = playingUserStates[userId];
var resolvedRuleset = rulesets.AvailableRulesets.FirstOrDefault(r => r.ID == spectatorState.RulesetID)?.CreateInstance(); var resolvedRuleset = rulesets.AvailableRulesets.FirstOrDefault(r => r.OnlineID == spectatorState.RulesetID)?.CreateInstance();
if (resolvedRuleset == null) if (resolvedRuleset == null)
return; return;

View File

@ -282,9 +282,6 @@ namespace osu.Game.Stores
{ {
var rulesetInstance = ((IRulesetInfo)beatmap.Ruleset).CreateInstance(); var rulesetInstance = ((IRulesetInfo)beatmap.Ruleset).CreateInstance();
if (rulesetInstance == null)
return;
decoded.BeatmapInfo.Ruleset = rulesetInstance.RulesetInfo; decoded.BeatmapInfo.Ruleset = rulesetInstance.RulesetInfo;
// TODO: this should be done in a better place once we actually need to dynamically update it. // TODO: this should be done in a better place once we actually need to dynamically update it.

View File

@ -117,8 +117,8 @@ namespace osu.Game.Stores
// add all legacy rulesets first to ensure they have exclusive choice of primary key. // add all legacy rulesets first to ensure they have exclusive choice of primary key.
foreach (var r in instances.Where(r => r is ILegacyRuleset)) foreach (var r in instances.Where(r => r is ILegacyRuleset))
{ {
if (realm.All<RealmRuleset>().FirstOrDefault(rr => rr.OnlineID == r.RulesetInfo.ID) == null) if (realm.All<RealmRuleset>().FirstOrDefault(rr => rr.OnlineID == r.RulesetInfo.OnlineID) == null)
realm.Add(new RealmRuleset(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.ID)); realm.Add(new RealmRuleset(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.OnlineID));
} }
// add any other rulesets which have assemblies present but are not yet in the database. // add any other rulesets which have assemblies present but are not yet in the database.
@ -136,7 +136,7 @@ namespace osu.Game.Stores
existingSameShortName.InstantiationInfo = r.RulesetInfo.InstantiationInfo; existingSameShortName.InstantiationInfo = r.RulesetInfo.InstantiationInfo;
} }
else else
realm.Add(new RealmRuleset(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.ID)); realm.Add(new RealmRuleset(r.RulesetInfo.ShortName, r.RulesetInfo.Name, r.RulesetInfo.InstantiationInfo, r.RulesetInfo.OnlineID));
} }
} }

View File

@ -15,7 +15,6 @@ using osu.Framework.Timing;
using osu.Game.Beatmaps; using osu.Game.Beatmaps;
using osu.Game.Beatmaps.Formats; using osu.Game.Beatmaps.Formats;
using osu.Game.IO; using osu.Game.IO;
using osu.Game.Online.API.Requests.Responses;
using osu.Game.Rulesets; using osu.Game.Rulesets;
using osu.Game.Rulesets.Objects; using osu.Game.Rulesets.Objects;
using osu.Game.Screens.Ranking; using osu.Game.Screens.Ranking;
@ -39,10 +38,7 @@ namespace osu.Game.Tests.Beatmaps
private readonly BeatmapInfo beatmapInfo = new BeatmapInfo private readonly BeatmapInfo beatmapInfo = new BeatmapInfo
{ {
BeatmapSet = new BeatmapSetInfo(), BeatmapSet = new BeatmapSetInfo(),
Metadata = new BeatmapMetadata Metadata = new BeatmapMetadata(),
{
Author = APIUser.SYSTEM_USER
}
}; };
private readonly TestResourceStore userSkinResourceStore = new TestResourceStore(); private readonly TestResourceStore userSkinResourceStore = new TestResourceStore();

View File

@ -2,7 +2,7 @@
// See the LICENCE file in the repository root for full licence text. // See the LICENCE file in the repository root for full licence text.
using System; using System;
using System.Collections.Generic; using System.Diagnostics;
using System.IO; using System.IO;
using System.Text; using System.Text;
using System.Threading; using System.Threading;
@ -33,12 +33,15 @@ namespace osu.Game.Tests.Beatmaps
BeatmapInfo.Ruleset = ruleset; BeatmapInfo.Ruleset = ruleset;
BeatmapInfo.RulesetID = ruleset.ID ?? 0; BeatmapInfo.RulesetID = ruleset.ID ?? 0;
BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata;
BeatmapInfo.BeatmapSet.Beatmaps = new List<BeatmapInfo> { BeatmapInfo };
BeatmapInfo.BeatmapSet.OnlineID = Interlocked.Increment(ref onlineSetID);
BeatmapInfo.Length = 75000; BeatmapInfo.Length = 75000;
BeatmapInfo.OnlineInfo = new APIBeatmap(); BeatmapInfo.OnlineInfo = new APIBeatmap();
BeatmapInfo.OnlineID = Interlocked.Increment(ref onlineBeatmapID); BeatmapInfo.OnlineID = Interlocked.Increment(ref onlineBeatmapID);
Debug.Assert(BeatmapInfo.BeatmapSet != null);
BeatmapInfo.BeatmapSet.Metadata = BeatmapInfo.Metadata;
BeatmapInfo.BeatmapSet.Beatmaps.Add(BeatmapInfo);
BeatmapInfo.BeatmapSet.OnlineID = Interlocked.Increment(ref onlineSetID);
} }
protected virtual Beatmap CreateBeatmap() => createTestBeatmap(); protected virtual Beatmap CreateBeatmap() => createTestBeatmap();

View File

@ -3,6 +3,7 @@
using System; using System;
using System.Collections.Generic; using System.Collections.Generic;
using System.Diagnostics;
using System.IO; using System.IO;
using System.Linq; using System.Linq;
using System.Threading.Tasks; using System.Threading.Tasks;
@ -220,6 +221,8 @@ namespace osu.Game.Tests.Visual
{ {
var beatmap = CreateBeatmap(ruleset ?? Ruleset.Value).BeatmapInfo; var beatmap = CreateBeatmap(ruleset ?? Ruleset.Value).BeatmapInfo;
Debug.Assert(beatmap.BeatmapSet != null);
return new APIBeatmapSet return new APIBeatmapSet
{ {
OnlineID = ((IBeatmapSetInfo)beatmap.BeatmapSet).OnlineID, OnlineID = ((IBeatmapSetInfo)beatmap.BeatmapSet).OnlineID,
@ -230,13 +233,17 @@ namespace osu.Game.Tests.Visual
Card = "https://assets.ppy.sh/beatmaps/163112/covers/card.jpg", Card = "https://assets.ppy.sh/beatmaps/163112/covers/card.jpg",
List = "https://assets.ppy.sh/beatmaps/163112/covers/list.jpg" List = "https://assets.ppy.sh/beatmaps/163112/covers/list.jpg"
}, },
Title = beatmap.BeatmapSet.Metadata.Title, Title = beatmap.Metadata.Title,
TitleUnicode = beatmap.BeatmapSet.Metadata.TitleUnicode, TitleUnicode = beatmap.Metadata.TitleUnicode,
Artist = beatmap.BeatmapSet.Metadata.Artist, Artist = beatmap.Metadata.Artist,
ArtistUnicode = beatmap.BeatmapSet.Metadata.ArtistUnicode, ArtistUnicode = beatmap.Metadata.ArtistUnicode,
Author = beatmap.BeatmapSet.Metadata.Author, Author = new APIUser
Source = beatmap.BeatmapSet.Metadata.Source, {
Tags = beatmap.BeatmapSet.Metadata.Tags, Username = beatmap.Metadata.Author.Username,
Id = beatmap.Metadata.Author.OnlineID
},
Source = beatmap.Metadata.Source,
Tags = beatmap.Metadata.Tags,
Beatmaps = new[] Beatmaps = new[]
{ {
new APIBeatmap new APIBeatmap

View File

@ -36,7 +36,7 @@
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets> <IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference> </PackageReference>
<PackageReference Include="Realm" Version="10.7.1" /> <PackageReference Include="Realm" Version="10.7.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1119.0" /> <PackageReference Include="ppy.osu.Framework" Version="2021.1124.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
<PackageReference Include="Sentry" Version="3.11.1" /> <PackageReference Include="Sentry" Version="3.11.1" />
<PackageReference Include="SharpCompress" Version="0.30.0" /> <PackageReference Include="SharpCompress" Version="0.30.0" />

View File

@ -60,7 +60,7 @@
<Reference Include="System.Net.Http" /> <Reference Include="System.Net.Http" />
</ItemGroup> </ItemGroup>
<ItemGroup Label="Package References"> <ItemGroup Label="Package References">
<PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1119.0" /> <PackageReference Include="ppy.osu.Framework.iOS" Version="2021.1124.0" />
<PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" /> <PackageReference Include="ppy.osu.Game.Resources" Version="2021.1112.0" />
</ItemGroup> </ItemGroup>
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) --> <!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net5.0 / net6.0) -->
@ -83,7 +83,7 @@
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="2.2.6" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" /> <PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="2.2.6" />
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" /> <PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
<PackageReference Include="ppy.osu.Framework" Version="2021.1119.0" /> <PackageReference Include="ppy.osu.Framework" Version="2021.1124.0" />
<PackageReference Include="SharpCompress" Version="0.30.0" /> <PackageReference Include="SharpCompress" Version="0.30.0" />
<PackageReference Include="NUnit" Version="3.13.2" /> <PackageReference Include="NUnit" Version="3.13.2" />
<PackageReference Include="SharpRaven" Version="2.4.0" /> <PackageReference Include="SharpRaven" Version="2.4.0" />

View File

@ -311,6 +311,7 @@
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=AABB/@EntryIndexedValue">AABB</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=API/@EntryIndexedValue">API</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=BPM/@EntryIndexedValue">BPM</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=EF/@EntryIndexedValue">EF</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=FPS/@EntryIndexedValue">FPS</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GC/@EntryIndexedValue">GC</s:String>
<s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String> <s:String x:Key="/Default/CodeStyle/Naming/CSharpNaming/Abbreviations/=GL/@EntryIndexedValue">GL</s:String>