Add the ability for settings items to have tooltips

This commit is contained in:
Dean Herbert
2021-02-11 16:38:17 +09:00
parent 3344e9f27f
commit dddd776802
2 changed files with 9 additions and 1 deletions

View File

@ -57,6 +57,7 @@ namespace osu.Game.Configuration
yield return new SettingsSlider<float>
{
LabelText = attr.Label,
TooltipText = attr.Description,
Current = bNumber,
KeyboardStep = 0.1f,
};
@ -67,6 +68,7 @@ namespace osu.Game.Configuration
yield return new SettingsSlider<double>
{
LabelText = attr.Label,
TooltipText = attr.Description,
Current = bNumber,
KeyboardStep = 0.1f,
};
@ -77,6 +79,7 @@ namespace osu.Game.Configuration
yield return new SettingsSlider<int>
{
LabelText = attr.Label,
TooltipText = attr.Description,
Current = bNumber
};
@ -86,6 +89,7 @@ namespace osu.Game.Configuration
yield return new SettingsCheckbox
{
LabelText = attr.Label,
TooltipText = attr.Description,
Current = bBool
};
@ -95,6 +99,7 @@ namespace osu.Game.Configuration
yield return new SettingsTextBox
{
LabelText = attr.Label,
TooltipText = attr.Description,
Current = bString
};
@ -105,6 +110,7 @@ namespace osu.Game.Configuration
var dropdown = (Drawable)Activator.CreateInstance(dropdownType);
dropdownType.GetProperty(nameof(SettingsDropdown<object>.LabelText))?.SetValue(dropdown, attr.Label);
dropdownType.GetProperty(nameof(SettingsDropdown<object>.TooltipText))?.SetValue(dropdown, attr.Description);
dropdownType.GetProperty(nameof(SettingsDropdown<object>.Current))?.SetValue(dropdown, bindable);
yield return dropdown;