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Don't fall through to seek if handling zoom
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@ -117,6 +117,7 @@ namespace osu.Game.Screens.Edit.Compose.Components.Timeline
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{
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// zoom when holding alt.
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setZoomTarget(zoomTarget + e.ScrollDelta.Y, zoomedContent.ToLocalSpace(e.ScreenSpaceMousePosition).X);
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return true;
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}
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// can't handle scroll correctly while playing.
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