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Adjust visual appearance of profile value displays
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@ -0,0 +1,60 @@
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// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
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// See the LICENCE file in the repository root for full licence text.
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using osu.Framework.Allocation;
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using osu.Framework.Graphics;
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using osu.Framework.Graphics.Containers;
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using osu.Framework.Localisation;
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using osu.Game.Graphics;
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using osu.Game.Graphics.Sprites;
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namespace osu.Game.Overlays.Profile.Header.Components
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{
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public partial class ProfileValueDisplay : CompositeDrawable
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{
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private readonly OsuSpriteText title;
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private readonly OsuSpriteText content;
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public LocalisableString Title
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{
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set => title.Text = value;
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}
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public LocalisableString Content
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{
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set => content.Text = value;
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}
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public ProfileValueDisplay(bool big = false, int minimumWidth = 60)
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{
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AutoSizeAxes = Axes.Both;
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InternalChild = new FillFlowContainer
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{
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Direction = FillDirection.Vertical,
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AutoSizeAxes = Axes.Both,
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Children = new Drawable[]
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{
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title = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: 12)
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},
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content = new OsuSpriteText
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{
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Font = OsuFont.GetFont(size: big ? 30 : 20, weight: FontWeight.Light)
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},
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new Container // Add a minimum size to the FillFlowContainer
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{
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Width = minimumWidth,
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}
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}
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};
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}
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[BackgroundDependencyLoader]
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private void load(OverlayColourProvider colourProvider)
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{
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title.Colour = colourProvider.Content1;
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content.Colour = colourProvider.Content2;
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}
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}
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}
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