mirror of
https://github.com/osukey/osukey.git
synced 2025-08-07 00:23:59 +09:00
Merge branch 'master' into pp-balancing
This commit is contained in:
@ -51,8 +51,8 @@
|
|||||||
<Reference Include="Java.Interop" />
|
<Reference Include="Java.Interop" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.716.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.707.0" />
|
<PackageReference Include="ppy.osu.Framework.Android" Version="2022.715.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Transitive Dependencies">
|
<ItemGroup Label="Transitive Dependencies">
|
||||||
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
<!-- Realm needs to be directly referenced in all Xamarin projects, as it will not pull in its transitive dependencies otherwise. -->
|
||||||
|
76
osu.Android/AndroidJoystickSettings.cs
Normal file
76
osu.Android/AndroidJoystickSettings.cs
Normal file
@ -0,0 +1,76 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Android.Input;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Game.Localisation;
|
||||||
|
using osu.Game.Overlays.Settings;
|
||||||
|
|
||||||
|
namespace osu.Android
|
||||||
|
{
|
||||||
|
public class AndroidJoystickSettings : SettingsSubsection
|
||||||
|
{
|
||||||
|
protected override LocalisableString Header => JoystickSettingsStrings.JoystickGamepad;
|
||||||
|
|
||||||
|
private readonly AndroidJoystickHandler joystickHandler;
|
||||||
|
|
||||||
|
private readonly Bindable<bool> enabled = new BindableBool(true);
|
||||||
|
|
||||||
|
private SettingsSlider<float> deadzoneSlider = null!;
|
||||||
|
|
||||||
|
private Bindable<float> handlerDeadzone = null!;
|
||||||
|
|
||||||
|
private Bindable<float> localDeadzone = null!;
|
||||||
|
|
||||||
|
public AndroidJoystickSettings(AndroidJoystickHandler joystickHandler)
|
||||||
|
{
|
||||||
|
this.joystickHandler = joystickHandler;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
// use local bindable to avoid changing enabled state of game host's bindable.
|
||||||
|
handlerDeadzone = joystickHandler.DeadzoneThreshold.GetBoundCopy();
|
||||||
|
localDeadzone = handlerDeadzone.GetUnboundCopy();
|
||||||
|
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SettingsCheckbox
|
||||||
|
{
|
||||||
|
LabelText = CommonStrings.Enabled,
|
||||||
|
Current = enabled
|
||||||
|
},
|
||||||
|
deadzoneSlider = new SettingsSlider<float>
|
||||||
|
{
|
||||||
|
LabelText = JoystickSettingsStrings.DeadzoneThreshold,
|
||||||
|
KeyboardStep = 0.01f,
|
||||||
|
DisplayAsPercentage = true,
|
||||||
|
Current = localDeadzone,
|
||||||
|
},
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
enabled.BindTo(joystickHandler.Enabled);
|
||||||
|
enabled.BindValueChanged(e => deadzoneSlider.Current.Disabled = !e.NewValue, true);
|
||||||
|
|
||||||
|
handlerDeadzone.BindValueChanged(val =>
|
||||||
|
{
|
||||||
|
bool disabled = localDeadzone.Disabled;
|
||||||
|
|
||||||
|
localDeadzone.Disabled = false;
|
||||||
|
localDeadzone.Value = val.NewValue;
|
||||||
|
localDeadzone.Disabled = disabled;
|
||||||
|
}, true);
|
||||||
|
|
||||||
|
localDeadzone.BindValueChanged(val => handlerDeadzone.Value = val.NewValue);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -96,6 +96,9 @@ namespace osu.Android
|
|||||||
case AndroidMouseHandler mh:
|
case AndroidMouseHandler mh:
|
||||||
return new AndroidMouseSettings(mh);
|
return new AndroidMouseSettings(mh);
|
||||||
|
|
||||||
|
case AndroidJoystickHandler jh:
|
||||||
|
return new AndroidJoystickSettings(jh);
|
||||||
|
|
||||||
default:
|
default:
|
||||||
return base.CreateSettingsSubsectionFor(handler);
|
return base.CreateSettingsSubsectionFor(handler);
|
||||||
}
|
}
|
||||||
|
@ -26,6 +26,7 @@
|
|||||||
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
<EmbedAssembliesIntoApk>true</EmbedAssembliesIntoApk>
|
||||||
</PropertyGroup>
|
</PropertyGroup>
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
|
<Compile Include="AndroidJoystickSettings.cs" />
|
||||||
<Compile Include="AndroidMouseSettings.cs" />
|
<Compile Include="AndroidMouseSettings.cs" />
|
||||||
<Compile Include="GameplayScreenRotationLocker.cs" />
|
<Compile Include="GameplayScreenRotationLocker.cs" />
|
||||||
<Compile Include="OsuGameActivity.cs" />
|
<Compile Include="OsuGameActivity.cs" />
|
||||||
|
@ -14,6 +14,7 @@ using osu.Framework.Platform;
|
|||||||
using osu.Game;
|
using osu.Game;
|
||||||
using osu.Game.IPC;
|
using osu.Game.IPC;
|
||||||
using osu.Game.Tournament;
|
using osu.Game.Tournament;
|
||||||
|
using SDL2;
|
||||||
using Squirrel;
|
using Squirrel;
|
||||||
|
|
||||||
namespace osu.Desktop
|
namespace osu.Desktop
|
||||||
@ -29,7 +30,21 @@ namespace osu.Desktop
|
|||||||
{
|
{
|
||||||
// run Squirrel first, as the app may exit after these run
|
// run Squirrel first, as the app may exit after these run
|
||||||
if (OperatingSystem.IsWindows())
|
if (OperatingSystem.IsWindows())
|
||||||
|
{
|
||||||
|
var windowsVersion = Environment.OSVersion.Version;
|
||||||
|
|
||||||
|
// While .NET 6 still supports Windows 7 and above, we are limited by realm currently, as they choose to only support 8.1 and higher.
|
||||||
|
// See https://www.mongodb.com/docs/realm/sdk/dotnet/#supported-platforms
|
||||||
|
if (windowsVersion.Major < 6 || (windowsVersion.Major == 6 && windowsVersion.Minor <= 2))
|
||||||
|
{
|
||||||
|
SDL.SDL_ShowSimpleMessageBox(SDL.SDL_MessageBoxFlags.SDL_MESSAGEBOX_ERROR,
|
||||||
|
"Your operating system is too old to run osu!",
|
||||||
|
"This version of osu! requires at least Windows 8.1 to run.\nPlease upgrade your operating system or consider using an older version of osu!.", IntPtr.Zero);
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
setupSquirrel();
|
setupSquirrel();
|
||||||
|
}
|
||||||
|
|
||||||
// Back up the cwd before DesktopGameHost changes it
|
// Back up the cwd before DesktopGameHost changes it
|
||||||
string cwd = Environment.CurrentDirectory;
|
string cwd = Environment.CurrentDirectory;
|
||||||
|
175
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs
Normal file
175
osu.Game.Rulesets.Osu.Tests/Mods/TestSceneOsuModSingleTap.cs
Normal file
@ -0,0 +1,175 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Beatmaps.Timing;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Replays;
|
||||||
|
using osu.Game.Rulesets.Replays;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Tests.Mods
|
||||||
|
{
|
||||||
|
public class TestSceneOsuModSingleTap : OsuModTestScene
|
||||||
|
{
|
||||||
|
[Test]
|
||||||
|
public void TestInputSingular() => CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Mod = new OsuModSingleTap(),
|
||||||
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 2,
|
||||||
|
Autoplay = false,
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 500,
|
||||||
|
Position = new Vector2(100),
|
||||||
|
},
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Position = new Vector2(200, 100),
|
||||||
|
},
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 1500,
|
||||||
|
Position = new Vector2(300, 100),
|
||||||
|
},
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 2000,
|
||||||
|
Position = new Vector2(400, 100),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
ReplayFrames = new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton),
|
||||||
|
new OsuReplayFrame(501, new Vector2(100)),
|
||||||
|
new OsuReplayFrame(1000, new Vector2(200, 100), OsuAction.LeftButton),
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestInputAlternating() => CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Mod = new OsuModSingleTap(),
|
||||||
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 0 && Player.ScoreProcessor.HighestCombo.Value == 1,
|
||||||
|
Autoplay = false,
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 500,
|
||||||
|
Position = new Vector2(100),
|
||||||
|
},
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Position = new Vector2(200, 100),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
ReplayFrames = new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton),
|
||||||
|
new OsuReplayFrame(501, new Vector2(100)),
|
||||||
|
new OsuReplayFrame(1000, new Vector2(200, 100), OsuAction.RightButton),
|
||||||
|
new OsuReplayFrame(1001, new Vector2(200, 100)),
|
||||||
|
new OsuReplayFrame(1500, new Vector2(300, 100), OsuAction.LeftButton),
|
||||||
|
new OsuReplayFrame(1501, new Vector2(300, 100)),
|
||||||
|
new OsuReplayFrame(2000, new Vector2(400, 100), OsuAction.RightButton),
|
||||||
|
new OsuReplayFrame(2001, new Vector2(400, 100)),
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures singletapping is reset before the first hitobject after intro.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestInputAlternatingAtIntro() => CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Mod = new OsuModSingleTap(),
|
||||||
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 1,
|
||||||
|
Autoplay = false,
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 1000,
|
||||||
|
Position = new Vector2(100),
|
||||||
|
},
|
||||||
|
},
|
||||||
|
},
|
||||||
|
ReplayFrames = new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
// first press during intro.
|
||||||
|
new OsuReplayFrame(500, new Vector2(200), OsuAction.LeftButton),
|
||||||
|
new OsuReplayFrame(501, new Vector2(200)),
|
||||||
|
// press different key at hitobject and ensure it has been hit.
|
||||||
|
new OsuReplayFrame(1000, new Vector2(100), OsuAction.RightButton),
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Ensures singletapping is reset before the first hitobject after a break.
|
||||||
|
/// </summary>
|
||||||
|
[Test]
|
||||||
|
public void TestInputAlternatingWithBreak() => CreateModTest(new ModTestData
|
||||||
|
{
|
||||||
|
Mod = new OsuModSingleTap(),
|
||||||
|
PassCondition = () => Player.ScoreProcessor.Combo.Value == 0 && Player.ScoreProcessor.HighestCombo.Value == 2,
|
||||||
|
Autoplay = false,
|
||||||
|
Beatmap = new Beatmap
|
||||||
|
{
|
||||||
|
Breaks = new List<BreakPeriod>
|
||||||
|
{
|
||||||
|
new BreakPeriod(500, 2000),
|
||||||
|
},
|
||||||
|
HitObjects = new List<HitObject>
|
||||||
|
{
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 500,
|
||||||
|
Position = new Vector2(100),
|
||||||
|
},
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 2500,
|
||||||
|
Position = new Vector2(500, 100),
|
||||||
|
},
|
||||||
|
new HitCircle
|
||||||
|
{
|
||||||
|
StartTime = 3000,
|
||||||
|
Position = new Vector2(500, 100),
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
ReplayFrames = new List<ReplayFrame>
|
||||||
|
{
|
||||||
|
// first press to start singletap lock.
|
||||||
|
new OsuReplayFrame(500, new Vector2(100), OsuAction.LeftButton),
|
||||||
|
new OsuReplayFrame(501, new Vector2(100)),
|
||||||
|
// press different key after break but before hit object.
|
||||||
|
new OsuReplayFrame(2250, new Vector2(300, 100), OsuAction.RightButton),
|
||||||
|
new OsuReplayFrame(2251, new Vector2(300, 100)),
|
||||||
|
// press same key at second hitobject and ensure it has been hit.
|
||||||
|
new OsuReplayFrame(2500, new Vector2(500, 100), OsuAction.LeftButton),
|
||||||
|
new OsuReplayFrame(2501, new Vector2(500, 100)),
|
||||||
|
// press different key at third hitobject and ensure it has been missed.
|
||||||
|
new OsuReplayFrame(3000, new Vector2(500, 100), OsuAction.RightButton),
|
||||||
|
new OsuReplayFrame(3001, new Vector2(500, 100)),
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
114
osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs
Normal file
114
osu.Game.Rulesets.Osu/Mods/InputBlockingMod.cs
Normal file
@ -0,0 +1,114 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Input.Bindings;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Game.Beatmaps.Timing;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Objects;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Rulesets.UI;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
|
using osu.Game.Utils;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
|
{
|
||||||
|
public abstract class InputBlockingMod : Mod, IApplicableToDrawableRuleset<OsuHitObject>
|
||||||
|
{
|
||||||
|
public override double ScoreMultiplier => 1.0;
|
||||||
|
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax), typeof(OsuModCinema) };
|
||||||
|
public override ModType Type => ModType.Conversion;
|
||||||
|
|
||||||
|
private const double flash_duration = 1000;
|
||||||
|
|
||||||
|
private DrawableRuleset<OsuHitObject> ruleset = null!;
|
||||||
|
|
||||||
|
protected OsuAction? LastAcceptedAction { get; private set; }
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods).
|
||||||
|
/// </summary>
|
||||||
|
/// <remarks>
|
||||||
|
/// This is different from <see cref="Player.IsBreakTime"/> in that the periods here end strictly at the first object after the break, rather than the break's end time.
|
||||||
|
/// </remarks>
|
||||||
|
private PeriodTracker nonGameplayPeriods = null!;
|
||||||
|
|
||||||
|
private IFrameStableClock gameplayClock = null!;
|
||||||
|
|
||||||
|
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
||||||
|
{
|
||||||
|
ruleset = drawableRuleset;
|
||||||
|
drawableRuleset.KeyBindingInputManager.Add(new InputInterceptor(this));
|
||||||
|
|
||||||
|
var periods = new List<Period>();
|
||||||
|
|
||||||
|
if (drawableRuleset.Objects.Any())
|
||||||
|
{
|
||||||
|
periods.Add(new Period(int.MinValue, getValidJudgementTime(ruleset.Objects.First()) - 1));
|
||||||
|
|
||||||
|
foreach (BreakPeriod b in drawableRuleset.Beatmap.Breaks)
|
||||||
|
periods.Add(new Period(b.StartTime, getValidJudgementTime(ruleset.Objects.First(h => h.StartTime >= b.EndTime)) - 1));
|
||||||
|
|
||||||
|
static double getValidJudgementTime(HitObject hitObject) => hitObject.StartTime - hitObject.HitWindows.WindowFor(HitResult.Meh);
|
||||||
|
}
|
||||||
|
|
||||||
|
nonGameplayPeriods = new PeriodTracker(periods);
|
||||||
|
|
||||||
|
gameplayClock = drawableRuleset.FrameStableClock;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract bool CheckValidNewAction(OsuAction action);
|
||||||
|
|
||||||
|
private bool checkCorrectAction(OsuAction action)
|
||||||
|
{
|
||||||
|
if (nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime))
|
||||||
|
{
|
||||||
|
LastAcceptedAction = null;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
switch (action)
|
||||||
|
{
|
||||||
|
case OsuAction.LeftButton:
|
||||||
|
case OsuAction.RightButton:
|
||||||
|
break;
|
||||||
|
|
||||||
|
// Any action which is not left or right button should be ignored.
|
||||||
|
default:
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (CheckValidNewAction(action))
|
||||||
|
{
|
||||||
|
LastAcceptedAction = action;
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
|
||||||
|
ruleset.Cursor.FlashColour(Colour4.Red, flash_duration, Easing.OutQuint);
|
||||||
|
return false;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class InputInterceptor : Component, IKeyBindingHandler<OsuAction>
|
||||||
|
{
|
||||||
|
private readonly InputBlockingMod mod;
|
||||||
|
|
||||||
|
public InputInterceptor(InputBlockingMod mod)
|
||||||
|
{
|
||||||
|
this.mod = mod;
|
||||||
|
}
|
||||||
|
|
||||||
|
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
|
||||||
|
// if the pressed action is incorrect, block it from reaching gameplay.
|
||||||
|
=> !mod.checkCorrectAction(e.Action);
|
||||||
|
|
||||||
|
public void OnReleased(KeyBindingReleaseEvent<OsuAction> e)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,119 +1,20 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Graphics;
|
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Input.Bindings;
|
|
||||||
using osu.Framework.Input.Events;
|
|
||||||
using osu.Game.Beatmaps.Timing;
|
|
||||||
using osu.Game.Rulesets.Mods;
|
|
||||||
using osu.Game.Rulesets.Objects;
|
|
||||||
using osu.Game.Rulesets.Osu.Objects;
|
|
||||||
using osu.Game.Rulesets.Scoring;
|
|
||||||
using osu.Game.Rulesets.UI;
|
|
||||||
using osu.Game.Screens.Play;
|
|
||||||
using osu.Game.Utils;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Mods
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
{
|
{
|
||||||
public class OsuModAlternate : Mod, IApplicableToDrawableRuleset<OsuHitObject>
|
public class OsuModAlternate : InputBlockingMod
|
||||||
{
|
{
|
||||||
public override string Name => @"Alternate";
|
public override string Name => @"Alternate";
|
||||||
public override string Acronym => @"AL";
|
public override string Acronym => @"AL";
|
||||||
public override string Description => @"Don't use the same key twice in a row!";
|
public override string Description => @"Don't use the same key twice in a row!";
|
||||||
public override double ScoreMultiplier => 1.0;
|
|
||||||
public override Type[] IncompatibleMods => new[] { typeof(ModAutoplay), typeof(ModRelax) };
|
|
||||||
public override ModType Type => ModType.Conversion;
|
|
||||||
public override IconUsage? Icon => FontAwesome.Solid.Keyboard;
|
public override IconUsage? Icon => FontAwesome.Solid.Keyboard;
|
||||||
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModSingleTap) }).ToArray();
|
||||||
|
|
||||||
private const double flash_duration = 1000;
|
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction != action;
|
||||||
|
|
||||||
/// <summary>
|
|
||||||
/// A tracker for periods where alternate should not be forced (i.e. non-gameplay periods).
|
|
||||||
/// </summary>
|
|
||||||
/// <remarks>
|
|
||||||
/// This is different from <see cref="Player.IsBreakTime"/> in that the periods here end strictly at the first object after the break, rather than the break's end time.
|
|
||||||
/// </remarks>
|
|
||||||
private PeriodTracker nonGameplayPeriods;
|
|
||||||
|
|
||||||
private OsuAction? lastActionPressed;
|
|
||||||
private DrawableRuleset<OsuHitObject> ruleset;
|
|
||||||
|
|
||||||
private IFrameStableClock gameplayClock;
|
|
||||||
|
|
||||||
public void ApplyToDrawableRuleset(DrawableRuleset<OsuHitObject> drawableRuleset)
|
|
||||||
{
|
|
||||||
ruleset = drawableRuleset;
|
|
||||||
drawableRuleset.KeyBindingInputManager.Add(new InputInterceptor(this));
|
|
||||||
|
|
||||||
var periods = new List<Period>();
|
|
||||||
|
|
||||||
if (drawableRuleset.Objects.Any())
|
|
||||||
{
|
|
||||||
periods.Add(new Period(int.MinValue, getValidJudgementTime(ruleset.Objects.First()) - 1));
|
|
||||||
|
|
||||||
foreach (BreakPeriod b in drawableRuleset.Beatmap.Breaks)
|
|
||||||
periods.Add(new Period(b.StartTime, getValidJudgementTime(ruleset.Objects.First(h => h.StartTime >= b.EndTime)) - 1));
|
|
||||||
|
|
||||||
static double getValidJudgementTime(HitObject hitObject) => hitObject.StartTime - hitObject.HitWindows.WindowFor(HitResult.Meh);
|
|
||||||
}
|
|
||||||
|
|
||||||
nonGameplayPeriods = new PeriodTracker(periods);
|
|
||||||
|
|
||||||
gameplayClock = drawableRuleset.FrameStableClock;
|
|
||||||
}
|
|
||||||
|
|
||||||
private bool checkCorrectAction(OsuAction action)
|
|
||||||
{
|
|
||||||
if (nonGameplayPeriods.IsInAny(gameplayClock.CurrentTime))
|
|
||||||
{
|
|
||||||
lastActionPressed = null;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
switch (action)
|
|
||||||
{
|
|
||||||
case OsuAction.LeftButton:
|
|
||||||
case OsuAction.RightButton:
|
|
||||||
break;
|
|
||||||
|
|
||||||
// Any action which is not left or right button should be ignored.
|
|
||||||
default:
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (lastActionPressed != action)
|
|
||||||
{
|
|
||||||
// User alternated correctly.
|
|
||||||
lastActionPressed = action;
|
|
||||||
return true;
|
|
||||||
}
|
|
||||||
|
|
||||||
ruleset.Cursor.FlashColour(Colour4.Red, flash_duration, Easing.OutQuint);
|
|
||||||
return false;
|
|
||||||
}
|
|
||||||
|
|
||||||
private class InputInterceptor : Component, IKeyBindingHandler<OsuAction>
|
|
||||||
{
|
|
||||||
private readonly OsuModAlternate mod;
|
|
||||||
|
|
||||||
public InputInterceptor(OsuModAlternate mod)
|
|
||||||
{
|
|
||||||
this.mod = mod;
|
|
||||||
}
|
|
||||||
|
|
||||||
public bool OnPressed(KeyBindingPressEvent<OsuAction> e)
|
|
||||||
// if the pressed action is incorrect, block it from reaching gameplay.
|
|
||||||
=> !mod.checkCorrectAction(e.Action);
|
|
||||||
|
|
||||||
public void OnReleased(KeyBindingReleaseEvent<OsuAction> e)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -14,7 +14,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public class OsuModAutoplay : ModAutoplay
|
public class OsuModAutoplay : ModAutoplay
|
||||||
{
|
{
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate) }).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray();
|
||||||
|
|
||||||
public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
=> new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" });
|
=> new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" });
|
||||||
|
@ -15,7 +15,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
{
|
{
|
||||||
public class OsuModCinema : ModCinema<OsuHitObject>
|
public class OsuModCinema : ModCinema<OsuHitObject>
|
||||||
{
|
{
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate) }).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModMagnetised), typeof(OsuModAutopilot), typeof(OsuModSpunOut), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray();
|
||||||
|
|
||||||
public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
public override ModReplayData CreateReplayData(IBeatmap beatmap, IReadOnlyList<Mod> mods)
|
||||||
=> new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" });
|
=> new ModReplayData(new OsuAutoGenerator(beatmap, mods).Generate(), new ModCreatedUser { Username = "Autoplay" });
|
||||||
|
@ -21,7 +21,7 @@ namespace osu.Game.Rulesets.Osu.Mods
|
|||||||
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer
|
public class OsuModRelax : ModRelax, IUpdatableByPlayfield, IApplicableToDrawableRuleset<OsuHitObject>, IApplicableToPlayer
|
||||||
{
|
{
|
||||||
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
public override string Description => @"You don't need to click. Give your clicking/tapping fingers a break from the heat of things.";
|
||||||
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModRepel), typeof(OsuModAlternate) }).ToArray();
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAutopilot), typeof(OsuModMagnetised), typeof(OsuModAlternate), typeof(OsuModSingleTap) }).ToArray();
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// How early before a hitobject's start time to trigger a hit.
|
/// How early before a hitobject's start time to trigger a hit.
|
||||||
|
18
osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs
Normal file
18
osu.Game.Rulesets.Osu/Mods/OsuModSingleTap.cs
Normal file
@ -0,0 +1,18 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Linq;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Mods
|
||||||
|
{
|
||||||
|
public class OsuModSingleTap : InputBlockingMod
|
||||||
|
{
|
||||||
|
public override string Name => @"Single Tap";
|
||||||
|
public override string Acronym => @"SG";
|
||||||
|
public override string Description => @"You must only use one key!";
|
||||||
|
public override Type[] IncompatibleMods => base.IncompatibleMods.Concat(new[] { typeof(OsuModAlternate) }).ToArray();
|
||||||
|
|
||||||
|
protected override bool CheckValidNewAction(OsuAction action) => LastAcceptedAction == null || LastAcceptedAction == action;
|
||||||
|
}
|
||||||
|
}
|
@ -319,13 +319,9 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
const float fade_out_time = 450;
|
const float fade_out_time = 450;
|
||||||
|
|
||||||
// intentionally pile on an extra FadeOut to make it happen much faster.
|
|
||||||
Ball.FadeOut(fade_out_time / 4, Easing.Out);
|
|
||||||
|
|
||||||
switch (state)
|
switch (state)
|
||||||
{
|
{
|
||||||
case ArmedState.Hit:
|
case ArmedState.Hit:
|
||||||
Ball.ScaleTo(HitObject.Scale * 1.4f, fade_out_time, Easing.Out);
|
|
||||||
if (SliderBody?.SnakingOut.Value == true)
|
if (SliderBody?.SnakingOut.Value == true)
|
||||||
Body.FadeOut(40); // short fade to allow for any body colour to smoothly disappear.
|
Body.FadeOut(40); // short fade to allow for any body colour to smoothly disappear.
|
||||||
break;
|
break;
|
||||||
|
@ -23,6 +23,8 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
{
|
{
|
||||||
public class DrawableSliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour
|
public class DrawableSliderBall : CircularContainer, ISliderProgress, IRequireHighFrequencyMousePosition, IHasAccentColour
|
||||||
{
|
{
|
||||||
|
public const float FOLLOW_AREA = 2.4f;
|
||||||
|
|
||||||
public Func<OsuAction?> GetInitialHitAction;
|
public Func<OsuAction?> GetInitialHitAction;
|
||||||
|
|
||||||
public Color4 AccentColour
|
public Color4 AccentColour
|
||||||
@ -31,7 +33,6 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
set => ball.Colour = value;
|
set => ball.Colour = value;
|
||||||
}
|
}
|
||||||
|
|
||||||
private Drawable followCircle;
|
|
||||||
private Drawable followCircleReceptor;
|
private Drawable followCircleReceptor;
|
||||||
private DrawableSlider drawableSlider;
|
private DrawableSlider drawableSlider;
|
||||||
private Drawable ball;
|
private Drawable ball;
|
||||||
@ -47,12 +48,11 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
followCircle = new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle())
|
new SkinnableDrawable(new OsuSkinComponent(OsuSkinComponents.SliderFollowCircle), _ => new DefaultFollowCircle())
|
||||||
{
|
{
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Alpha = 0,
|
|
||||||
},
|
},
|
||||||
followCircleReceptor = new CircularContainer
|
followCircleReceptor = new CircularContainer
|
||||||
{
|
{
|
||||||
@ -103,10 +103,7 @@ namespace osu.Game.Rulesets.Osu.Objects.Drawables
|
|||||||
|
|
||||||
tracking = value;
|
tracking = value;
|
||||||
|
|
||||||
followCircleReceptor.Scale = new Vector2(tracking ? 2.4f : 1f);
|
followCircleReceptor.Scale = new Vector2(tracking ? FOLLOW_AREA : 1f);
|
||||||
|
|
||||||
followCircle.ScaleTo(tracking ? 2.4f : 1f, 300, Easing.OutQuint);
|
|
||||||
followCircle.FadeTo(tracking ? 1f : 0, 300, Easing.OutQuint);
|
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -172,7 +172,7 @@ namespace osu.Game.Rulesets.Osu
|
|||||||
new OsuModClassic(),
|
new OsuModClassic(),
|
||||||
new OsuModRandom(),
|
new OsuModRandom(),
|
||||||
new OsuModMirror(),
|
new OsuModMirror(),
|
||||||
new OsuModAlternate(),
|
new MultiMod(new OsuModAlternate(), new OsuModSingleTap())
|
||||||
};
|
};
|
||||||
|
|
||||||
case ModType.Automation:
|
case ModType.Automation:
|
||||||
|
@ -1,19 +1,19 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
namespace osu.Game.Rulesets.Osu.Skinning.Default
|
||||||
{
|
{
|
||||||
public class DefaultFollowCircle : CompositeDrawable
|
public class DefaultFollowCircle : FollowCircle
|
||||||
{
|
{
|
||||||
public DefaultFollowCircle()
|
public DefaultFollowCircle()
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
|
||||||
|
|
||||||
InternalChild = new CircularContainer
|
InternalChild = new CircularContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -29,5 +29,22 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnTrackingChanged(ValueChangedEvent<bool> tracking)
|
||||||
|
{
|
||||||
|
const float scale_duration = 300f;
|
||||||
|
const float fade_duration = 300f;
|
||||||
|
|
||||||
|
this.ScaleTo(tracking.NewValue ? DrawableSliderBall.FOLLOW_AREA : 1f, scale_duration, Easing.OutQuint)
|
||||||
|
.FadeTo(tracking.NewValue ? 1f : 0, fade_duration, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnSliderEnd()
|
||||||
|
{
|
||||||
|
const float fade_duration = 450f;
|
||||||
|
|
||||||
|
// intentionally pile on an extra FadeOut to make it happen much faster
|
||||||
|
this.FadeOut(fade_duration / 4, Easing.Out);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -19,13 +17,14 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
{
|
{
|
||||||
public class DefaultSliderBall : CompositeDrawable
|
public class DefaultSliderBall : CompositeDrawable
|
||||||
{
|
{
|
||||||
private Box box;
|
private Box box = null!;
|
||||||
|
|
||||||
|
[Resolved(canBeNull: true)]
|
||||||
|
private DrawableHitObject? parentObject { get; set; }
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(DrawableHitObject drawableObject, ISkinSource skin)
|
private void load(ISkinSource skin)
|
||||||
{
|
{
|
||||||
var slider = (DrawableSlider)drawableObject;
|
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
float radius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
|
float radius = skin.GetConfig<OsuSkinConfiguration, float>(OsuSkinConfiguration.SliderPathRadius)?.Value ?? OsuHitObject.OBJECT_RADIUS;
|
||||||
@ -51,10 +50,62 @@ namespace osu.Game.Rulesets.Osu.Skinning.Default
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
if (parentObject != null)
|
||||||
|
{
|
||||||
|
var slider = (DrawableSlider)parentObject;
|
||||||
slider.Tracking.BindValueChanged(trackingChanged, true);
|
slider.Tracking.BindValueChanged(trackingChanged, true);
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
if (parentObject != null)
|
||||||
|
{
|
||||||
|
parentObject.ApplyCustomUpdateState += updateStateTransforms;
|
||||||
|
updateStateTransforms(parentObject, parentObject.State.Value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void trackingChanged(ValueChangedEvent<bool> tracking) =>
|
private void trackingChanged(ValueChangedEvent<bool> tracking) =>
|
||||||
box.FadeTo(tracking.NewValue ? 0.3f : 0.05f, 200, Easing.OutQuint);
|
box.FadeTo(tracking.NewValue ? 0.3f : 0.05f, 200, Easing.OutQuint);
|
||||||
|
|
||||||
|
private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state)
|
||||||
|
{
|
||||||
|
// Gets called by slider ticks, tails, etc., leading to duplicated
|
||||||
|
// animations which may negatively affect performance
|
||||||
|
if (drawableObject is not DrawableSlider)
|
||||||
|
return;
|
||||||
|
|
||||||
|
const float fade_duration = 450f;
|
||||||
|
|
||||||
|
using (BeginAbsoluteSequence(drawableObject.StateUpdateTime))
|
||||||
|
{
|
||||||
|
this.FadeIn()
|
||||||
|
.ScaleTo(1f);
|
||||||
|
}
|
||||||
|
|
||||||
|
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
|
||||||
|
{
|
||||||
|
// intentionally pile on an extra FadeOut to make it happen much faster
|
||||||
|
this.FadeOut(fade_duration / 4, Easing.Out);
|
||||||
|
|
||||||
|
switch (state)
|
||||||
|
{
|
||||||
|
case ArmedState.Hit:
|
||||||
|
this.ScaleTo(1.4f, fade_duration, Easing.Out);
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
if (parentObject != null)
|
||||||
|
parentObject.ApplyCustomUpdateState -= updateStateTransforms;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
75
osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs
Normal file
75
osu.Game.Rulesets.Osu/Skinning/FollowCircle.cs
Normal file
@ -0,0 +1,75 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Rulesets.Objects.Drawables;
|
||||||
|
using osu.Game.Rulesets.Osu.Objects.Drawables;
|
||||||
|
|
||||||
|
namespace osu.Game.Rulesets.Osu.Skinning
|
||||||
|
{
|
||||||
|
public abstract class FollowCircle : CompositeDrawable
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
protected DrawableHitObject? ParentObject { get; private set; }
|
||||||
|
|
||||||
|
protected FollowCircle()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
((DrawableSlider?)ParentObject)?.Tracking.BindValueChanged(OnTrackingChanged, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
|
||||||
|
if (ParentObject != null)
|
||||||
|
{
|
||||||
|
ParentObject.HitObjectApplied += onHitObjectApplied;
|
||||||
|
onHitObjectApplied(ParentObject);
|
||||||
|
|
||||||
|
ParentObject.ApplyCustomUpdateState += updateStateTransforms;
|
||||||
|
updateStateTransforms(ParentObject, ParentObject.State.Value);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
private void onHitObjectApplied(DrawableHitObject drawableObject)
|
||||||
|
{
|
||||||
|
this.ScaleTo(1f)
|
||||||
|
.FadeOut();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateStateTransforms(DrawableHitObject drawableObject, ArmedState state)
|
||||||
|
{
|
||||||
|
// Gets called by slider ticks, tails, etc., leading to duplicated
|
||||||
|
// animations which may negatively affect performance
|
||||||
|
if (drawableObject is not DrawableSlider)
|
||||||
|
return;
|
||||||
|
|
||||||
|
using (BeginAbsoluteSequence(drawableObject.HitStateUpdateTime))
|
||||||
|
OnSliderEnd();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void Dispose(bool isDisposing)
|
||||||
|
{
|
||||||
|
base.Dispose(isDisposing);
|
||||||
|
|
||||||
|
if (ParentObject != null)
|
||||||
|
{
|
||||||
|
ParentObject.HitObjectApplied -= onHitObjectApplied;
|
||||||
|
ParentObject.ApplyCustomUpdateState -= updateStateTransforms;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected abstract void OnTrackingChanged(ValueChangedEvent<bool> tracking);
|
||||||
|
|
||||||
|
protected abstract void OnSliderEnd();
|
||||||
|
}
|
||||||
|
}
|
@ -1,12 +1,14 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
|
|
||||||
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
||||||
{
|
{
|
||||||
public class LegacyFollowCircle : CompositeDrawable
|
public class LegacyFollowCircle : FollowCircle
|
||||||
{
|
{
|
||||||
public LegacyFollowCircle(Drawable animationContent)
|
public LegacyFollowCircle(Drawable animationContent)
|
||||||
{
|
{
|
||||||
@ -18,5 +20,36 @@ namespace osu.Game.Rulesets.Osu.Skinning.Legacy
|
|||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
InternalChild = animationContent;
|
InternalChild = animationContent;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void OnTrackingChanged(ValueChangedEvent<bool> tracking)
|
||||||
|
{
|
||||||
|
Debug.Assert(ParentObject != null);
|
||||||
|
|
||||||
|
if (ParentObject.Judged)
|
||||||
|
return;
|
||||||
|
|
||||||
|
double remainingTime = Math.Max(0, ParentObject.HitStateUpdateTime - Time.Current);
|
||||||
|
|
||||||
|
// Note that the scale adjust here is 2 instead of DrawableSliderBall.FOLLOW_AREA to match legacy behaviour.
|
||||||
|
// This means the actual tracking area for gameplay purposes is larger than the sprite (but skins may be accounting for this).
|
||||||
|
if (tracking.NewValue)
|
||||||
|
{
|
||||||
|
// TODO: Follow circle should bounce on each slider tick.
|
||||||
|
this.ScaleTo(0.5f).ScaleTo(2f, Math.Min(180f, remainingTime), Easing.Out)
|
||||||
|
.FadeTo(0).FadeTo(1f, Math.Min(60f, remainingTime));
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
// TODO: Should animate only at the next slider tick if we want to match stable perfectly.
|
||||||
|
this.ScaleTo(4f, 100)
|
||||||
|
.FadeTo(0f, 100);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnSliderEnd()
|
||||||
|
{
|
||||||
|
this.ScaleTo(1.6f, 200, Easing.Out)
|
||||||
|
.FadeOut(200, Easing.In);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -4,9 +4,12 @@
|
|||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Extensions;
|
using osu.Game.Extensions;
|
||||||
|
using osu.Game.Models;
|
||||||
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
namespace osu.Game.Tests.NonVisual
|
namespace osu.Game.Tests.NonVisual
|
||||||
{
|
{
|
||||||
@ -23,6 +26,47 @@ namespace osu.Game.Tests.NonVisual
|
|||||||
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
|
Assert.IsTrue(ourInfo.MatchesOnlineID(otherInfo));
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAudioEqualityNoFile()
|
||||||
|
{
|
||||||
|
var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1);
|
||||||
|
var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1);
|
||||||
|
|
||||||
|
Assert.AreNotEqual(beatmapSetA, beatmapSetB);
|
||||||
|
Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAudioEqualitySameHash()
|
||||||
|
{
|
||||||
|
var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1);
|
||||||
|
var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1);
|
||||||
|
|
||||||
|
addAudioFile(beatmapSetA, "abc");
|
||||||
|
addAudioFile(beatmapSetB, "abc");
|
||||||
|
|
||||||
|
Assert.AreNotEqual(beatmapSetA, beatmapSetB);
|
||||||
|
Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestAudioEqualityDifferentHash()
|
||||||
|
{
|
||||||
|
var beatmapSetA = TestResources.CreateTestBeatmapSetInfo(1);
|
||||||
|
var beatmapSetB = TestResources.CreateTestBeatmapSetInfo(1);
|
||||||
|
|
||||||
|
addAudioFile(beatmapSetA);
|
||||||
|
addAudioFile(beatmapSetB);
|
||||||
|
|
||||||
|
Assert.AreNotEqual(beatmapSetA, beatmapSetB);
|
||||||
|
Assert.IsTrue(beatmapSetA.Beatmaps.Single().AudioEquals(beatmapSetB.Beatmaps.Single()));
|
||||||
|
}
|
||||||
|
|
||||||
|
private static void addAudioFile(BeatmapSetInfo beatmapSetInfo, string hash = null)
|
||||||
|
{
|
||||||
|
beatmapSetInfo.Files.Add(new RealmNamedFileUsage(new RealmFile { Hash = hash ?? Guid.NewGuid().ToString() }, "audio.mp3"));
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestDatabasedWithDatabased()
|
public void TestDatabasedWithDatabased()
|
||||||
{
|
{
|
||||||
|
@ -134,6 +134,7 @@ namespace osu.Game.Tests.Resources
|
|||||||
DifficultyName = $"{version} {beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
DifficultyName = $"{version} {beatmapId} (length {TimeSpan.FromMilliseconds(length):m\\:ss}, bpm {bpm:0.#})",
|
||||||
StarRating = diff,
|
StarRating = diff,
|
||||||
Length = length,
|
Length = length,
|
||||||
|
BeatmapSet = beatmapSet,
|
||||||
BPM = bpm,
|
BPM = bpm,
|
||||||
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
|
Hash = Guid.NewGuid().ToString().ComputeMD5Hash(),
|
||||||
Ruleset = rulesetInfo,
|
Ruleset = rulesetInfo,
|
||||||
|
@ -6,6 +6,7 @@ using System.IO;
|
|||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Audio.Track;
|
||||||
using osu.Framework.Extensions.ObjectExtensions;
|
using osu.Framework.Extensions.ObjectExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
@ -103,6 +104,8 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
*/
|
*/
|
||||||
public void TestAddAudioTrack()
|
public void TestAddAudioTrack()
|
||||||
{
|
{
|
||||||
|
AddAssert("track is virtual", () => Beatmap.Value.Track is TrackVirtual);
|
||||||
|
|
||||||
AddAssert("switch track to real track", () =>
|
AddAssert("switch track to real track", () =>
|
||||||
{
|
{
|
||||||
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
var setup = Editor.ChildrenOfType<SetupScreen>().First();
|
||||||
@ -131,6 +134,7 @@ namespace osu.Game.Tests.Visual.Editing
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
|
AddAssert("track is not virtual", () => Beatmap.Value.Track is not TrackVirtual);
|
||||||
AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000);
|
AddAssert("track length changed", () => Beatmap.Value.Track.Length > 60000);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -0,0 +1,27 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
#nullable disable
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using NUnit.Framework;
|
||||||
|
using osu.Framework.Testing;
|
||||||
|
|
||||||
|
namespace osu.Game.Tests.Visual.Gameplay
|
||||||
|
{
|
||||||
|
[HeadlessTest]
|
||||||
|
public class TestSceneNoConflictingModAcronyms : TestSceneAllRulesetPlayers
|
||||||
|
{
|
||||||
|
protected override void AddCheckSteps()
|
||||||
|
{
|
||||||
|
AddStep("Check all mod acronyms are unique", () =>
|
||||||
|
{
|
||||||
|
var mods = Ruleset.Value.CreateInstance().AllMods;
|
||||||
|
|
||||||
|
IEnumerable<string> acronyms = mods.Select(m => m.Acronym);
|
||||||
|
|
||||||
|
Assert.That(acronyms, Is.Unique);
|
||||||
|
});
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -1,20 +1,25 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using NUnit.Framework;
|
using NUnit.Framework;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Audio;
|
using osu.Framework.Audio;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.ObjectExtensions;
|
using osu.Framework.Extensions.ObjectExtensions;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
using osu.Game.Rulesets.Objects;
|
using osu.Game.Rulesets.Objects;
|
||||||
using osu.Game.Rulesets.Osu;
|
using osu.Game.Rulesets.Osu;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Screens.Play;
|
||||||
using osu.Game.Screens.Ranking;
|
using osu.Game.Screens.Ranking;
|
||||||
using osu.Game.Tests.Resources;
|
using osu.Game.Tests.Resources;
|
||||||
|
|
||||||
@ -57,13 +62,46 @@ namespace osu.Game.Tests.Visual.Gameplay
|
|||||||
|
|
||||||
protected override bool HasCustomSteps => true;
|
protected override bool HasCustomSteps => true;
|
||||||
|
|
||||||
protected override bool AllowFail => false;
|
protected override bool AllowFail => allowFail;
|
||||||
|
|
||||||
|
private bool allowFail;
|
||||||
|
|
||||||
|
[SetUp]
|
||||||
|
public void SetUp()
|
||||||
|
{
|
||||||
|
allowFail = false;
|
||||||
|
customRuleset = null;
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestSaveFailedReplay()
|
||||||
|
{
|
||||||
|
AddStep("allow fail", () => allowFail = true);
|
||||||
|
|
||||||
|
CreateTest();
|
||||||
|
|
||||||
|
AddUntilStep("fail screen displayed", () => Player.ChildrenOfType<FailOverlay>().First().State.Value == Visibility.Visible);
|
||||||
|
AddUntilStep("score not in database", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID) == null));
|
||||||
|
AddStep("click save button", () => Player.ChildrenOfType<SaveFailedScoreButton>().First().ChildrenOfType<OsuClickableContainer>().First().TriggerClick());
|
||||||
|
AddUntilStep("score not in database", () => Realm.Run(r => r.Find<ScoreInfo>(Player.Score.ScoreInfo.ID) != null));
|
||||||
|
}
|
||||||
|
|
||||||
|
[Test]
|
||||||
|
public void TestLastPlayedUpdated()
|
||||||
|
{
|
||||||
|
DateTimeOffset? getLastPlayed() => Realm.Run(r => r.Find<BeatmapInfo>(Beatmap.Value.BeatmapInfo.ID)?.LastPlayed);
|
||||||
|
|
||||||
|
AddAssert("last played is null", () => getLastPlayed() == null);
|
||||||
|
|
||||||
|
CreateTest();
|
||||||
|
|
||||||
|
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
|
||||||
|
AddUntilStep("wait for last played to update", () => getLastPlayed() != null);
|
||||||
|
}
|
||||||
|
|
||||||
[Test]
|
[Test]
|
||||||
public void TestScoreStoredLocally()
|
public void TestScoreStoredLocally()
|
||||||
{
|
{
|
||||||
AddStep("set no custom ruleset", () => customRuleset = null);
|
|
||||||
|
|
||||||
CreateTest();
|
CreateTest();
|
||||||
|
|
||||||
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
|
AddUntilStep("wait for track to start running", () => Beatmap.Value.Track.IsRunning);
|
||||||
|
@ -18,6 +18,7 @@ using osu.Game.Beatmaps;
|
|||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Models;
|
using osu.Game.Models;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
@ -195,12 +196,15 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestDownloadButtonHiddenWhenBeatmapExists()
|
public void TestDownloadButtonHiddenWhenBeatmapExists()
|
||||||
{
|
{
|
||||||
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
|
||||||
Live<BeatmapSetInfo> imported = null;
|
Live<BeatmapSetInfo> imported = null;
|
||||||
|
|
||||||
Debug.Assert(beatmap.BeatmapSet != null);
|
AddStep("import beatmap", () =>
|
||||||
|
{
|
||||||
|
var beatmap = new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo;
|
||||||
|
|
||||||
AddStep("import beatmap", () => imported = manager.Import(beatmap.BeatmapSet));
|
Debug.Assert(beatmap.BeatmapSet != null);
|
||||||
|
imported = manager.Import(beatmap.BeatmapSet);
|
||||||
|
});
|
||||||
|
|
||||||
createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach()));
|
createPlaylistWithBeatmaps(() => imported.PerformRead(s => s.Beatmaps.Detach()));
|
||||||
|
|
||||||
@ -245,14 +249,10 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
[Test]
|
[Test]
|
||||||
public void TestExpiredItems()
|
public void TestExpiredItems()
|
||||||
{
|
{
|
||||||
AddStep("create playlist", () =>
|
createPlaylist(p =>
|
||||||
{
|
{
|
||||||
Child = playlist = new TestPlaylist
|
p.Items.Clear();
|
||||||
{
|
p.Items.AddRange(new[]
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Size = new Vector2(500, 300),
|
|
||||||
Items =
|
|
||||||
{
|
{
|
||||||
new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
|
new PlaylistItem(new TestBeatmap(new OsuRuleset().RulesetInfo).BeatmapInfo)
|
||||||
{
|
{
|
||||||
@ -277,8 +277,7 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
new APIMod(new OsuModAutoplay())
|
new APIMod(new OsuModAutoplay())
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
});
|
||||||
};
|
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||||
@ -321,19 +320,44 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible",
|
=> AddAssert($"delete button {index} {(visible ? "is" : "is not")} visible",
|
||||||
() => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
|
() => (playlist.ChildrenOfType<DrawableRoomPlaylistItem.PlaylistRemoveButton>().ElementAt(2 + index * 2).Alpha > 0) == visible);
|
||||||
|
|
||||||
|
private void createPlaylistWithBeatmaps(Func<IEnumerable<IBeatmapInfo>> beatmaps) => createPlaylist(p =>
|
||||||
|
{
|
||||||
|
int index = 0;
|
||||||
|
|
||||||
|
p.Items.Clear();
|
||||||
|
|
||||||
|
foreach (var b in beatmaps())
|
||||||
|
{
|
||||||
|
p.Items.Add(new PlaylistItem(b)
|
||||||
|
{
|
||||||
|
ID = index++,
|
||||||
|
OwnerID = 2,
|
||||||
|
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
|
||||||
|
RequiredMods = new[]
|
||||||
|
{
|
||||||
|
new APIMod(new OsuModHardRock()),
|
||||||
|
new APIMod(new OsuModDoubleTime()),
|
||||||
|
new APIMod(new OsuModAutoplay())
|
||||||
|
}
|
||||||
|
});
|
||||||
|
}
|
||||||
|
});
|
||||||
|
|
||||||
private void createPlaylist(Action<TestPlaylist> setupPlaylist = null)
|
private void createPlaylist(Action<TestPlaylist> setupPlaylist = null)
|
||||||
{
|
{
|
||||||
AddStep("create playlist", () =>
|
AddStep("create playlist", () =>
|
||||||
{
|
{
|
||||||
|
Child = new OsuContextMenuContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = playlist = new TestPlaylist
|
Child = playlist = new TestPlaylist
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
Size = new Vector2(500, 300)
|
Size = new Vector2(500, 300)
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
setupPlaylist?.Invoke(playlist);
|
|
||||||
|
|
||||||
for (int i = 0; i < 20; i++)
|
for (int i = 0; i < 20; i++)
|
||||||
{
|
{
|
||||||
playlist.Items.Add(new PlaylistItem(i % 2 == 1
|
playlist.Items.Add(new PlaylistItem(i % 2 == 1
|
||||||
@ -360,39 +384,8 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
}
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
});
|
|
||||||
|
|
||||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
setupPlaylist?.Invoke(playlist);
|
||||||
}
|
|
||||||
|
|
||||||
private void createPlaylistWithBeatmaps(Func<IEnumerable<IBeatmapInfo>> beatmaps)
|
|
||||||
{
|
|
||||||
AddStep("create playlist", () =>
|
|
||||||
{
|
|
||||||
Child = playlist = new TestPlaylist
|
|
||||||
{
|
|
||||||
Anchor = Anchor.Centre,
|
|
||||||
Origin = Anchor.Centre,
|
|
||||||
Size = new Vector2(500, 300)
|
|
||||||
};
|
|
||||||
|
|
||||||
int index = 0;
|
|
||||||
|
|
||||||
foreach (var b in beatmaps())
|
|
||||||
{
|
|
||||||
playlist.Items.Add(new PlaylistItem(b)
|
|
||||||
{
|
|
||||||
ID = index++,
|
|
||||||
OwnerID = 2,
|
|
||||||
RulesetID = new OsuRuleset().RulesetInfo.OnlineID,
|
|
||||||
RequiredMods = new[]
|
|
||||||
{
|
|
||||||
new APIMod(new OsuModHardRock()),
|
|
||||||
new APIMod(new OsuModDoubleTime()),
|
|
||||||
new APIMod(new OsuModAutoplay())
|
|
||||||
}
|
|
||||||
});
|
|
||||||
}
|
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
AddUntilStep("wait for items to load", () => playlist.ItemMap.Values.All(i => i.IsLoaded));
|
||||||
|
@ -9,6 +9,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
using osu.Framework.Testing;
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Utils;
|
using osu.Framework.Utils;
|
||||||
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Online;
|
using osu.Game.Online;
|
||||||
using osu.Game.Online.API.Requests.Responses;
|
using osu.Game.Online.API.Requests.Responses;
|
||||||
@ -368,12 +369,16 @@ namespace osu.Game.Tests.Visual.Multiplayer
|
|||||||
{
|
{
|
||||||
ParticipantsList? participantsList = null;
|
ParticipantsList? participantsList = null;
|
||||||
|
|
||||||
AddStep("create new list", () => Child = participantsList = new ParticipantsList
|
AddStep("create new list", () => Child = new OsuContextMenuContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Child = participantsList = new ParticipantsList
|
||||||
{
|
{
|
||||||
Anchor = Anchor.Centre,
|
Anchor = Anchor.Centre,
|
||||||
Origin = Anchor.Centre,
|
Origin = Anchor.Centre,
|
||||||
RelativeSizeAxes = Axes.Y,
|
RelativeSizeAxes = Axes.Y,
|
||||||
Size = new Vector2(380, 0.7f)
|
Size = new Vector2(380, 0.7f)
|
||||||
|
}
|
||||||
});
|
});
|
||||||
|
|
||||||
AddUntilStep("wait for list to load", () => participantsList?.IsLoaded == true);
|
AddUntilStep("wait for list to load", () => participantsList?.IsLoaded == true);
|
||||||
|
@ -18,6 +18,7 @@ using osu.Game.Online.API.Requests.Responses;
|
|||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.BeatmapSet.Scores;
|
using osu.Game.Overlays.BeatmapSet.Scores;
|
||||||
using osu.Game.Rulesets.Osu.Mods;
|
using osu.Game.Rulesets.Osu.Mods;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
using osu.Game.Scoring;
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Users;
|
using osu.Game.Users;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
@ -146,12 +147,12 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
{
|
{
|
||||||
var scores = new APIScoresCollection
|
var scores = new APIScoresCollection
|
||||||
{
|
{
|
||||||
Scores = new List<APIScore>
|
Scores = new List<SoloScoreInfo>
|
||||||
{
|
{
|
||||||
new APIScore
|
new SoloScoreInfo
|
||||||
{
|
{
|
||||||
Date = DateTimeOffset.Now,
|
EndedAt = DateTimeOffset.Now,
|
||||||
OnlineID = onlineID++,
|
ID = onlineID++,
|
||||||
User = new APIUser
|
User = new APIUser
|
||||||
{
|
{
|
||||||
Id = 6602580,
|
Id = 6602580,
|
||||||
@ -175,10 +176,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
TotalScore = 1234567890,
|
TotalScore = 1234567890,
|
||||||
Accuracy = 1,
|
Accuracy = 1,
|
||||||
},
|
},
|
||||||
new APIScore
|
new SoloScoreInfo
|
||||||
{
|
{
|
||||||
Date = DateTimeOffset.Now,
|
EndedAt = DateTimeOffset.Now,
|
||||||
OnlineID = onlineID++,
|
ID = onlineID++,
|
||||||
User = new APIUser
|
User = new APIUser
|
||||||
{
|
{
|
||||||
Id = 4608074,
|
Id = 4608074,
|
||||||
@ -201,10 +202,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
TotalScore = 1234789,
|
TotalScore = 1234789,
|
||||||
Accuracy = 0.9997,
|
Accuracy = 0.9997,
|
||||||
},
|
},
|
||||||
new APIScore
|
new SoloScoreInfo
|
||||||
{
|
{
|
||||||
Date = DateTimeOffset.Now,
|
EndedAt = DateTimeOffset.Now,
|
||||||
OnlineID = onlineID++,
|
ID = onlineID++,
|
||||||
User = new APIUser
|
User = new APIUser
|
||||||
{
|
{
|
||||||
Id = 1014222,
|
Id = 1014222,
|
||||||
@ -226,10 +227,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
TotalScore = 12345678,
|
TotalScore = 12345678,
|
||||||
Accuracy = 0.9854,
|
Accuracy = 0.9854,
|
||||||
},
|
},
|
||||||
new APIScore
|
new SoloScoreInfo
|
||||||
{
|
{
|
||||||
Date = DateTimeOffset.Now,
|
EndedAt = DateTimeOffset.Now,
|
||||||
OnlineID = onlineID++,
|
ID = onlineID++,
|
||||||
User = new APIUser
|
User = new APIUser
|
||||||
{
|
{
|
||||||
Id = 1541390,
|
Id = 1541390,
|
||||||
@ -250,10 +251,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
TotalScore = 1234567,
|
TotalScore = 1234567,
|
||||||
Accuracy = 0.8765,
|
Accuracy = 0.8765,
|
||||||
},
|
},
|
||||||
new APIScore
|
new SoloScoreInfo
|
||||||
{
|
{
|
||||||
Date = DateTimeOffset.Now,
|
EndedAt = DateTimeOffset.Now,
|
||||||
OnlineID = onlineID++,
|
ID = onlineID++,
|
||||||
User = new APIUser
|
User = new APIUser
|
||||||
{
|
{
|
||||||
Id = 7151382,
|
Id = 7151382,
|
||||||
@ -273,14 +274,18 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
const int initial_great_count = 2000;
|
||||||
|
|
||||||
|
int greatCount = initial_great_count;
|
||||||
|
|
||||||
foreach (var s in scores.Scores)
|
foreach (var s in scores.Scores)
|
||||||
{
|
{
|
||||||
s.Statistics = new Dictionary<string, int>
|
s.Statistics = new Dictionary<HitResult, int>
|
||||||
{
|
{
|
||||||
{ "count_300", RNG.Next(2000) },
|
{ HitResult.Great, greatCount -= 100 },
|
||||||
{ "count_100", RNG.Next(2000) },
|
{ HitResult.Ok, RNG.Next(100) },
|
||||||
{ "count_50", RNG.Next(2000) },
|
{ HitResult.Meh, RNG.Next(100) },
|
||||||
{ "count_miss", RNG.Next(2000) }
|
{ HitResult.Miss, initial_great_count - greatCount }
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -289,10 +294,10 @@ namespace osu.Game.Tests.Visual.Online
|
|||||||
|
|
||||||
private APIScoreWithPosition createUserBest() => new APIScoreWithPosition
|
private APIScoreWithPosition createUserBest() => new APIScoreWithPosition
|
||||||
{
|
{
|
||||||
Score = new APIScore
|
Score = new SoloScoreInfo
|
||||||
{
|
{
|
||||||
Date = DateTimeOffset.Now,
|
EndedAt = DateTimeOffset.Now,
|
||||||
OnlineID = onlineID++,
|
ID = onlineID++,
|
||||||
User = new APIUser
|
User = new APIUser
|
||||||
{
|
{
|
||||||
Id = 7151382,
|
Id = 7151382,
|
||||||
|
@ -12,7 +12,8 @@ namespace osu.Game.Tournament.Components
|
|||||||
{
|
{
|
||||||
public class TournamentSpriteTextWithBackground : CompositeDrawable
|
public class TournamentSpriteTextWithBackground : CompositeDrawable
|
||||||
{
|
{
|
||||||
protected readonly TournamentSpriteText Text;
|
public readonly TournamentSpriteText Text;
|
||||||
|
|
||||||
protected readonly Box Background;
|
protected readonly Box Background;
|
||||||
|
|
||||||
public TournamentSpriteTextWithBackground(string text = "")
|
public TournamentSpriteTextWithBackground(string text = "")
|
||||||
|
@ -22,6 +22,8 @@ namespace osu.Game.Tournament.Components
|
|||||||
private Video video;
|
private Video video;
|
||||||
private ManualClock manualClock;
|
private ManualClock manualClock;
|
||||||
|
|
||||||
|
public bool VideoAvailable => video != null;
|
||||||
|
|
||||||
public TourneyVideo(string filename, bool drawFallbackGradient = false)
|
public TourneyVideo(string filename, bool drawFallbackGradient = false)
|
||||||
{
|
{
|
||||||
this.filename = filename;
|
this.filename = filename;
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
|
||||||
@ -13,7 +11,7 @@ namespace osu.Game.Tournament.Models
|
|||||||
public int ID;
|
public int ID;
|
||||||
|
|
||||||
[JsonProperty("BeatmapInfo")]
|
[JsonProperty("BeatmapInfo")]
|
||||||
public TournamentBeatmap Beatmap;
|
public TournamentBeatmap? Beatmap;
|
||||||
|
|
||||||
public long Score;
|
public long Score;
|
||||||
|
|
||||||
|
101
osu.Game.Tournament/SaveChangesOverlay.cs
Normal file
101
osu.Game.Tournament/SaveChangesOverlay.cs
Normal file
@ -0,0 +1,101 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Online.Multiplayer;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Tournament
|
||||||
|
{
|
||||||
|
internal class SaveChangesOverlay : CompositeDrawable
|
||||||
|
{
|
||||||
|
[Resolved]
|
||||||
|
private TournamentGame tournamentGame { get; set; } = null!;
|
||||||
|
|
||||||
|
private string? lastSerialisedLadder;
|
||||||
|
private readonly TourneyButton saveChangesButton;
|
||||||
|
|
||||||
|
public SaveChangesOverlay()
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
|
InternalChild = new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomRight,
|
||||||
|
Origin = Anchor.BottomRight,
|
||||||
|
Position = new Vector2(5),
|
||||||
|
CornerRadius = 10,
|
||||||
|
Masking = true,
|
||||||
|
AutoSizeAxes = Axes.Both,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
Colour = OsuColour.Gray(0.2f),
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
saveChangesButton = new TourneyButton
|
||||||
|
{
|
||||||
|
Text = "Save Changes",
|
||||||
|
Width = 140,
|
||||||
|
Height = 50,
|
||||||
|
Padding = new MarginPadding
|
||||||
|
{
|
||||||
|
Top = 10,
|
||||||
|
Left = 10,
|
||||||
|
},
|
||||||
|
Margin = new MarginPadding
|
||||||
|
{
|
||||||
|
Right = 10,
|
||||||
|
Bottom = 10,
|
||||||
|
},
|
||||||
|
Action = saveChanges,
|
||||||
|
// Enabled = { Value = false },
|
||||||
|
},
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
scheduleNextCheck();
|
||||||
|
}
|
||||||
|
|
||||||
|
private async Task checkForChanges()
|
||||||
|
{
|
||||||
|
string serialisedLadder = await Task.Run(() => tournamentGame.GetSerialisedLadder());
|
||||||
|
|
||||||
|
// If a save hasn't been triggered by the user yet, populate the initial value
|
||||||
|
lastSerialisedLadder ??= serialisedLadder;
|
||||||
|
|
||||||
|
if (lastSerialisedLadder != serialisedLadder && !saveChangesButton.Enabled.Value)
|
||||||
|
{
|
||||||
|
saveChangesButton.Enabled.Value = true;
|
||||||
|
saveChangesButton.Background
|
||||||
|
.FadeColour(saveChangesButton.BackgroundColour.Lighten(0.5f), 500, Easing.In).Then()
|
||||||
|
.FadeColour(saveChangesButton.BackgroundColour, 500, Easing.Out)
|
||||||
|
.Loop();
|
||||||
|
}
|
||||||
|
|
||||||
|
scheduleNextCheck();
|
||||||
|
}
|
||||||
|
|
||||||
|
private void scheduleNextCheck() => Scheduler.AddDelayed(() => checkForChanges().FireAndForget(), 1000);
|
||||||
|
|
||||||
|
private void saveChanges()
|
||||||
|
{
|
||||||
|
tournamentGame.SaveChanges();
|
||||||
|
lastSerialisedLadder = tournamentGame.GetSerialisedLadder();
|
||||||
|
|
||||||
|
saveChangesButton.Enabled.Value = false;
|
||||||
|
saveChangesButton.Background.FadeColour(saveChangesButton.BackgroundColour, 500);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -12,8 +12,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
|
||||||
using osu.Framework.Graphics.Textures;
|
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
@ -45,7 +43,7 @@ namespace osu.Game.Tournament.Screens.Drawings
|
|||||||
public ITeamList TeamList;
|
public ITeamList TeamList;
|
||||||
|
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load(TextureStore textures, Storage storage)
|
private void load(Storage storage)
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both;
|
RelativeSizeAxes = Axes.Both;
|
||||||
|
|
||||||
@ -91,11 +89,10 @@ namespace osu.Game.Tournament.Screens.Drawings
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new Sprite
|
new TourneyVideo("drawings")
|
||||||
{
|
{
|
||||||
|
Loop = true,
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
FillMode = FillMode.Fill,
|
|
||||||
Texture = textures.Get(@"Backgrounds/Drawings/background.png")
|
|
||||||
},
|
},
|
||||||
// Visualiser
|
// Visualiser
|
||||||
new VisualiserContainer
|
new VisualiserContainer
|
||||||
|
@ -298,10 +298,10 @@ namespace osu.Game.Tournament.Screens.Editors
|
|||||||
}, true);
|
}, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updatePanel()
|
private void updatePanel() => Scheduler.AddOnce(() =>
|
||||||
{
|
{
|
||||||
drawableContainer.Child = new UserGridPanel(user.ToAPIUser()) { Width = 300 };
|
drawableContainer.Child = new UserGridPanel(user.ToAPIUser()) { Width = 300 };
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -20,7 +20,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Editors
|
namespace osu.Game.Tournament.Screens.Editors
|
||||||
{
|
{
|
||||||
public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScreen, IProvideVideo
|
public abstract class TournamentEditorScreen<TDrawable, TModel> : TournamentScreen
|
||||||
where TDrawable : Drawable, IModelBacked<TModel>
|
where TDrawable : Drawable, IModelBacked<TModel>
|
||||||
where TModel : class, new()
|
where TModel : class, new()
|
||||||
{
|
{
|
||||||
|
@ -16,6 +16,10 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
{
|
{
|
||||||
private readonly TeamScore score;
|
private readonly TeamScore score;
|
||||||
|
|
||||||
|
private readonly TournamentSpriteTextWithBackground teamText;
|
||||||
|
|
||||||
|
private readonly Bindable<string> teamName = new Bindable<string>("???");
|
||||||
|
|
||||||
private bool showScore;
|
private bool showScore;
|
||||||
|
|
||||||
public bool ShowScore
|
public bool ShowScore
|
||||||
@ -93,7 +97,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
new TournamentSpriteTextWithBackground(team?.FullName.Value ?? "???")
|
teamText = new TournamentSpriteTextWithBackground
|
||||||
{
|
{
|
||||||
Scale = new Vector2(0.5f),
|
Scale = new Vector2(0.5f),
|
||||||
Origin = anchor,
|
Origin = anchor,
|
||||||
@ -113,6 +117,11 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
|
|
||||||
updateDisplay();
|
updateDisplay();
|
||||||
FinishTransforms(true);
|
FinishTransforms(true);
|
||||||
|
|
||||||
|
if (Team != null)
|
||||||
|
teamName.BindTo(Team.FullName);
|
||||||
|
|
||||||
|
teamName.BindValueChanged(name => teamText.Text.Text = name.NewValue, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateDisplay()
|
private void updateDisplay()
|
||||||
|
@ -42,6 +42,8 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
currentMatch.BindTo(ladder.CurrentMatch);
|
currentMatch.BindTo(ladder.CurrentMatch);
|
||||||
currentMatch.BindValueChanged(matchChanged);
|
currentMatch.BindValueChanged(matchChanged);
|
||||||
|
|
||||||
|
currentTeam.BindValueChanged(teamChanged);
|
||||||
|
|
||||||
updateMatch();
|
updateMatch();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -67,7 +69,7 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
|
|
||||||
// team may change to same team, which means score is not in a good state.
|
// team may change to same team, which means score is not in a good state.
|
||||||
// thus we handle this manually.
|
// thus we handle this manually.
|
||||||
teamChanged(currentTeam.Value);
|
currentTeam.TriggerChange();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override bool OnMouseDown(MouseDownEvent e)
|
protected override bool OnMouseDown(MouseDownEvent e)
|
||||||
@ -88,11 +90,11 @@ namespace osu.Game.Tournament.Screens.Gameplay.Components
|
|||||||
return base.OnMouseDown(e);
|
return base.OnMouseDown(e);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void teamChanged(TournamentTeam team)
|
private void teamChanged(ValueChangedEvent<TournamentTeam> team)
|
||||||
{
|
{
|
||||||
InternalChildren = new Drawable[]
|
InternalChildren = new Drawable[]
|
||||||
{
|
{
|
||||||
teamDisplay = new TeamDisplay(team, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
|
teamDisplay = new TeamDisplay(team.NewValue, teamColour, currentTeamScore, currentMatch.Value?.PointsToWin ?? 0),
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -21,7 +21,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Gameplay
|
namespace osu.Game.Tournament.Screens.Gameplay
|
||||||
{
|
{
|
||||||
public class GameplayScreen : BeatmapInfoScreen, IProvideVideo
|
public class GameplayScreen : BeatmapInfoScreen
|
||||||
{
|
{
|
||||||
private readonly BindableBool warmup = new BindableBool();
|
private readonly BindableBool warmup = new BindableBool();
|
||||||
|
|
||||||
|
@ -1,14 +0,0 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Tournament.Screens
|
|
||||||
{
|
|
||||||
/// <summary>
|
|
||||||
/// Marker interface for a screen which provides its own local video background.
|
|
||||||
/// </summary>
|
|
||||||
public interface IProvideVideo
|
|
||||||
{
|
|
||||||
}
|
|
||||||
}
|
|
@ -53,6 +53,9 @@ namespace osu.Game.Tournament.Screens.Ladder.Components
|
|||||||
|
|
||||||
editorInfo.Selected.ValueChanged += selection =>
|
editorInfo.Selected.ValueChanged += selection =>
|
||||||
{
|
{
|
||||||
|
// ensure any ongoing edits are committed out to the *current* selection before changing to a new one.
|
||||||
|
GetContainingInputManager().TriggerFocusContention(null);
|
||||||
|
|
||||||
roundDropdown.Current = selection.NewValue?.Round;
|
roundDropdown.Current = selection.NewValue?.Round;
|
||||||
losersCheckbox.Current = selection.NewValue?.Losers;
|
losersCheckbox.Current = selection.NewValue?.Losers;
|
||||||
dateTimeBox.Current = selection.NewValue?.Date;
|
dateTimeBox.Current = selection.NewValue?.Date;
|
||||||
|
@ -19,7 +19,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Ladder
|
namespace osu.Game.Tournament.Screens.Ladder
|
||||||
{
|
{
|
||||||
public class LadderScreen : TournamentScreen, IProvideVideo
|
public class LadderScreen : TournamentScreen
|
||||||
{
|
{
|
||||||
protected Container<DrawableTournamentMatch> MatchesContainer;
|
protected Container<DrawableTournamentMatch> MatchesContainer;
|
||||||
private Container<Path> paths;
|
private Container<Path> paths;
|
||||||
|
@ -19,7 +19,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Schedule
|
namespace osu.Game.Tournament.Screens.Schedule
|
||||||
{
|
{
|
||||||
public class ScheduleScreen : TournamentScreen // IProvidesVideo
|
public class ScheduleScreen : TournamentScreen
|
||||||
{
|
{
|
||||||
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
private readonly Bindable<TournamentMatch> currentMatch = new Bindable<TournamentMatch>();
|
||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
@ -9,6 +9,8 @@ using osu.Framework.Bindables;
|
|||||||
using osu.Framework.Configuration;
|
using osu.Framework.Configuration;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.UserInterfaceV2;
|
using osu.Game.Graphics.UserInterfaceV2;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Overlays;
|
using osu.Game.Overlays;
|
||||||
@ -19,7 +21,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Setup
|
namespace osu.Game.Tournament.Screens.Setup
|
||||||
{
|
{
|
||||||
public class SetupScreen : TournamentScreen, IProvideVideo
|
public class SetupScreen : TournamentScreen
|
||||||
{
|
{
|
||||||
private FillFlowContainer fillFlow;
|
private FillFlowContainer fillFlow;
|
||||||
|
|
||||||
@ -48,13 +50,21 @@ namespace osu.Game.Tournament.Screens.Setup
|
|||||||
{
|
{
|
||||||
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
windowSize = frameworkConfig.GetBindable<Size>(FrameworkSetting.WindowedSize);
|
||||||
|
|
||||||
InternalChild = fillFlow = new FillFlowContainer
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = OsuColour.Gray(0.2f),
|
||||||
|
},
|
||||||
|
fillFlow = new FillFlowContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y,
|
AutoSizeAxes = Axes.Y,
|
||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Padding = new MarginPadding(10),
|
Padding = new MarginPadding(10),
|
||||||
Spacing = new Vector2(10),
|
Spacing = new Vector2(10),
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
api.LocalUser.BindValueChanged(_ => Schedule(reload));
|
api.LocalUser.BindValueChanged(_ => Schedule(reload));
|
||||||
@ -74,7 +84,8 @@ namespace osu.Game.Tournament.Screens.Setup
|
|||||||
Action = () => sceneManager?.SetScreen(new StablePathSelectScreen()),
|
Action = () => sceneManager?.SetScreen(new StablePathSelectScreen()),
|
||||||
Value = fileBasedIpc?.IPCStorage?.GetFullPath(string.Empty) ?? "Not found",
|
Value = fileBasedIpc?.IPCStorage?.GetFullPath(string.Empty) ?? "Not found",
|
||||||
Failing = fileBasedIpc?.IPCStorage == null,
|
Failing = fileBasedIpc?.IPCStorage == null,
|
||||||
Description = "The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation."
|
Description =
|
||||||
|
"The osu!stable installation which is currently being used as a data source. If a source is not found, make sure you have created an empty ipc.txt in your stable cutting-edge installation."
|
||||||
},
|
},
|
||||||
new ActionableInfo
|
new ActionableInfo
|
||||||
{
|
{
|
||||||
|
@ -14,7 +14,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.Showcase
|
namespace osu.Game.Tournament.Screens.Showcase
|
||||||
{
|
{
|
||||||
public class ShowcaseScreen : BeatmapInfoScreen // IProvideVideo
|
public class ShowcaseScreen : BeatmapInfoScreen
|
||||||
{
|
{
|
||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System.Diagnostics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -19,7 +20,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.TeamIntro
|
namespace osu.Game.Tournament.Screens.TeamIntro
|
||||||
{
|
{
|
||||||
public class SeedingScreen : TournamentMatchScreen, IProvideVideo
|
public class SeedingScreen : TournamentMatchScreen
|
||||||
{
|
{
|
||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
|
||||||
@ -69,7 +70,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
currentTeam.BindValueChanged(teamChanged, true);
|
currentTeam.BindValueChanged(teamChanged, true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void teamChanged(ValueChangedEvent<TournamentTeam> team)
|
private void teamChanged(ValueChangedEvent<TournamentTeam> team) => Scheduler.AddOnce(() =>
|
||||||
{
|
{
|
||||||
if (team.NewValue == null)
|
if (team.NewValue == null)
|
||||||
{
|
{
|
||||||
@ -78,7 +79,7 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
}
|
}
|
||||||
|
|
||||||
showTeam(team.NewValue);
|
showTeam(team.NewValue);
|
||||||
}
|
});
|
||||||
|
|
||||||
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
protected override void CurrentMatchChanged(ValueChangedEvent<TournamentMatch> match)
|
||||||
{
|
{
|
||||||
@ -120,15 +121,23 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
foreach (var seeding in team.SeedingResults)
|
foreach (var seeding in team.SeedingResults)
|
||||||
{
|
{
|
||||||
fill.Add(new ModRow(seeding.Mod.Value, seeding.Seed.Value));
|
fill.Add(new ModRow(seeding.Mod.Value, seeding.Seed.Value));
|
||||||
|
|
||||||
foreach (var beatmap in seeding.Beatmaps)
|
foreach (var beatmap in seeding.Beatmaps)
|
||||||
|
{
|
||||||
|
if (beatmap.Beatmap == null)
|
||||||
|
continue;
|
||||||
|
|
||||||
fill.Add(new BeatmapScoreRow(beatmap));
|
fill.Add(new BeatmapScoreRow(beatmap));
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private class BeatmapScoreRow : CompositeDrawable
|
private class BeatmapScoreRow : CompositeDrawable
|
||||||
{
|
{
|
||||||
public BeatmapScoreRow(SeedingBeatmap beatmap)
|
public BeatmapScoreRow(SeedingBeatmap beatmap)
|
||||||
{
|
{
|
||||||
|
Debug.Assert(beatmap.Beatmap != null);
|
||||||
|
|
||||||
RelativeSizeAxes = Axes.X;
|
RelativeSizeAxes = Axes.X;
|
||||||
AutoSizeAxes = Axes.Y;
|
AutoSizeAxes = Axes.Y;
|
||||||
|
|
||||||
@ -157,7 +166,8 @@ namespace osu.Game.Tournament.Screens.TeamIntro
|
|||||||
Children = new Drawable[]
|
Children = new Drawable[]
|
||||||
{
|
{
|
||||||
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Width = 80 },
|
new TournamentSpriteText { Text = beatmap.Score.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Width = 80 },
|
||||||
new TournamentSpriteText { Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
new TournamentSpriteText
|
||||||
|
{ Text = "#" + beatmap.Seed.Value.ToString("#,0"), Colour = TournamentGame.TEXT_COLOUR, Font = OsuFont.Torus.With(weight: FontWeight.Regular) },
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
};
|
};
|
||||||
|
@ -13,7 +13,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.TeamIntro
|
namespace osu.Game.Tournament.Screens.TeamIntro
|
||||||
{
|
{
|
||||||
public class TeamIntroScreen : TournamentMatchScreen, IProvideVideo
|
public class TeamIntroScreen : TournamentMatchScreen
|
||||||
{
|
{
|
||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
|
||||||
|
@ -14,7 +14,7 @@ using osuTK;
|
|||||||
|
|
||||||
namespace osu.Game.Tournament.Screens.TeamWin
|
namespace osu.Game.Tournament.Screens.TeamWin
|
||||||
{
|
{
|
||||||
public class TeamWinScreen : TournamentMatchScreen, IProvideVideo
|
public class TeamWinScreen : TournamentMatchScreen
|
||||||
{
|
{
|
||||||
private Container mainContainer;
|
private Container mainContainer;
|
||||||
|
|
||||||
@ -66,7 +66,7 @@ namespace osu.Game.Tournament.Screens.TeamWin
|
|||||||
|
|
||||||
private bool firstDisplay = true;
|
private bool firstDisplay = true;
|
||||||
|
|
||||||
private void update() => Schedule(() =>
|
private void update() => Scheduler.AddOnce(() =>
|
||||||
{
|
{
|
||||||
var match = CurrentMatch.Value;
|
var match = CurrentMatch.Value;
|
||||||
|
|
||||||
|
@ -11,8 +11,6 @@ using osu.Framework.Configuration;
|
|||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
|
||||||
using osu.Framework.Graphics.Shapes;
|
|
||||||
using osu.Framework.Input.Handlers.Mouse;
|
using osu.Framework.Input.Handlers.Mouse;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Platform;
|
using osu.Framework.Platform;
|
||||||
@ -20,11 +18,11 @@ using osu.Game.Graphics;
|
|||||||
using osu.Game.Graphics.Cursor;
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
using osu.Game.Tournament.Models;
|
using osu.Game.Tournament.Models;
|
||||||
using osuTK;
|
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
|
|
||||||
namespace osu.Game.Tournament
|
namespace osu.Game.Tournament
|
||||||
{
|
{
|
||||||
|
[Cached]
|
||||||
public class TournamentGame : TournamentGameBase
|
public class TournamentGame : TournamentGameBase
|
||||||
{
|
{
|
||||||
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
|
public static ColourInfo GetTeamColour(TeamColour teamColour) => teamColour == TeamColour.Red ? COLOUR_RED : COLOUR_BLUE;
|
||||||
@ -78,40 +76,9 @@ namespace osu.Game.Tournament
|
|||||||
|
|
||||||
LoadComponentsAsync(new[]
|
LoadComponentsAsync(new[]
|
||||||
{
|
{
|
||||||
new Container
|
new SaveChangesOverlay
|
||||||
{
|
{
|
||||||
CornerRadius = 10,
|
|
||||||
Depth = float.MinValue,
|
Depth = float.MinValue,
|
||||||
Position = new Vector2(5),
|
|
||||||
Masking = true,
|
|
||||||
AutoSizeAxes = Axes.Both,
|
|
||||||
Anchor = Anchor.BottomRight,
|
|
||||||
Origin = Anchor.BottomRight,
|
|
||||||
Children = new Drawable[]
|
|
||||||
{
|
|
||||||
new Box
|
|
||||||
{
|
|
||||||
Colour = OsuColour.Gray(0.2f),
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
},
|
|
||||||
new TourneyButton
|
|
||||||
{
|
|
||||||
Text = "Save Changes",
|
|
||||||
Width = 140,
|
|
||||||
Height = 50,
|
|
||||||
Padding = new MarginPadding
|
|
||||||
{
|
|
||||||
Top = 10,
|
|
||||||
Left = 10,
|
|
||||||
},
|
|
||||||
Margin = new MarginPadding
|
|
||||||
{
|
|
||||||
Right = 10,
|
|
||||||
Bottom = 10,
|
|
||||||
},
|
|
||||||
Action = SaveChanges,
|
|
||||||
},
|
|
||||||
}
|
|
||||||
},
|
},
|
||||||
heightWarning = new WarningBox("Please make the window wider")
|
heightWarning = new WarningBox("Please make the window wider")
|
||||||
{
|
{
|
||||||
|
@ -295,7 +295,7 @@ namespace osu.Game.Tournament
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected virtual void SaveChanges()
|
public void SaveChanges()
|
||||||
{
|
{
|
||||||
if (!bracketLoadTaskCompletionSource.Task.IsCompletedSuccessfully)
|
if (!bracketLoadTaskCompletionSource.Task.IsCompletedSuccessfully)
|
||||||
{
|
{
|
||||||
@ -311,7 +311,16 @@ namespace osu.Game.Tournament
|
|||||||
.ToList();
|
.ToList();
|
||||||
|
|
||||||
// Serialise before opening stream for writing, so if there's a failure it will leave the file in the previous state.
|
// Serialise before opening stream for writing, so if there's a failure it will leave the file in the previous state.
|
||||||
string serialisedLadder = JsonConvert.SerializeObject(ladder,
|
string serialisedLadder = GetSerialisedLadder();
|
||||||
|
|
||||||
|
using (var stream = storage.CreateFileSafely(BRACKET_FILENAME))
|
||||||
|
using (var sw = new StreamWriter(stream))
|
||||||
|
sw.Write(serialisedLadder);
|
||||||
|
}
|
||||||
|
|
||||||
|
public string GetSerialisedLadder()
|
||||||
|
{
|
||||||
|
return JsonConvert.SerializeObject(ladder,
|
||||||
new JsonSerializerSettings
|
new JsonSerializerSettings
|
||||||
{
|
{
|
||||||
Formatting = Formatting.Indented,
|
Formatting = Formatting.Indented,
|
||||||
@ -319,10 +328,6 @@ namespace osu.Game.Tournament
|
|||||||
DefaultValueHandling = DefaultValueHandling.Ignore,
|
DefaultValueHandling = DefaultValueHandling.Ignore,
|
||||||
Converters = new JsonConverter[] { new JsonPointConverter() }
|
Converters = new JsonConverter[] { new JsonPointConverter() }
|
||||||
});
|
});
|
||||||
|
|
||||||
using (var stream = storage.CreateFileSafely(BRACKET_FILENAME))
|
|
||||||
using (var sw = new StreamWriter(stream))
|
|
||||||
sw.Write(serialisedLadder);
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override UserInputManager CreateUserInputManager() => new TournamentInputManager();
|
protected override UserInputManager CreateUserInputManager() => new TournamentInputManager();
|
||||||
|
@ -10,6 +10,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
|
using osu.Framework.Testing;
|
||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Sprites;
|
using osu.Game.Graphics.Sprites;
|
||||||
@ -186,7 +187,7 @@ namespace osu.Game.Tournament
|
|||||||
var lastScreen = currentScreen;
|
var lastScreen = currentScreen;
|
||||||
currentScreen = target;
|
currentScreen = target;
|
||||||
|
|
||||||
if (currentScreen is IProvideVideo)
|
if (currentScreen.ChildrenOfType<TourneyVideo>().FirstOrDefault()?.VideoAvailable == true)
|
||||||
{
|
{
|
||||||
video.FadeOut(200);
|
video.FadeOut(200);
|
||||||
|
|
||||||
|
@ -3,12 +3,15 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Game.Graphics.UserInterface;
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
namespace osu.Game.Tournament
|
namespace osu.Game.Tournament
|
||||||
{
|
{
|
||||||
public class TourneyButton : OsuButton
|
public class TourneyButton : OsuButton
|
||||||
{
|
{
|
||||||
|
public new Box Background => base.Background;
|
||||||
|
|
||||||
public TourneyButton()
|
public TourneyButton()
|
||||||
: base(null)
|
: base(null)
|
||||||
{
|
{
|
||||||
|
@ -80,9 +80,8 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
if (beatmapSet.OnlineID > 0)
|
if (beatmapSet.OnlineID > 0)
|
||||||
{
|
{
|
||||||
var existingSetWithSameOnlineID = realm.All<BeatmapSetInfo>().SingleOrDefault(b => b.OnlineID == beatmapSet.OnlineID);
|
// OnlineID should really be unique, but to avoid catastrophic failure let's iterate just to be sure.
|
||||||
|
foreach (var existingSetWithSameOnlineID in realm.All<BeatmapSetInfo>().Where(b => b.OnlineID == beatmapSet.OnlineID))
|
||||||
if (existingSetWithSameOnlineID != null)
|
|
||||||
{
|
{
|
||||||
existingSetWithSameOnlineID.DeletePending = true;
|
existingSetWithSameOnlineID.DeletePending = true;
|
||||||
existingSetWithSameOnlineID.OnlineID = -1;
|
existingSetWithSameOnlineID.OnlineID = -1;
|
||||||
@ -90,7 +89,7 @@ namespace osu.Game.Beatmaps
|
|||||||
foreach (var b in existingSetWithSameOnlineID.Beatmaps)
|
foreach (var b in existingSetWithSameOnlineID.Beatmaps)
|
||||||
b.OnlineID = -1;
|
b.OnlineID = -1;
|
||||||
|
|
||||||
LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineID ({beatmapSet.OnlineID}). It will be deleted.");
|
LogForModel(beatmapSet, $"Found existing beatmap set with same OnlineID ({beatmapSet.OnlineID}). It will be disassociated and marked for deletion.");
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -2,6 +2,7 @@
|
|||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
using System;
|
using System;
|
||||||
|
using System.Diagnostics;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using JetBrains.Annotations;
|
using JetBrains.Annotations;
|
||||||
using Newtonsoft.Json;
|
using Newtonsoft.Json;
|
||||||
@ -110,6 +111,11 @@ namespace osu.Game.Beatmaps
|
|||||||
|
|
||||||
public bool SamplesMatchPlaybackRate { get; set; } = true;
|
public bool SamplesMatchPlaybackRate { get; set; } = true;
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// The time at which this beatmap was last played by the local user.
|
||||||
|
/// </summary>
|
||||||
|
public DateTimeOffset? LastPlayed { get; set; }
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// The ratio of distance travelled per time unit.
|
/// The ratio of distance travelled per time unit.
|
||||||
/// Generally used to decouple the spacing between hit objects from the enforced "velocity" of the beatmap (see <see cref="DifficultyControlPoint.SliderVelocity"/>).
|
/// Generally used to decouple the spacing between hit objects from the enforced "velocity" of the beatmap (see <see cref="DifficultyControlPoint.SliderVelocity"/>).
|
||||||
@ -151,14 +157,23 @@ namespace osu.Game.Beatmaps
|
|||||||
public bool AudioEquals(BeatmapInfo? other) => other != null
|
public bool AudioEquals(BeatmapInfo? other) => other != null
|
||||||
&& BeatmapSet != null
|
&& BeatmapSet != null
|
||||||
&& other.BeatmapSet != null
|
&& other.BeatmapSet != null
|
||||||
&& BeatmapSet.Hash == other.BeatmapSet.Hash
|
&& compareFiles(this, other, m => m.AudioFile);
|
||||||
&& Metadata.AudioFile == other.Metadata.AudioFile;
|
|
||||||
|
|
||||||
public bool BackgroundEquals(BeatmapInfo? other) => other != null
|
public bool BackgroundEquals(BeatmapInfo? other) => other != null
|
||||||
&& BeatmapSet != null
|
&& BeatmapSet != null
|
||||||
&& other.BeatmapSet != null
|
&& other.BeatmapSet != null
|
||||||
&& BeatmapSet.Hash == other.BeatmapSet.Hash
|
&& compareFiles(this, other, m => m.BackgroundFile);
|
||||||
&& Metadata.BackgroundFile == other.Metadata.BackgroundFile;
|
|
||||||
|
private static bool compareFiles(BeatmapInfo x, BeatmapInfo y, Func<IBeatmapMetadataInfo, string> getFilename)
|
||||||
|
{
|
||||||
|
Debug.Assert(x.BeatmapSet != null);
|
||||||
|
Debug.Assert(y.BeatmapSet != null);
|
||||||
|
|
||||||
|
string? fileHashX = x.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(x.BeatmapSet.Metadata))?.File.Hash;
|
||||||
|
string? fileHashY = y.BeatmapSet.Files.FirstOrDefault(f => f.Filename == getFilename(y.BeatmapSet.Metadata))?.File.Hash;
|
||||||
|
|
||||||
|
return fileHashX == fileHashY;
|
||||||
|
}
|
||||||
|
|
||||||
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata;
|
IBeatmapMetadataInfo IBeatmapInfo.Metadata => Metadata;
|
||||||
IBeatmapSetInfo? IBeatmapInfo.BeatmapSet => BeatmapSet;
|
IBeatmapSetInfo? IBeatmapInfo.BeatmapSet => BeatmapSet;
|
||||||
|
23
osu.Game/Collections/CollectionToggleMenuItem.cs
Normal file
23
osu.Game/Collections/CollectionToggleMenuItem.cs
Normal file
@ -0,0 +1,23 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
|
||||||
|
namespace osu.Game.Collections
|
||||||
|
{
|
||||||
|
public class CollectionToggleMenuItem : ToggleMenuItem
|
||||||
|
{
|
||||||
|
public CollectionToggleMenuItem(BeatmapCollection collection, IBeatmapInfo beatmap)
|
||||||
|
: base(collection.Name.Value, MenuItemType.Standard, state =>
|
||||||
|
{
|
||||||
|
if (state)
|
||||||
|
collection.BeatmapHashes.Add(beatmap.MD5Hash);
|
||||||
|
else
|
||||||
|
collection.BeatmapHashes.Remove(beatmap.MD5Hash);
|
||||||
|
})
|
||||||
|
{
|
||||||
|
State.Value = collection.BeatmapHashes.Contains(beatmap.MD5Hash);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -443,7 +443,6 @@ namespace osu.Game.Database
|
|||||||
TotalScore = score.TotalScore,
|
TotalScore = score.TotalScore,
|
||||||
MaxCombo = score.MaxCombo,
|
MaxCombo = score.MaxCombo,
|
||||||
Accuracy = score.Accuracy,
|
Accuracy = score.Accuracy,
|
||||||
HasReplay = ((IScoreInfo)score).HasReplay,
|
|
||||||
Date = score.Date,
|
Date = score.Date,
|
||||||
PP = score.PP,
|
PP = score.PP,
|
||||||
Rank = score.Rank,
|
Rank = score.Rank,
|
||||||
|
@ -58,8 +58,10 @@ namespace osu.Game.Database
|
|||||||
/// 12 2021-11-24 Add Status to RealmBeatmapSet.
|
/// 12 2021-11-24 Add Status to RealmBeatmapSet.
|
||||||
/// 13 2022-01-13 Final migration of beatmaps and scores to realm (multiple new storage fields).
|
/// 13 2022-01-13 Final migration of beatmaps and scores to realm (multiple new storage fields).
|
||||||
/// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo.
|
/// 14 2022-03-01 Added BeatmapUserSettings to BeatmapInfo.
|
||||||
|
/// 15 2022-07-13 Added LastPlayed to BeatmapInfo.
|
||||||
|
/// 16 2022-07-15 Removed HasReplay from ScoreInfo.
|
||||||
/// </summary>
|
/// </summary>
|
||||||
private const int schema_version = 14;
|
private const int schema_version = 16;
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
|
/// Lock object which is held during <see cref="BlockAllOperations"/> sections, blocking realm retrieval during blocking periods.
|
||||||
|
@ -94,6 +94,8 @@ namespace osu.Game.IO
|
|||||||
error = OsuStorageError.None;
|
error = OsuStorageError.None;
|
||||||
Storage lastStorage = UnderlyingStorage;
|
Storage lastStorage = UnderlyingStorage;
|
||||||
|
|
||||||
|
Logger.Log($"Attempting to use custom storage location {CustomStoragePath}");
|
||||||
|
|
||||||
try
|
try
|
||||||
{
|
{
|
||||||
Storage userStorage = host.GetStorage(CustomStoragePath);
|
Storage userStorage = host.GetStorage(CustomStoragePath);
|
||||||
@ -102,6 +104,7 @@ namespace osu.Game.IO
|
|||||||
error = OsuStorageError.AccessibleButEmpty;
|
error = OsuStorageError.AccessibleButEmpty;
|
||||||
|
|
||||||
ChangeTargetStorage(userStorage);
|
ChangeTargetStorage(userStorage);
|
||||||
|
Logger.Log($"Storage successfully changed to {CustomStoragePath}.");
|
||||||
}
|
}
|
||||||
catch
|
catch
|
||||||
{
|
{
|
||||||
@ -109,6 +112,9 @@ namespace osu.Game.IO
|
|||||||
ChangeTargetStorage(lastStorage);
|
ChangeTargetStorage(lastStorage);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (error != OsuStorageError.None)
|
||||||
|
Logger.Log($"Custom storage location could not be used ({error}).");
|
||||||
|
|
||||||
return error == OsuStorageError.None;
|
return error == OsuStorageError.None;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -38,7 +38,7 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
public string WebsiteRootUrl { get; }
|
public string WebsiteRootUrl { get; }
|
||||||
|
|
||||||
public int APIVersion => 20220217; // We may want to pull this from the game version eventually.
|
public int APIVersion => 20220705; // We may want to pull this from the game version eventually.
|
||||||
|
|
||||||
public Exception LastLoginError { get; private set; }
|
public Exception LastLoginError { get; private set; }
|
||||||
|
|
||||||
@ -163,7 +163,13 @@ namespace osu.Game.Online.API
|
|||||||
|
|
||||||
userReq.Failure += ex =>
|
userReq.Failure += ex =>
|
||||||
{
|
{
|
||||||
if (ex is WebException webException && webException.Message == @"Unauthorized")
|
if (ex is APIException)
|
||||||
|
{
|
||||||
|
LastLoginError = ex;
|
||||||
|
log.Add("Login failed on local user retrieval!");
|
||||||
|
Logout();
|
||||||
|
}
|
||||||
|
else if (ex is WebException webException && webException.Message == @"Unauthorized")
|
||||||
{
|
{
|
||||||
log.Add(@"Login no longer valid");
|
log.Add(@"Login no longer valid");
|
||||||
Logout();
|
Logout();
|
||||||
|
@ -65,8 +65,15 @@ namespace osu.Game.Online.API
|
|||||||
if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue))
|
if (!Settings.TryGetValue(property.Name.Underscore(), out object settingValue))
|
||||||
continue;
|
continue;
|
||||||
|
|
||||||
|
try
|
||||||
|
{
|
||||||
resultMod.CopyAdjustedSetting((IBindable)property.GetValue(resultMod), settingValue);
|
resultMod.CopyAdjustedSetting((IBindable)property.GetValue(resultMod), settingValue);
|
||||||
}
|
}
|
||||||
|
catch (Exception ex)
|
||||||
|
{
|
||||||
|
Logger.Log($"Failed to copy mod setting value '{settingValue ?? "null"}' to \"{property.Name}\": {ex.Message}");
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
return resultMod;
|
return resultMod;
|
||||||
|
@ -35,7 +35,7 @@ namespace osu.Game.Online.API.Requests
|
|||||||
this.mods = mods ?? Array.Empty<IMod>();
|
this.mods = mods ?? Array.Empty<IMod>();
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/scores{createQueryParameters()}";
|
protected override string Target => $@"beatmaps/{beatmapInfo.OnlineID}/solo-scores{createQueryParameters()}";
|
||||||
|
|
||||||
private string createQueryParameters()
|
private string createQueryParameters()
|
||||||
{
|
{
|
||||||
|
@ -16,11 +16,11 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
public int? Position;
|
public int? Position;
|
||||||
|
|
||||||
[JsonProperty(@"score")]
|
[JsonProperty(@"score")]
|
||||||
public APIScore Score;
|
public SoloScoreInfo Score;
|
||||||
|
|
||||||
public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null)
|
public ScoreInfo CreateScoreInfo(RulesetStore rulesets, BeatmapInfo beatmap = null)
|
||||||
{
|
{
|
||||||
var score = Score.CreateScoreInfo(rulesets, beatmap);
|
var score = Score.ToScoreInfo(rulesets, beatmap);
|
||||||
score.Position = Position;
|
score.Position = Position;
|
||||||
return score;
|
return score;
|
||||||
}
|
}
|
||||||
|
@ -11,7 +11,7 @@ namespace osu.Game.Online.API.Requests.Responses
|
|||||||
public class APIScoresCollection
|
public class APIScoresCollection
|
||||||
{
|
{
|
||||||
[JsonProperty(@"scores")]
|
[JsonProperty(@"scores")]
|
||||||
public List<APIScore> Scores;
|
public List<SoloScoreInfo> Scores;
|
||||||
|
|
||||||
[JsonProperty(@"userScore")]
|
[JsonProperty(@"userScore")]
|
||||||
public APIScoreWithPosition UserScore;
|
public APIScoreWithPosition UserScore;
|
||||||
|
139
osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs
Normal file
139
osu.Game/Online/API/Requests/Responses/SoloScoreInfo.cs
Normal file
@ -0,0 +1,139 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using Newtonsoft.Json;
|
||||||
|
using Newtonsoft.Json.Converters;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Rulesets;
|
||||||
|
using osu.Game.Rulesets.Mods;
|
||||||
|
using osu.Game.Rulesets.Scoring;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
|
||||||
|
namespace osu.Game.Online.API.Requests.Responses
|
||||||
|
{
|
||||||
|
[Serializable]
|
||||||
|
public class SoloScoreInfo : IHasOnlineID<long>
|
||||||
|
{
|
||||||
|
[JsonProperty("replay")]
|
||||||
|
public bool HasReplay { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("beatmap_id")]
|
||||||
|
public int BeatmapID { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("ruleset_id")]
|
||||||
|
public int RulesetID { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("build_id")]
|
||||||
|
public int? BuildID { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("passed")]
|
||||||
|
public bool Passed { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("total_score")]
|
||||||
|
public int TotalScore { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("accuracy")]
|
||||||
|
public double Accuracy { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("user_id")]
|
||||||
|
public int UserID { get; set; }
|
||||||
|
|
||||||
|
// TODO: probably want to update this column to match user stats (short)?
|
||||||
|
[JsonProperty("max_combo")]
|
||||||
|
public int MaxCombo { get; set; }
|
||||||
|
|
||||||
|
[JsonConverter(typeof(StringEnumConverter))]
|
||||||
|
[JsonProperty("rank")]
|
||||||
|
public ScoreRank Rank { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("started_at")]
|
||||||
|
public DateTimeOffset? StartedAt { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("ended_at")]
|
||||||
|
public DateTimeOffset? EndedAt { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("mods")]
|
||||||
|
public APIMod[] Mods { get; set; } = Array.Empty<APIMod>();
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
[JsonProperty("created_at")]
|
||||||
|
public DateTimeOffset CreatedAt { get; set; }
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
[JsonProperty("updated_at")]
|
||||||
|
public DateTimeOffset UpdatedAt { get; set; }
|
||||||
|
|
||||||
|
[JsonIgnore]
|
||||||
|
[JsonProperty("deleted_at")]
|
||||||
|
public DateTimeOffset? DeletedAt { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("statistics")]
|
||||||
|
public Dictionary<HitResult, int> Statistics { get; set; } = new Dictionary<HitResult, int>();
|
||||||
|
|
||||||
|
#region osu-web API additions (not stored to database).
|
||||||
|
|
||||||
|
[JsonProperty("id")]
|
||||||
|
public long? ID { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("user")]
|
||||||
|
public APIUser? User { get; set; }
|
||||||
|
|
||||||
|
[JsonProperty("pp")]
|
||||||
|
public double? PP { get; set; }
|
||||||
|
|
||||||
|
#endregion
|
||||||
|
|
||||||
|
public override string ToString() => $"score_id: {ID} user_id: {UserID}";
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create a <see cref="ScoreInfo"/> from an API score instance.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="rulesets">A ruleset store, used to populate a ruleset instance in the returned score.</param>
|
||||||
|
/// <param name="beatmap">An optional beatmap, copied into the returned score (for cases where the API does not populate the beatmap).</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public ScoreInfo ToScoreInfo(RulesetStore rulesets, BeatmapInfo? beatmap = null)
|
||||||
|
{
|
||||||
|
var ruleset = rulesets.GetRuleset(RulesetID) ?? throw new InvalidOperationException($"Ruleset with ID of {RulesetID} not found locally");
|
||||||
|
|
||||||
|
var rulesetInstance = ruleset.CreateInstance();
|
||||||
|
|
||||||
|
var mods = Mods.Select(apiMod => apiMod.ToMod(rulesetInstance)).ToArray();
|
||||||
|
|
||||||
|
var scoreInfo = ToScoreInfo(mods);
|
||||||
|
|
||||||
|
scoreInfo.Ruleset = ruleset;
|
||||||
|
if (beatmap != null) scoreInfo.BeatmapInfo = beatmap;
|
||||||
|
|
||||||
|
return scoreInfo;
|
||||||
|
}
|
||||||
|
|
||||||
|
/// <summary>
|
||||||
|
/// Create a <see cref="ScoreInfo"/> from an API score instance.
|
||||||
|
/// </summary>
|
||||||
|
/// <param name="mods">The mod instances, resolved from a ruleset.</param>
|
||||||
|
/// <returns></returns>
|
||||||
|
public ScoreInfo ToScoreInfo(Mod[] mods) => new ScoreInfo
|
||||||
|
{
|
||||||
|
OnlineID = OnlineID,
|
||||||
|
User = User ?? new APIUser { Id = UserID },
|
||||||
|
BeatmapInfo = new BeatmapInfo { OnlineID = BeatmapID },
|
||||||
|
Ruleset = new RulesetInfo { OnlineID = RulesetID },
|
||||||
|
Passed = Passed,
|
||||||
|
TotalScore = TotalScore,
|
||||||
|
Accuracy = Accuracy,
|
||||||
|
MaxCombo = MaxCombo,
|
||||||
|
Rank = Rank,
|
||||||
|
Statistics = Statistics,
|
||||||
|
Date = EndedAt ?? DateTimeOffset.Now,
|
||||||
|
Hash = HasReplay ? "online" : string.Empty, // TODO: temporary?
|
||||||
|
Mods = mods,
|
||||||
|
PP = PP,
|
||||||
|
};
|
||||||
|
|
||||||
|
public long OnlineID => ID ?? -1;
|
||||||
|
}
|
||||||
|
}
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
namespace osu.Game.Online
|
namespace osu.Game.Online
|
||||||
{
|
{
|
||||||
public enum DownloadState
|
public enum DownloadState
|
||||||
|
@ -143,7 +143,7 @@ namespace osu.Game.Overlays.BeatmapListing
|
|||||||
}
|
}
|
||||||
|
|
||||||
public void Search(string query)
|
public void Search(string query)
|
||||||
=> searchControl.Query.Value = query;
|
=> Schedule(() => searchControl.Query.Value = query);
|
||||||
|
|
||||||
protected override void LoadComplete()
|
protected override void LoadComplete()
|
||||||
{
|
{
|
||||||
|
@ -3,6 +3,7 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System;
|
||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
@ -22,11 +23,14 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
private readonly MetadataType type;
|
private readonly MetadataType type;
|
||||||
private TextFlowContainer textFlow;
|
private TextFlowContainer textFlow;
|
||||||
|
|
||||||
|
private readonly Action<string> searchAction;
|
||||||
|
|
||||||
private const float transition_duration = 250;
|
private const float transition_duration = 250;
|
||||||
|
|
||||||
public MetadataSection(MetadataType type)
|
public MetadataSection(MetadataType type, Action<string> searchAction = null)
|
||||||
{
|
{
|
||||||
this.type = type;
|
this.type = type;
|
||||||
|
this.searchAction = searchAction;
|
||||||
|
|
||||||
Alpha = 0;
|
Alpha = 0;
|
||||||
|
|
||||||
@ -91,7 +95,12 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
|
|
||||||
for (int i = 0; i <= tags.Length - 1; i++)
|
for (int i = 0; i <= tags.Length - 1; i++)
|
||||||
{
|
{
|
||||||
loaded.AddLink(tags[i], LinkAction.SearchBeatmapSet, tags[i]);
|
string tag = tags[i];
|
||||||
|
|
||||||
|
if (searchAction != null)
|
||||||
|
loaded.AddLink(tag, () => searchAction(tag));
|
||||||
|
else
|
||||||
|
loaded.AddLink(tag, LinkAction.SearchBeatmapSet, tag);
|
||||||
|
|
||||||
if (i != tags.Length - 1)
|
if (i != tags.Length - 1)
|
||||||
loaded.AddText(" ");
|
loaded.AddText(" ");
|
||||||
@ -100,7 +109,11 @@ namespace osu.Game.Overlays.BeatmapSet
|
|||||||
break;
|
break;
|
||||||
|
|
||||||
case MetadataType.Source:
|
case MetadataType.Source:
|
||||||
|
if (searchAction != null)
|
||||||
|
loaded.AddLink(text, () => searchAction(text));
|
||||||
|
else
|
||||||
loaded.AddLink(text, LinkAction.SearchBeatmapSet, text);
|
loaded.AddLink(text, LinkAction.SearchBeatmapSet, text);
|
||||||
|
|
||||||
break;
|
break;
|
||||||
|
|
||||||
default:
|
default:
|
||||||
|
@ -87,7 +87,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
MD5Hash = apiBeatmap.MD5Hash
|
MD5Hash = apiBeatmap.MD5Hash
|
||||||
};
|
};
|
||||||
|
|
||||||
scoreManager.OrderByTotalScoreAsync(value.Scores.Select(s => s.CreateScoreInfo(rulesets, beatmapInfo)).ToArray(), loadCancellationSource.Token)
|
scoreManager.OrderByTotalScoreAsync(value.Scores.Select(s => s.ToScoreInfo(rulesets, beatmapInfo)).ToArray(), loadCancellationSource.Token)
|
||||||
.ContinueWith(task => Schedule(() =>
|
.ContinueWith(task => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (loadCancellationSource.IsCancellationRequested)
|
if (loadCancellationSource.IsCancellationRequested)
|
||||||
@ -101,7 +101,7 @@ namespace osu.Game.Overlays.BeatmapSet.Scores
|
|||||||
scoreTable.Show();
|
scoreTable.Show();
|
||||||
|
|
||||||
var userScore = value.UserScore;
|
var userScore = value.UserScore;
|
||||||
var userScoreInfo = userScore?.Score.CreateScoreInfo(rulesets, beatmapInfo);
|
var userScoreInfo = userScore?.Score.ToScoreInfo(rulesets, beatmapInfo);
|
||||||
|
|
||||||
topScoresContainer.Add(new DrawableTopScore(topScore));
|
topScoresContainer.Add(new DrawableTopScore(topScore));
|
||||||
|
|
||||||
|
@ -49,43 +49,54 @@ namespace osu.Game.Overlays
|
|||||||
|
|
||||||
public void Push(PopupDialog dialog)
|
public void Push(PopupDialog dialog)
|
||||||
{
|
{
|
||||||
if (dialog == CurrentDialog || dialog.State.Value != Visibility.Visible) return;
|
if (dialog == CurrentDialog || dialog.State.Value == Visibility.Hidden) return;
|
||||||
|
|
||||||
var lastDialog = CurrentDialog;
|
|
||||||
|
|
||||||
// Immediately update the externally accessible property as this may be used for checks even before
|
// Immediately update the externally accessible property as this may be used for checks even before
|
||||||
// a DialogOverlay instance has finished loading.
|
// a DialogOverlay instance has finished loading.
|
||||||
|
var lastDialog = CurrentDialog;
|
||||||
CurrentDialog = dialog;
|
CurrentDialog = dialog;
|
||||||
|
|
||||||
Scheduler.Add(() =>
|
Schedule(() =>
|
||||||
{
|
{
|
||||||
// if any existing dialog is being displayed, dismiss it before showing a new one.
|
// if any existing dialog is being displayed, dismiss it before showing a new one.
|
||||||
lastDialog?.Hide();
|
lastDialog?.Hide();
|
||||||
dialog.State.ValueChanged += state => onDialogOnStateChanged(dialog, state.NewValue);
|
|
||||||
dialogContainer.Add(dialog);
|
|
||||||
|
|
||||||
|
// if the new dialog is hidden before added to the dialogContainer, bypass any further operations.
|
||||||
|
if (dialog.State.Value == Visibility.Hidden)
|
||||||
|
{
|
||||||
|
dismiss();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
|
dialogContainer.Add(dialog);
|
||||||
Show();
|
Show();
|
||||||
}, false);
|
|
||||||
|
dialog.State.BindValueChanged(state =>
|
||||||
|
{
|
||||||
|
if (state.NewValue != Visibility.Hidden) return;
|
||||||
|
|
||||||
|
// Trigger the demise of the dialog as soon as it hides.
|
||||||
|
dialog.Delay(PopupDialog.EXIT_DURATION).Expire();
|
||||||
|
|
||||||
|
dismiss();
|
||||||
|
});
|
||||||
|
});
|
||||||
|
|
||||||
|
void dismiss()
|
||||||
|
{
|
||||||
|
if (dialog != CurrentDialog) return;
|
||||||
|
|
||||||
|
// Handle the case where the dialog is the currently displayed dialog.
|
||||||
|
// In this scenario, the overlay itself should also be hidden.
|
||||||
|
Hide();
|
||||||
|
CurrentDialog = null;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
public override bool IsPresent => Scheduler.HasPendingTasks || dialogContainer.Children.Count > 0;
|
public override bool IsPresent => Scheduler.HasPendingTasks || dialogContainer.Children.Count > 0;
|
||||||
|
|
||||||
protected override bool BlockNonPositionalInput => true;
|
protected override bool BlockNonPositionalInput => true;
|
||||||
|
|
||||||
private void onDialogOnStateChanged(VisibilityContainer dialog, Visibility v)
|
|
||||||
{
|
|
||||||
if (v != Visibility.Hidden) return;
|
|
||||||
|
|
||||||
// handle the dialog being dismissed.
|
|
||||||
dialog.Delay(PopupDialog.EXIT_DURATION).Expire();
|
|
||||||
|
|
||||||
if (dialog == CurrentDialog)
|
|
||||||
{
|
|
||||||
Hide();
|
|
||||||
CurrentDialog = null;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void PopIn()
|
protected override void PopIn()
|
||||||
{
|
{
|
||||||
base.PopIn();
|
base.PopIn();
|
||||||
@ -97,7 +108,8 @@ namespace osu.Game.Overlays
|
|||||||
base.PopOut();
|
base.PopOut();
|
||||||
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, 100, Easing.InCubic);
|
lowPassFilter.CutoffTo(AudioFilter.MAX_LOWPASS_CUTOFF, 100, Easing.InCubic);
|
||||||
|
|
||||||
if (CurrentDialog?.State.Value == Visibility.Visible)
|
// PopOut gets called initially, but we only want to hide dialog when we have been loaded and are present.
|
||||||
|
if (IsLoaded && CurrentDialog?.State.Value == Visibility.Visible)
|
||||||
CurrentDialog.Hide();
|
CurrentDialog.Hide();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,14 +1,24 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
using System;
|
||||||
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Configuration;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
|
using osu.Framework.Threading;
|
||||||
|
using osu.Game.Extensions;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
|
using osu.Game.Graphics.Sprites;
|
||||||
using osu.Game.Localisation;
|
using osu.Game.Localisation;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Overlays.FirstRunSetup
|
namespace osu.Game.Overlays.FirstRunSetup
|
||||||
{
|
{
|
||||||
@ -19,6 +29,19 @@ namespace osu.Game.Overlays.FirstRunSetup
|
|||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
Content.Children = new Drawable[]
|
Content.Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new GridContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y,
|
||||||
|
RowDimensions = new[]
|
||||||
|
{
|
||||||
|
// Avoid height changes when changing language.
|
||||||
|
new Dimension(GridSizeMode.AutoSize, minSize: 100),
|
||||||
|
},
|
||||||
|
Content = new[]
|
||||||
|
{
|
||||||
|
new Drawable[]
|
||||||
{
|
{
|
||||||
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE))
|
new OsuTextFlowContainer(cp => cp.Font = OsuFont.Default.With(size: CONTENT_FONT_SIZE))
|
||||||
{
|
{
|
||||||
@ -26,7 +49,156 @@ namespace osu.Game.Overlays.FirstRunSetup
|
|||||||
RelativeSizeAxes = Axes.X,
|
RelativeSizeAxes = Axes.X,
|
||||||
AutoSizeAxes = Axes.Y
|
AutoSizeAxes = Axes.Y
|
||||||
},
|
},
|
||||||
|
},
|
||||||
|
}
|
||||||
|
},
|
||||||
|
new LanguageSelectionFlow
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
AutoSizeAxes = Axes.Y
|
||||||
|
}
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
private class LanguageSelectionFlow : FillFlowContainer
|
||||||
|
{
|
||||||
|
private Bindable<string> frameworkLocale = null!;
|
||||||
|
|
||||||
|
private ScheduledDelegate? updateSelectedDelegate;
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(FrameworkConfigManager frameworkConfig)
|
||||||
|
{
|
||||||
|
Direction = FillDirection.Full;
|
||||||
|
Spacing = new Vector2(5);
|
||||||
|
|
||||||
|
ChildrenEnumerable = Enum.GetValues(typeof(Language))
|
||||||
|
.Cast<Language>()
|
||||||
|
.Select(l => new LanguageButton(l)
|
||||||
|
{
|
||||||
|
Action = () => frameworkLocale.Value = l.ToCultureCode()
|
||||||
|
});
|
||||||
|
|
||||||
|
frameworkLocale = frameworkConfig.GetBindable<string>(FrameworkSetting.Locale);
|
||||||
|
frameworkLocale.BindValueChanged(locale =>
|
||||||
|
{
|
||||||
|
if (!LanguageExtensions.TryParseCultureCode(locale.NewValue, out var language))
|
||||||
|
language = Language.en;
|
||||||
|
|
||||||
|
// Changing language may cause a short period of blocking the UI thread while the new glyphs are loaded.
|
||||||
|
// Scheduling ensures the button animation plays smoothly after any blocking operation completes.
|
||||||
|
// Note that a delay is required (the alternative would be a double-schedule; delay feels better).
|
||||||
|
updateSelectedDelegate?.Cancel();
|
||||||
|
updateSelectedDelegate = Scheduler.AddDelayed(() => updateSelectedStates(language), 50);
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateSelectedStates(Language language)
|
||||||
|
{
|
||||||
|
foreach (var c in Children.OfType<LanguageButton>())
|
||||||
|
c.Selected = c.Language == language;
|
||||||
|
}
|
||||||
|
|
||||||
|
private class LanguageButton : OsuClickableContainer
|
||||||
|
{
|
||||||
|
public readonly Language Language;
|
||||||
|
|
||||||
|
private Box backgroundBox = null!;
|
||||||
|
|
||||||
|
private OsuSpriteText text = null!;
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private OverlayColourProvider colourProvider { get; set; } = null!;
|
||||||
|
|
||||||
|
private bool selected;
|
||||||
|
|
||||||
|
public bool Selected
|
||||||
|
{
|
||||||
|
get => selected;
|
||||||
|
set
|
||||||
|
{
|
||||||
|
if (selected == value)
|
||||||
|
return;
|
||||||
|
|
||||||
|
selected = value;
|
||||||
|
|
||||||
|
if (IsLoaded)
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public LanguageButton(Language language)
|
||||||
|
{
|
||||||
|
Language = language;
|
||||||
|
|
||||||
|
Size = new Vector2(160, 50);
|
||||||
|
Masking = true;
|
||||||
|
CornerRadius = 10;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load()
|
||||||
|
{
|
||||||
|
InternalChildren = new Drawable[]
|
||||||
|
{
|
||||||
|
backgroundBox = new Box
|
||||||
|
{
|
||||||
|
Alpha = 0,
|
||||||
|
Colour = colourProvider.Background5,
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
},
|
||||||
|
text = new OsuSpriteText
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
Colour = colourProvider.Light1,
|
||||||
|
Text = Language.GetDescription(),
|
||||||
|
}
|
||||||
|
};
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void LoadComplete()
|
||||||
|
{
|
||||||
|
base.LoadComplete();
|
||||||
|
updateState();
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override bool OnHover(HoverEvent e)
|
||||||
|
{
|
||||||
|
if (!selected)
|
||||||
|
updateState();
|
||||||
|
return base.OnHover(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void OnHoverLost(HoverLostEvent e)
|
||||||
|
{
|
||||||
|
if (!selected)
|
||||||
|
updateState();
|
||||||
|
base.OnHoverLost(e);
|
||||||
|
}
|
||||||
|
|
||||||
|
private void updateState()
|
||||||
|
{
|
||||||
|
if (selected)
|
||||||
|
{
|
||||||
|
const double selected_duration = 1000;
|
||||||
|
|
||||||
|
backgroundBox.FadeTo(1, selected_duration, Easing.OutQuint);
|
||||||
|
backgroundBox.FadeColour(colourProvider.Background2, selected_duration, Easing.OutQuint);
|
||||||
|
text.FadeColour(colourProvider.Content1, selected_duration, Easing.OutQuint);
|
||||||
|
text.ScaleTo(1.2f, selected_duration, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
const double duration = 500;
|
||||||
|
|
||||||
|
backgroundBox.FadeTo(IsHovered ? 1 : 0, duration, Easing.OutQuint);
|
||||||
|
backgroundBox.FadeColour(colourProvider.Background5, duration, Easing.OutQuint);
|
||||||
|
text.FadeColour(colourProvider.Light1, duration, Easing.OutQuint);
|
||||||
|
text.ScaleTo(1, duration, Easing.OutQuint);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -45,7 +45,7 @@ namespace osu.Game.Scoring
|
|||||||
|
|
||||||
public double Accuracy { get; set; }
|
public double Accuracy { get; set; }
|
||||||
|
|
||||||
public bool HasReplay { get; set; }
|
public bool HasReplay => !string.IsNullOrEmpty(Hash);
|
||||||
|
|
||||||
public DateTimeOffset Date { get; set; }
|
public DateTimeOffset Date { get; set; }
|
||||||
|
|
||||||
|
@ -11,6 +11,10 @@ namespace osu.Game.Scoring
|
|||||||
{
|
{
|
||||||
public enum ScoreRank
|
public enum ScoreRank
|
||||||
{
|
{
|
||||||
|
// TODO: Localisable?
|
||||||
|
[Description(@"F")]
|
||||||
|
F = -1,
|
||||||
|
|
||||||
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))]
|
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.RankD))]
|
||||||
[Description(@"D")]
|
[Description(@"D")]
|
||||||
D,
|
D,
|
||||||
|
@ -186,7 +186,7 @@ namespace osu.Game.Screens.Edit
|
|||||||
loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
|
loadableBeatmap = beatmapManager.CreateNew(Ruleset.Value, api.LocalUser.Value);
|
||||||
|
|
||||||
// required so we can get the track length in EditorClock.
|
// required so we can get the track length in EditorClock.
|
||||||
// this is safe as nothing has yet got a reference to this new beatmap.
|
// this is ONLY safe because the track being provided is a `TrackVirtual` which we don't really care about disposing.
|
||||||
loadableBeatmap.LoadTrack();
|
loadableBeatmap.LoadTrack();
|
||||||
|
|
||||||
// this is a bit haphazard, but guards against setting the lease Beatmap bindable if
|
// this is a bit haphazard, but guards against setting the lease Beatmap bindable if
|
||||||
|
@ -35,7 +35,13 @@ namespace osu.Game.Screens.Edit.GameplayTest
|
|||||||
ScoreProcessor.HasCompleted.BindValueChanged(completed =>
|
ScoreProcessor.HasCompleted.BindValueChanged(completed =>
|
||||||
{
|
{
|
||||||
if (completed.NewValue)
|
if (completed.NewValue)
|
||||||
Scheduler.AddDelayed(this.Exit, RESULTS_DISPLAY_DELAY);
|
{
|
||||||
|
Scheduler.AddDelayed(() =>
|
||||||
|
{
|
||||||
|
if (this.IsCurrentScreen())
|
||||||
|
this.Exit();
|
||||||
|
}, RESULTS_DISPLAY_DELAY);
|
||||||
|
}
|
||||||
});
|
});
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -72,9 +72,17 @@ namespace osu.Game.Screens.Menu
|
|||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Clock = decoupledClock,
|
Clock = decoupledClock,
|
||||||
LoadMenu = LoadMenu
|
LoadMenu = LoadMenu
|
||||||
}, t =>
|
}, _ =>
|
||||||
{
|
{
|
||||||
AddInternal(t);
|
AddInternal(intro);
|
||||||
|
|
||||||
|
// There is a chance that the intro timed out before being displayed, and this scheduled callback could
|
||||||
|
// happen during the outro rather than intro.
|
||||||
|
// In such a scenario, we don't want to play the intro sample, nor attempt to start the intro track
|
||||||
|
// (that may have already been since disposed by MusicController).
|
||||||
|
if (DidLoadMenu)
|
||||||
|
return;
|
||||||
|
|
||||||
if (!UsingThemedIntro)
|
if (!UsingThemedIntro)
|
||||||
welcome?.Play();
|
welcome?.Play();
|
||||||
|
|
||||||
|
@ -9,17 +9,20 @@ using System.Linq;
|
|||||||
using System.Threading.Tasks;
|
using System.Threading.Tasks;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Bindables;
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions.ObjectExtensions;
|
||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Colour;
|
using osu.Framework.Graphics.Colour;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Graphics.Cursor;
|
using osu.Framework.Graphics.Cursor;
|
||||||
using osu.Framework.Graphics.Shapes;
|
using osu.Framework.Graphics.Shapes;
|
||||||
using osu.Framework.Graphics.Sprites;
|
using osu.Framework.Graphics.Sprites;
|
||||||
|
using osu.Framework.Graphics.UserInterface;
|
||||||
using osu.Framework.Input.Events;
|
using osu.Framework.Input.Events;
|
||||||
using osu.Framework.Localisation;
|
using osu.Framework.Localisation;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Beatmaps.Drawables;
|
using osu.Game.Beatmaps.Drawables;
|
||||||
|
using osu.Game.Collections;
|
||||||
using osu.Game.Database;
|
using osu.Game.Database;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
@ -27,6 +30,7 @@ using osu.Game.Graphics.UserInterface;
|
|||||||
using osu.Game.Online;
|
using osu.Game.Online;
|
||||||
using osu.Game.Online.Chat;
|
using osu.Game.Online.Chat;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
|
using osu.Game.Overlays;
|
||||||
using osu.Game.Overlays.BeatmapSet;
|
using osu.Game.Overlays.BeatmapSet;
|
||||||
using osu.Game.Resources.Localisation.Web;
|
using osu.Game.Resources.Localisation.Web;
|
||||||
using osu.Game.Rulesets;
|
using osu.Game.Rulesets;
|
||||||
@ -38,7 +42,7 @@ using osuTK.Graphics;
|
|||||||
|
|
||||||
namespace osu.Game.Screens.OnlinePlay
|
namespace osu.Game.Screens.OnlinePlay
|
||||||
{
|
{
|
||||||
public class DrawableRoomPlaylistItem : OsuRearrangeableListItem<PlaylistItem>
|
public class DrawableRoomPlaylistItem : OsuRearrangeableListItem<PlaylistItem>, IHasContextMenu
|
||||||
{
|
{
|
||||||
public const float HEIGHT = 50;
|
public const float HEIGHT = 50;
|
||||||
|
|
||||||
@ -93,6 +97,9 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private RulesetStore rulesets { get; set; }
|
private RulesetStore rulesets { get; set; }
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private BeatmapManager beatmaps { get; set; }
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private OsuColour colours { get; set; }
|
private OsuColour colours { get; set; }
|
||||||
|
|
||||||
@ -102,6 +109,15 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
[Resolved]
|
[Resolved]
|
||||||
private BeatmapLookupCache beatmapLookupCache { get; set; }
|
private BeatmapLookupCache beatmapLookupCache { get; set; }
|
||||||
|
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
private BeatmapSetOverlay beatmapOverlay { get; set; }
|
||||||
|
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
private CollectionManager collectionManager { get; set; }
|
||||||
|
|
||||||
|
[Resolved(CanBeNull = true)]
|
||||||
|
private ManageCollectionsDialog manageCollectionsDialog { get; set; }
|
||||||
|
|
||||||
protected override bool ShouldBeConsideredForInput(Drawable child) => AllowReordering || AllowDeletion || !AllowSelection || SelectedItem.Value == Model;
|
protected override bool ShouldBeConsideredForInput(Drawable child) => AllowReordering || AllowDeletion || !AllowSelection || SelectedItem.Value == Model;
|
||||||
|
|
||||||
public DrawableRoomPlaylistItem(PlaylistItem item)
|
public DrawableRoomPlaylistItem(PlaylistItem item)
|
||||||
@ -433,7 +449,7 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
},
|
},
|
||||||
}
|
},
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -470,6 +486,31 @@ namespace osu.Game.Screens.OnlinePlay
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public MenuItem[] ContextMenuItems
|
||||||
|
{
|
||||||
|
get
|
||||||
|
{
|
||||||
|
List<MenuItem> items = new List<MenuItem>();
|
||||||
|
|
||||||
|
if (beatmapOverlay != null)
|
||||||
|
items.Add(new OsuMenuItem("Details...", MenuItemType.Standard, () => beatmapOverlay.FetchAndShowBeatmap(Item.Beatmap.OnlineID)));
|
||||||
|
|
||||||
|
if (collectionManager != null && beatmap != null)
|
||||||
|
{
|
||||||
|
if (beatmaps.QueryBeatmap(b => b.OnlineID == beatmap.OnlineID) is BeatmapInfo local && !local.BeatmapSet.AsNonNull().DeletePending)
|
||||||
|
{
|
||||||
|
var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmap)).Cast<OsuMenuItem>().ToList();
|
||||||
|
if (manageCollectionsDialog != null)
|
||||||
|
collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
|
||||||
|
|
||||||
|
items.Add(new OsuMenuItem("Collections") { Items = collectionItems });
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
return items.ToArray();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
public class PlaylistEditButton : GrayButton
|
public class PlaylistEditButton : GrayButton
|
||||||
{
|
{
|
||||||
public PlaylistEditButton()
|
public PlaylistEditButton()
|
||||||
|
@ -15,6 +15,7 @@ using osu.Framework.Screens;
|
|||||||
using osu.Framework.Threading;
|
using osu.Framework.Threading;
|
||||||
using osu.Game.Beatmaps;
|
using osu.Game.Beatmaps;
|
||||||
using osu.Game.Configuration;
|
using osu.Game.Configuration;
|
||||||
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Online;
|
using osu.Game.Online;
|
||||||
using osu.Game.Online.Multiplayer;
|
using osu.Game.Online.Multiplayer;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
@ -81,6 +82,9 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
|
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
|
||||||
|
Child = new OsuContextMenuContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = new GridContainer
|
Child = new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -212,6 +216,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
/// <summary>
|
/// <summary>
|
||||||
|
@ -9,7 +9,6 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Graphics;
|
using osu.Framework.Graphics;
|
||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Containers;
|
using osu.Game.Graphics.Containers;
|
||||||
using osu.Game.Graphics.Cursor;
|
|
||||||
using osuTK;
|
using osuTK;
|
||||||
|
|
||||||
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
||||||
@ -24,10 +23,7 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
|||||||
[BackgroundDependencyLoader]
|
[BackgroundDependencyLoader]
|
||||||
private void load()
|
private void load()
|
||||||
{
|
{
|
||||||
InternalChild = new OsuContextMenuContainer
|
InternalChild = new OsuScrollContainer
|
||||||
{
|
|
||||||
RelativeSizeAxes = Axes.Both,
|
|
||||||
Child = new OsuScrollContainer
|
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
ScrollbarVisible = false,
|
ScrollbarVisible = false,
|
||||||
@ -38,7 +34,6 @@ namespace osu.Game.Screens.OnlinePlay.Multiplayer.Participants
|
|||||||
Direction = FillDirection.Vertical,
|
Direction = FillDirection.Vertical,
|
||||||
Spacing = new Vector2(0, 2)
|
Spacing = new Vector2(0, 2)
|
||||||
}
|
}
|
||||||
}
|
|
||||||
};
|
};
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -12,6 +12,7 @@ using osu.Framework.Graphics;
|
|||||||
using osu.Framework.Graphics.Containers;
|
using osu.Framework.Graphics.Containers;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Graphics.Cursor;
|
||||||
using osu.Game.Input;
|
using osu.Game.Input;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Screens.OnlinePlay.Components;
|
using osu.Game.Screens.OnlinePlay.Components;
|
||||||
@ -75,6 +76,9 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
|||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
|
Padding = new MarginPadding { Horizontal = 5, Vertical = 10 },
|
||||||
|
Child = new OsuContextMenuContainer
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
Child = new GridContainer
|
Child = new GridContainer
|
||||||
{
|
{
|
||||||
RelativeSizeAxes = Axes.Both,
|
RelativeSizeAxes = Axes.Both,
|
||||||
@ -221,6 +225,7 @@ namespace osu.Game.Screens.OnlinePlay.Playlists
|
|||||||
},
|
},
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
protected override Drawable CreateFooter() => new PlaylistsRoomFooter
|
protected override Drawable CreateFooter() => new PlaylistsRoomFooter
|
||||||
|
@ -3,14 +3,25 @@
|
|||||||
|
|
||||||
#nullable disable
|
#nullable disable
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Game.Scoring;
|
||||||
using osu.Game.Graphics;
|
using osu.Game.Graphics;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osuTK;
|
||||||
using osuTK.Graphics;
|
using osuTK.Graphics;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Framework.Graphics.Shapes;
|
||||||
|
|
||||||
namespace osu.Game.Screens.Play
|
namespace osu.Game.Screens.Play
|
||||||
{
|
{
|
||||||
public class FailOverlay : GameplayMenuOverlay
|
public class FailOverlay : GameplayMenuOverlay
|
||||||
{
|
{
|
||||||
|
public Func<Task<ScoreInfo>> SaveReplay;
|
||||||
|
|
||||||
public override string Header => "failed";
|
public override string Header => "failed";
|
||||||
public override string Description => "you're dead, try again?";
|
public override string Description => "you're dead, try again?";
|
||||||
|
|
||||||
@ -19,6 +30,39 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke());
|
AddButton("Retry", colours.YellowDark, () => OnRetry?.Invoke());
|
||||||
AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
|
AddButton("Quit", new Color4(170, 27, 39, 255), () => OnQuit?.Invoke());
|
||||||
|
// from #10339 maybe this is a better visual effect
|
||||||
|
Add(new Container
|
||||||
|
{
|
||||||
|
Anchor = Anchor.BottomLeft,
|
||||||
|
Origin = Anchor.BottomLeft,
|
||||||
|
RelativeSizeAxes = Axes.X,
|
||||||
|
Height = TwoLayerButton.SIZE_EXTENDED.Y,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new Box
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
Colour = Color4Extensions.FromHex("#333")
|
||||||
|
},
|
||||||
|
new FillFlowContainer
|
||||||
|
{
|
||||||
|
Anchor = Anchor.Centre,
|
||||||
|
Origin = Anchor.Centre,
|
||||||
|
AutoSizeAxes = Axes.X,
|
||||||
|
RelativeSizeAxes = Axes.Y,
|
||||||
|
Spacing = new Vector2(5),
|
||||||
|
Padding = new MarginPadding(10),
|
||||||
|
Direction = FillDirection.Horizontal,
|
||||||
|
Children = new Drawable[]
|
||||||
|
{
|
||||||
|
new SaveFailedScoreButton(SaveReplay)
|
||||||
|
{
|
||||||
|
Width = 300
|
||||||
|
},
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -267,6 +267,12 @@ namespace osu.Game.Screens.Play
|
|||||||
},
|
},
|
||||||
FailOverlay = new FailOverlay
|
FailOverlay = new FailOverlay
|
||||||
{
|
{
|
||||||
|
SaveReplay = () =>
|
||||||
|
{
|
||||||
|
Score.ScoreInfo.Passed = false;
|
||||||
|
Score.ScoreInfo.Rank = ScoreRank.F;
|
||||||
|
return prepareAndImportScore();
|
||||||
|
},
|
||||||
OnRetry = Restart,
|
OnRetry = Restart,
|
||||||
OnQuit = () => PerformExit(true),
|
OnQuit = () => PerformExit(true),
|
||||||
},
|
},
|
||||||
@ -720,7 +726,7 @@ namespace osu.Game.Screens.Play
|
|||||||
if (!Configuration.ShowResults)
|
if (!Configuration.ShowResults)
|
||||||
return;
|
return;
|
||||||
|
|
||||||
prepareScoreForDisplayTask ??= Task.Run(prepareScoreForResults);
|
prepareScoreForDisplayTask ??= Task.Run(prepareAndImportScore);
|
||||||
|
|
||||||
bool storyboardHasOutro = DimmableStoryboard.ContentDisplayed && !DimmableStoryboard.HasStoryboardEnded.Value;
|
bool storyboardHasOutro = DimmableStoryboard.ContentDisplayed && !DimmableStoryboard.HasStoryboardEnded.Value;
|
||||||
|
|
||||||
@ -739,7 +745,7 @@ namespace osu.Game.Screens.Play
|
|||||||
/// Asynchronously run score preparation operations (database import, online submission etc.).
|
/// Asynchronously run score preparation operations (database import, online submission etc.).
|
||||||
/// </summary>
|
/// </summary>
|
||||||
/// <returns>The final score.</returns>
|
/// <returns>The final score.</returns>
|
||||||
private async Task<ScoreInfo> prepareScoreForResults()
|
private async Task<ScoreInfo> prepareAndImportScore()
|
||||||
{
|
{
|
||||||
var scoreCopy = Score.DeepClone();
|
var scoreCopy = Score.DeepClone();
|
||||||
|
|
||||||
@ -1024,8 +1030,7 @@ namespace osu.Game.Screens.Play
|
|||||||
if (prepareScoreForDisplayTask == null)
|
if (prepareScoreForDisplayTask == null)
|
||||||
{
|
{
|
||||||
Score.ScoreInfo.Passed = false;
|
Score.ScoreInfo.Passed = false;
|
||||||
// potentially should be ScoreRank.F instead? this is the best alternative for now.
|
Score.ScoreInfo.Rank = ScoreRank.F;
|
||||||
Score.ScoreInfo.Rank = ScoreRank.D;
|
|
||||||
}
|
}
|
||||||
|
|
||||||
// EndPlaying() is typically called from ReplayRecorder.Dispose(). Disposal is currently asynchronous.
|
// EndPlaying() is typically called from ReplayRecorder.Dispose(). Disposal is currently asynchronous.
|
||||||
|
@ -22,12 +22,21 @@ namespace osu.Game.Screens.Play
|
|||||||
{
|
{
|
||||||
private readonly Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore;
|
private readonly Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore;
|
||||||
|
|
||||||
|
private readonly bool replayIsFailedScore;
|
||||||
|
|
||||||
// Disallow replays from failing. (see https://github.com/ppy/osu/issues/6108)
|
// Disallow replays from failing. (see https://github.com/ppy/osu/issues/6108)
|
||||||
protected override bool CheckModsAllowFailure() => false;
|
protected override bool CheckModsAllowFailure()
|
||||||
|
{
|
||||||
|
if (!replayIsFailedScore)
|
||||||
|
return false;
|
||||||
|
|
||||||
|
return base.CheckModsAllowFailure();
|
||||||
|
}
|
||||||
|
|
||||||
public ReplayPlayer(Score score, PlayerConfiguration configuration = null)
|
public ReplayPlayer(Score score, PlayerConfiguration configuration = null)
|
||||||
: this((_, _) => score, configuration)
|
: this((_, _) => score, configuration)
|
||||||
{
|
{
|
||||||
|
replayIsFailedScore = score.ScoreInfo.Rank == ScoreRank.F;
|
||||||
}
|
}
|
||||||
|
|
||||||
public ReplayPlayer(Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore, PlayerConfiguration configuration = null)
|
public ReplayPlayer(Func<IBeatmap, IReadOnlyList<Mod>, Score> createScore, PlayerConfiguration configuration = null)
|
||||||
|
92
osu.Game/Screens/Play/SaveFailedScoreButton.cs
Normal file
92
osu.Game/Screens/Play/SaveFailedScoreButton.cs
Normal file
@ -0,0 +1,92 @@
|
|||||||
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
|
using System;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using osu.Framework.Allocation;
|
||||||
|
using osu.Framework.Bindables;
|
||||||
|
using osu.Framework.Extensions;
|
||||||
|
using osu.Framework.Graphics;
|
||||||
|
using osu.Framework.Graphics.Containers;
|
||||||
|
using osu.Game.Database;
|
||||||
|
using osu.Game.Scoring;
|
||||||
|
using osu.Game.Graphics.UserInterface;
|
||||||
|
using osu.Game.Online;
|
||||||
|
using osuTK;
|
||||||
|
|
||||||
|
namespace osu.Game.Screens.Play
|
||||||
|
{
|
||||||
|
public class SaveFailedScoreButton : CompositeDrawable
|
||||||
|
{
|
||||||
|
private readonly Bindable<DownloadState> state = new Bindable<DownloadState>();
|
||||||
|
|
||||||
|
private readonly Func<Task<ScoreInfo>> importFailedScore;
|
||||||
|
|
||||||
|
private ScoreInfo? importedScore;
|
||||||
|
|
||||||
|
private DownloadButton button = null!;
|
||||||
|
|
||||||
|
public SaveFailedScoreButton(Func<Task<ScoreInfo>> importFailedScore)
|
||||||
|
{
|
||||||
|
Size = new Vector2(50, 30);
|
||||||
|
|
||||||
|
this.importFailedScore = importFailedScore;
|
||||||
|
}
|
||||||
|
|
||||||
|
[BackgroundDependencyLoader]
|
||||||
|
private void load(OsuGame? game, Player? player, RealmAccess realm)
|
||||||
|
{
|
||||||
|
InternalChild = button = new DownloadButton
|
||||||
|
{
|
||||||
|
RelativeSizeAxes = Axes.Both,
|
||||||
|
State = { BindTarget = state },
|
||||||
|
Action = () =>
|
||||||
|
{
|
||||||
|
switch (state.Value)
|
||||||
|
{
|
||||||
|
case DownloadState.LocallyAvailable:
|
||||||
|
game?.PresentScore(importedScore, ScorePresentType.Gameplay);
|
||||||
|
break;
|
||||||
|
|
||||||
|
case DownloadState.NotDownloaded:
|
||||||
|
state.Value = DownloadState.Importing;
|
||||||
|
Task.Run(importFailedScore).ContinueWith(t =>
|
||||||
|
{
|
||||||
|
importedScore = realm.Run(r => r.Find<ScoreInfo>(t.GetResultSafely().ID)?.Detach());
|
||||||
|
Schedule(() => state.Value = importedScore != null ? DownloadState.LocallyAvailable : DownloadState.NotDownloaded);
|
||||||
|
});
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
};
|
||||||
|
|
||||||
|
if (player != null)
|
||||||
|
{
|
||||||
|
importedScore = realm.Run(r => r.Find<ScoreInfo>(player.Score.ScoreInfo.ID)?.Detach());
|
||||||
|
if (importedScore != null)
|
||||||
|
state.Value = DownloadState.LocallyAvailable;
|
||||||
|
}
|
||||||
|
|
||||||
|
state.BindValueChanged(state =>
|
||||||
|
{
|
||||||
|
switch (state.NewValue)
|
||||||
|
{
|
||||||
|
case DownloadState.LocallyAvailable:
|
||||||
|
button.TooltipText = @"watch replay";
|
||||||
|
button.Enabled.Value = true;
|
||||||
|
break;
|
||||||
|
|
||||||
|
case DownloadState.Importing:
|
||||||
|
button.TooltipText = @"importing score";
|
||||||
|
button.Enabled.Value = false;
|
||||||
|
break;
|
||||||
|
|
||||||
|
default:
|
||||||
|
button.TooltipText = @"save score";
|
||||||
|
button.Enabled.Value = true;
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}, true);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
@ -11,6 +11,8 @@ using osu.Framework.Allocation;
|
|||||||
using osu.Framework.Extensions;
|
using osu.Framework.Extensions;
|
||||||
using osu.Framework.Logging;
|
using osu.Framework.Logging;
|
||||||
using osu.Framework.Screens;
|
using osu.Framework.Screens;
|
||||||
|
using osu.Game.Beatmaps;
|
||||||
|
using osu.Game.Database;
|
||||||
using osu.Game.Online.API;
|
using osu.Game.Online.API;
|
||||||
using osu.Game.Online.Rooms;
|
using osu.Game.Online.Rooms;
|
||||||
using osu.Game.Rulesets.Scoring;
|
using osu.Game.Rulesets.Scoring;
|
||||||
@ -117,6 +119,23 @@ namespace osu.Game.Screens.Play
|
|||||||
await submitScore(score).ConfigureAwait(false);
|
await submitScore(score).ConfigureAwait(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
[Resolved]
|
||||||
|
private RealmAccess realm { get; set; }
|
||||||
|
|
||||||
|
protected override void StartGameplay()
|
||||||
|
{
|
||||||
|
base.StartGameplay();
|
||||||
|
|
||||||
|
// User expectation is that last played should be updated when entering the gameplay loop
|
||||||
|
// from multiplayer / playlists / solo.
|
||||||
|
realm.WriteAsync(r =>
|
||||||
|
{
|
||||||
|
var realmBeatmap = r.Find<BeatmapInfo>(Beatmap.Value.BeatmapInfo.ID);
|
||||||
|
if (realmBeatmap != null)
|
||||||
|
realmBeatmap.LastPlayed = DateTimeOffset.Now;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
|
||||||
public override bool OnExiting(ScreenExitEvent e)
|
public override bool OnExiting(ScreenExitEvent e)
|
||||||
{
|
{
|
||||||
bool exiting = base.OnExiting(e);
|
bool exiting = base.OnExiting(e);
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
if (State.Value == DownloadState.LocallyAvailable)
|
if (State.Value == DownloadState.LocallyAvailable)
|
||||||
return ReplayAvailability.Local;
|
return ReplayAvailability.Local;
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(Score.Value?.Hash))
|
if (Score.Value?.HasReplay == true)
|
||||||
return ReplayAvailability.Online;
|
return ReplayAvailability.Online;
|
||||||
|
|
||||||
return ReplayAvailability.NotAvailable;
|
return ReplayAvailability.NotAvailable;
|
||||||
|
@ -33,7 +33,7 @@ namespace osu.Game.Screens.Ranking
|
|||||||
return null;
|
return null;
|
||||||
|
|
||||||
getScoreRequest = new GetScoresRequest(Score.BeatmapInfo, Score.Ruleset);
|
getScoreRequest = new GetScoresRequest(Score.BeatmapInfo, Score.Ruleset);
|
||||||
getScoreRequest.Success += r => scoresCallback?.Invoke(r.Scores.Where(s => s.OnlineID != Score.OnlineID).Select(s => s.CreateScoreInfo(rulesets, Beatmap.Value.BeatmapInfo)));
|
getScoreRequest.Success += r => scoresCallback?.Invoke(r.Scores.Where(s => s.OnlineID != Score.OnlineID).Select(s => s.ToScoreInfo(rulesets, Beatmap.Value.BeatmapInfo)));
|
||||||
return getScoreRequest;
|
return getScoreRequest;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1,8 +1,6 @@
|
|||||||
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
// Copyright (c) ppy Pty Ltd <contact@ppy.sh>. Licensed under the MIT Licence.
|
||||||
// See the LICENCE file in the repository root for full licence text.
|
// See the LICENCE file in the repository root for full licence text.
|
||||||
|
|
||||||
#nullable disable
|
|
||||||
|
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using osu.Framework.Allocation;
|
using osu.Framework.Allocation;
|
||||||
using osu.Framework.Extensions.Color4Extensions;
|
using osu.Framework.Extensions.Color4Extensions;
|
||||||
@ -38,15 +36,18 @@ namespace osu.Game.Screens.Select
|
|||||||
private readonly LoadingLayer loading;
|
private readonly LoadingLayer loading;
|
||||||
|
|
||||||
[Resolved]
|
[Resolved]
|
||||||
private IAPIProvider api { get; set; }
|
private IAPIProvider api { get; set; } = null!;
|
||||||
|
|
||||||
private IBeatmapInfo beatmapInfo;
|
[Resolved]
|
||||||
|
private SongSelect? songSelect { get; set; }
|
||||||
|
|
||||||
private APIFailTimes failTimes;
|
private IBeatmapInfo? beatmapInfo;
|
||||||
|
|
||||||
private int[] ratings;
|
private APIFailTimes? failTimes;
|
||||||
|
|
||||||
public IBeatmapInfo BeatmapInfo
|
private int[]? ratings;
|
||||||
|
|
||||||
|
public IBeatmapInfo? BeatmapInfo
|
||||||
{
|
{
|
||||||
get => beatmapInfo;
|
get => beatmapInfo;
|
||||||
set
|
set
|
||||||
@ -56,7 +57,7 @@ namespace osu.Game.Screens.Select
|
|||||||
beatmapInfo = value;
|
beatmapInfo = value;
|
||||||
|
|
||||||
var onlineInfo = beatmapInfo as IBeatmapOnlineInfo;
|
var onlineInfo = beatmapInfo as IBeatmapOnlineInfo;
|
||||||
var onlineSetInfo = beatmapInfo.BeatmapSet as IBeatmapSetOnlineInfo;
|
var onlineSetInfo = beatmapInfo?.BeatmapSet as IBeatmapSetOnlineInfo;
|
||||||
|
|
||||||
failTimes = onlineInfo?.FailTimes;
|
failTimes = onlineInfo?.FailTimes;
|
||||||
ratings = onlineSetInfo?.Ratings;
|
ratings = onlineSetInfo?.Ratings;
|
||||||
@ -140,9 +141,9 @@ namespace osu.Game.Screens.Select
|
|||||||
LayoutEasing = Easing.OutQuad,
|
LayoutEasing = Easing.OutQuad,
|
||||||
Children = new[]
|
Children = new[]
|
||||||
{
|
{
|
||||||
description = new MetadataSection(MetadataType.Description),
|
description = new MetadataSection(MetadataType.Description, searchOnSongSelect),
|
||||||
source = new MetadataSection(MetadataType.Source),
|
source = new MetadataSection(MetadataType.Source, searchOnSongSelect),
|
||||||
tags = new MetadataSection(MetadataType.Tags),
|
tags = new MetadataSection(MetadataType.Tags, searchOnSongSelect),
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
},
|
},
|
||||||
@ -175,6 +176,12 @@ namespace osu.Game.Screens.Select
|
|||||||
},
|
},
|
||||||
loading = new LoadingLayer(true)
|
loading = new LoadingLayer(true)
|
||||||
};
|
};
|
||||||
|
|
||||||
|
void searchOnSongSelect(string text)
|
||||||
|
{
|
||||||
|
if (songSelect != null)
|
||||||
|
songSelect.FilterControl.CurrentTextSearch.Value = text;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateStatistics()
|
private void updateStatistics()
|
||||||
|
@ -81,6 +81,9 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
case SortMode.DateAdded:
|
case SortMode.DateAdded:
|
||||||
return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);
|
return otherSet.BeatmapSet.DateAdded.CompareTo(BeatmapSet.DateAdded);
|
||||||
|
|
||||||
|
case SortMode.LastPlayed:
|
||||||
|
return -compareUsingAggregateMax(otherSet, b => (b.LastPlayed ?? DateTimeOffset.MinValue).ToUnixTimeSeconds());
|
||||||
|
|
||||||
case SortMode.BPM:
|
case SortMode.BPM:
|
||||||
return compareUsingAggregateMax(otherSet, b => b.BPM);
|
return compareUsingAggregateMax(otherSet, b => b.BPM);
|
||||||
|
|
||||||
|
@ -244,7 +244,7 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
|
|
||||||
if (collectionManager != null)
|
if (collectionManager != null)
|
||||||
{
|
{
|
||||||
var collectionItems = collectionManager.Collections.Select(createCollectionMenuItem).ToList();
|
var collectionItems = collectionManager.Collections.Select(c => new CollectionToggleMenuItem(c, beatmapInfo)).Cast<OsuMenuItem>().ToList();
|
||||||
if (manageCollectionsDialog != null)
|
if (manageCollectionsDialog != null)
|
||||||
collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
|
collectionItems.Add(new OsuMenuItem("Manage...", MenuItemType.Standard, manageCollectionsDialog.Show));
|
||||||
|
|
||||||
@ -258,20 +258,6 @@ namespace osu.Game.Screens.Select.Carousel
|
|||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
private MenuItem createCollectionMenuItem(BeatmapCollection collection)
|
|
||||||
{
|
|
||||||
return new ToggleMenuItem(collection.Name.Value, MenuItemType.Standard, s =>
|
|
||||||
{
|
|
||||||
if (s)
|
|
||||||
collection.BeatmapHashes.Add(beatmapInfo.MD5Hash);
|
|
||||||
else
|
|
||||||
collection.BeatmapHashes.Remove(beatmapInfo.MD5Hash);
|
|
||||||
})
|
|
||||||
{
|
|
||||||
State = { Value = collection.BeatmapHashes.Contains(beatmapInfo.MD5Hash) }
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
protected override void Dispose(bool isDisposing)
|
protected override void Dispose(bool isDisposing)
|
||||||
{
|
{
|
||||||
base.Dispose(isDisposing);
|
base.Dispose(isDisposing);
|
||||||
|
@ -23,6 +23,9 @@ namespace osu.Game.Screens.Select.Filter
|
|||||||
[Description("Date Added")]
|
[Description("Date Added")]
|
||||||
DateAdded,
|
DateAdded,
|
||||||
|
|
||||||
|
[Description("Last Played")]
|
||||||
|
LastPlayed,
|
||||||
|
|
||||||
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingDifficulty))]
|
[LocalisableDescription(typeof(BeatmapsStrings), nameof(BeatmapsStrings.ListingSearchSortingDifficulty))]
|
||||||
Difficulty,
|
Difficulty,
|
||||||
|
|
||||||
|
@ -31,6 +31,8 @@ namespace osu.Game.Screens.Select
|
|||||||
|
|
||||||
public Action<FilterCriteria> FilterChanged;
|
public Action<FilterCriteria> FilterChanged;
|
||||||
|
|
||||||
|
public Bindable<string> CurrentTextSearch => searchTextBox.Current;
|
||||||
|
|
||||||
private OsuTabControl<SortMode> sortTabs;
|
private OsuTabControl<SortMode> sortTabs;
|
||||||
|
|
||||||
private Bindable<SortMode> sortMode;
|
private Bindable<SortMode> sortMode;
|
||||||
@ -63,6 +65,7 @@ namespace osu.Game.Screens.Select
|
|||||||
}
|
}
|
||||||
|
|
||||||
private SeekLimitedSearchTextBox searchTextBox;
|
private SeekLimitedSearchTextBox searchTextBox;
|
||||||
|
|
||||||
private CollectionFilterDropdown collectionDropdown;
|
private CollectionFilterDropdown collectionDropdown;
|
||||||
|
|
||||||
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
public override bool ReceivePositionalInputAt(Vector2 screenSpacePos) =>
|
||||||
|
@ -68,7 +68,7 @@ namespace osu.Game.Screens.Select
|
|||||||
Current.BindValueChanged(_ => updateMultiplierText(), true);
|
Current.BindValueChanged(_ => updateMultiplierText(), true);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void updateMultiplierText()
|
private void updateMultiplierText() => Schedule(() =>
|
||||||
{
|
{
|
||||||
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
|
double multiplier = Current.Value?.Aggregate(1.0, (current, mod) => current * mod.ScoreMultiplier) ?? 1;
|
||||||
|
|
||||||
@ -85,6 +85,6 @@ namespace osu.Game.Screens.Select
|
|||||||
modDisplay.FadeIn();
|
modDisplay.FadeIn();
|
||||||
else
|
else
|
||||||
modDisplay.FadeOut();
|
modDisplay.FadeOut();
|
||||||
}
|
});
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -152,7 +152,7 @@ namespace osu.Game.Screens.Select.Leaderboards
|
|||||||
|
|
||||||
req.Success += r =>
|
req.Success += r =>
|
||||||
{
|
{
|
||||||
scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.CreateScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), cancellationToken)
|
scoreManager.OrderByTotalScoreAsync(r.Scores.Select(s => s.ToScoreInfo(rulesets, fetchBeatmapInfo)).ToArray(), cancellationToken)
|
||||||
.ContinueWith(task => Schedule(() =>
|
.ContinueWith(task => Schedule(() =>
|
||||||
{
|
{
|
||||||
if (cancellationToken.IsCancellationRequested)
|
if (cancellationToken.IsCancellationRequested)
|
||||||
|
@ -109,7 +109,7 @@ namespace osu.Game.Screens.Select
|
|||||||
textFlow.AddParagraph("No beatmaps found!");
|
textFlow.AddParagraph("No beatmaps found!");
|
||||||
textFlow.AddParagraph(string.Empty);
|
textFlow.AddParagraph(string.Empty);
|
||||||
|
|
||||||
textFlow.AddParagraph("Consider using the \"");
|
textFlow.AddParagraph("- Consider running the \"");
|
||||||
textFlow.AddLink(FirstRunSetupOverlayStrings.FirstRunSetupTitle, () => firstRunSetupOverlay?.Show());
|
textFlow.AddLink(FirstRunSetupOverlayStrings.FirstRunSetupTitle, () => firstRunSetupOverlay?.Show());
|
||||||
textFlow.AddText("\" to download or import some beatmaps!");
|
textFlow.AddText("\" to download or import some beatmaps!");
|
||||||
}
|
}
|
||||||
@ -141,6 +141,7 @@ namespace osu.Game.Screens.Select
|
|||||||
textFlow.AddLink(" enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true));
|
textFlow.AddLink(" enabling ", () => config.SetValue(OsuSetting.ShowConvertedBeatmaps, true));
|
||||||
textFlow.AddText("automatic conversion!");
|
textFlow.AddText("automatic conversion!");
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
if (!string.IsNullOrEmpty(filter?.SearchText))
|
if (!string.IsNullOrEmpty(filter?.SearchText))
|
||||||
{
|
{
|
||||||
@ -148,8 +149,6 @@ namespace osu.Game.Screens.Select
|
|||||||
textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText);
|
textFlow.AddLink("searching online", LinkAction.SearchBeatmapSet, filter.SearchText);
|
||||||
textFlow.AddText($" for \"{filter.SearchText}\".");
|
textFlow.AddText($" for \"{filter.SearchText}\".");
|
||||||
}
|
}
|
||||||
}
|
|
||||||
|
|
||||||
// TODO: add clickable link to reset criteria.
|
// TODO: add clickable link to reset criteria.
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -136,6 +136,7 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
|||||||
return true;
|
return true;
|
||||||
|
|
||||||
case GetBeatmapsRequest getBeatmapsRequest:
|
case GetBeatmapsRequest getBeatmapsRequest:
|
||||||
|
{
|
||||||
var result = new List<APIBeatmap>();
|
var result = new List<APIBeatmap>();
|
||||||
|
|
||||||
foreach (int id in getBeatmapsRequest.BeatmapIds)
|
foreach (int id in getBeatmapsRequest.BeatmapIds)
|
||||||
@ -156,6 +157,24 @@ namespace osu.Game.Tests.Visual.OnlinePlay
|
|||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
case GetBeatmapSetRequest getBeatmapSetRequest:
|
||||||
|
{
|
||||||
|
var baseBeatmap = getBeatmapSetRequest.Type == BeatmapSetLookupType.BeatmapId
|
||||||
|
? beatmapManager.QueryBeatmap(b => b.OnlineID == getBeatmapSetRequest.ID)
|
||||||
|
: beatmapManager.QueryBeatmap(b => b.BeatmapSet.OnlineID == getBeatmapSetRequest.ID);
|
||||||
|
|
||||||
|
if (baseBeatmap == null)
|
||||||
|
{
|
||||||
|
baseBeatmap = new TestBeatmap(new RulesetInfo { OnlineID = 0 }).BeatmapInfo;
|
||||||
|
baseBeatmap.OnlineID = getBeatmapSetRequest.ID;
|
||||||
|
baseBeatmap.BeatmapSet!.OnlineID = getBeatmapSetRequest.ID;
|
||||||
|
}
|
||||||
|
|
||||||
|
getBeatmapSetRequest.TriggerSuccess(OsuTestScene.CreateAPIBeatmapSet(baseBeatmap));
|
||||||
|
return true;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -36,8 +36,8 @@
|
|||||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||||
</PackageReference>
|
</PackageReference>
|
||||||
<PackageReference Include="Realm" Version="10.14.0" />
|
<PackageReference Include="Realm" Version="10.14.0" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2022.707.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2022.715.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.716.0" />
|
||||||
<PackageReference Include="Sentry" Version="3.19.0" />
|
<PackageReference Include="Sentry" Version="3.19.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.32.1" />
|
<PackageReference Include="SharpCompress" Version="0.32.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
|
@ -61,8 +61,8 @@
|
|||||||
<Reference Include="System.Net.Http" />
|
<Reference Include="System.Net.Http" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<ItemGroup Label="Package References">
|
<ItemGroup Label="Package References">
|
||||||
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.707.0" />
|
<PackageReference Include="ppy.osu.Framework.iOS" Version="2022.715.0" />
|
||||||
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.702.0" />
|
<PackageReference Include="ppy.osu.Game.Resources" Version="2022.716.0" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
<!-- See https://github.com/dotnet/runtime/issues/35988 (can be removed after Xamarin uses net6.0) -->
|
||||||
<PropertyGroup>
|
<PropertyGroup>
|
||||||
@ -84,7 +84,7 @@
|
|||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite" Version="5.0.14" />
|
||||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
<PackageReference Include="Microsoft.EntityFrameworkCore.Sqlite.Core" Version="5.0.14" />
|
||||||
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
<PackageReference Include="Newtonsoft.Json" Version="13.0.1" />
|
||||||
<PackageReference Include="ppy.osu.Framework" Version="2022.707.0" />
|
<PackageReference Include="ppy.osu.Framework" Version="2022.715.0" />
|
||||||
<PackageReference Include="SharpCompress" Version="0.32.1" />
|
<PackageReference Include="SharpCompress" Version="0.32.1" />
|
||||||
<PackageReference Include="NUnit" Version="3.13.3" />
|
<PackageReference Include="NUnit" Version="3.13.3" />
|
||||||
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
<PackageReference Include="System.ComponentModel.Annotations" Version="5.0.0" />
|
||||||
|
Reference in New Issue
Block a user