mirror of
https://github.com/osukey/osukey.git
synced 2025-08-03 06:36:31 +09:00
Move user blurring into VIsualSettingsContainer
This commit is contained in:
@ -26,8 +26,9 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
public class PlayerLoader : ScreenWithBeatmapBackground
|
||||
{
|
||||
protected static readonly Vector2 BACKGROUND_BLUR = new Vector2(15);
|
||||
|
||||
private readonly Func<Player> createPlayer;
|
||||
private static readonly Vector2 background_blur = new Vector2(15);
|
||||
|
||||
private Player player;
|
||||
|
||||
@ -118,12 +119,16 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
private void contentIn()
|
||||
{
|
||||
Background?.BlurTo(BACKGROUND_BLUR, 800, Easing.OutQuint);
|
||||
|
||||
content.ScaleTo(1, 650, Easing.OutQuint);
|
||||
content.FadeInFromZero(400);
|
||||
}
|
||||
|
||||
private void contentOut()
|
||||
{
|
||||
Background?.BlurTo(new Vector2(0), 800, Easing.OutQuint);
|
||||
|
||||
content.ScaleTo(0.7f, 300, Easing.InQuint);
|
||||
content.FadeOut(250);
|
||||
}
|
||||
@ -133,6 +138,7 @@ namespace osu.Game.Screens.Play
|
||||
base.OnEntering(last);
|
||||
|
||||
content.ScaleTo(0.7f);
|
||||
Background?.FadeColour(Color4.White, 800, Easing.OutQuint);
|
||||
|
||||
contentIn();
|
||||
|
||||
@ -158,11 +164,10 @@ namespace osu.Game.Screens.Play
|
||||
|
||||
protected override bool OnHover(HoverEvent e)
|
||||
{
|
||||
// restore our screen defaults
|
||||
if (this.IsCurrentScreen())
|
||||
{
|
||||
InitializeBackgroundElements();
|
||||
Background.EnableUserDim.Value = false;
|
||||
Background.BlurTo(BACKGROUND_BLUR, 800, Easing.OutQuint);
|
||||
Background.EnableVisualSettings.Value = false;
|
||||
}
|
||||
|
||||
return base.OnHover(e);
|
||||
@ -172,22 +177,16 @@ namespace osu.Game.Screens.Play
|
||||
{
|
||||
if (GetContainingInputManager()?.HoveredDrawables.Contains(VisualSettings) == true)
|
||||
{
|
||||
// Update background elements is only being called here because blur logic still exists in Player.
|
||||
// Will need to be removed when resolving https://github.com/ppy/osu/issues/4322
|
||||
UpdateBackgroundElements();
|
||||
if (this.IsCurrentScreen())
|
||||
Background.EnableUserDim.Value = true;
|
||||
if (this.IsCurrentScreen() && Background != null)
|
||||
{
|
||||
Background.BlurTo(new Vector2(0), 800, Easing.OutQuint);
|
||||
Background.EnableVisualSettings.Value = true;
|
||||
}
|
||||
}
|
||||
|
||||
base.OnHoverLost(e);
|
||||
}
|
||||
|
||||
protected override void InitializeBackgroundElements()
|
||||
{
|
||||
Background?.FadeColour(Color4.White, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
Background?.BlurTo(background_blur, BACKGROUND_FADE_DURATION, Easing.OutQuint);
|
||||
}
|
||||
|
||||
private void pushWhenLoaded()
|
||||
{
|
||||
if (!this.IsCurrentScreen()) return;
|
||||
@ -250,7 +249,7 @@ namespace osu.Game.Screens.Play
|
||||
this.FadeOut(150);
|
||||
cancelLoad();
|
||||
|
||||
Background.EnableUserDim.Value = false;
|
||||
Background.EnableVisualSettings.Value = false;
|
||||
|
||||
return base.OnExiting(next);
|
||||
}
|
||||
|
Reference in New Issue
Block a user