Update icon usage to match framework changes

This commit is contained in:
Dean Herbert
2019-03-27 19:29:27 +09:00
parent 4e8945a2aa
commit de80fc0eac
159 changed files with 467 additions and 1307 deletions

View File

@ -9,6 +9,7 @@ using osu.Framework.Allocation;
using osu.Framework.Bindables;
using osu.Framework.Graphics;
using osu.Framework.Graphics.Containers;
using osu.Framework.Graphics.Sprites;
using osu.Framework.Input.Events;
using osu.Game.Graphics;
using osu.Game.Graphics.Sprites;
@ -71,7 +72,7 @@ namespace osu.Game.Overlays.Chat.Selection
{
Anchor = Anchor.TopRight,
Origin = Anchor.TopRight,
Icon = FontAwesome.fa_check_circle,
Icon = FontAwesome.CheckCircle,
Size = new Vector2(text_size),
Shadow = false,
Margin = new MarginPadding { Right = 10f },
@ -118,7 +119,7 @@ namespace osu.Game.Overlays.Chat.Selection
{
new SpriteIcon
{
Icon = FontAwesome.fa_user,
Icon = FontAwesome.User,
Size = new Vector2(text_size - 2),
Shadow = false,
Margin = new MarginPadding { Top = 1 },